When I write a bug it becomes the core gameplay

Chapter 114 No matter how hard it is, we can’t hurt the child! (first update)

"Hey, why is there a little girl?"

Lecturer Ding was a little surprised, because a little girl suddenly appeared in such a game, which seemed a bit inconsistent no matter how you looked at it.

Although this little girl fits the story background of the game in terms of painting style and details, it is quite strange that a little girl appears in a business simulation + real-time combat game, right?

If something goes wrong, there must be a monster, and Professor Ding can't help but be vigilant.

He subconsciously suspected that this little girl must have some important gameplay function.

Click on the little girl's avatar, and a new interface appears.

In this interface, the upper part contains the basic data of the little girl, but these basic data are all hidden and cannot be viewed.

Of course, other combat units in the game, such as the guard captain who follows the city lord to defeat the rogues, or the leader of the rogues, also have data panels, but they are all hidden.

Lecturer Ding suspects that there should be specific skills in the game to check these statuses in the future, just like the "Star Gazing" in "The Legend of Destiny Crouching Dragon".

So he didn't pay too much attention to these data. It was just a little girl, so what kind of outrageous data could there be.

The key is still the operation panel below.

Here, players can perform a series of nurturing operations on little girls, divided into five categories: life, education, favor, affairs, and special.

"Special category? What kind of special method?"

With doubts, Professor Ding clicked on the first-level menu of "Special Category", but when he saw the second-level option that popped up, he was shocked.

"Indifference", "Abandonment", "Imprisonment", "Execution"!

Each of these options is more extreme than the last.

Lecturer Ding was instantly filled with righteous indignation: "What's going on with this game! Even though I am the sponsor of the game, I must say that this is too much!

"How could such a cute little girl do such excessive things?

"Brothers, I, Xiao Ding, am a kind-hearted person, and I especially care about children. I will not touch any of these options! I like to tell the truth.

"What? Click "Execute" to try?

"Devils, you are all devils.

"Even if I, Professor Ding, starved to death today, died outside, or jumped from a building, I would never do such an outrageous thing!"

Lecturer Ding moved the mouse and looked at other options again.

The other four categories of options look much more normal.

Lecturer Ding first clicked on the "Lifestyle" category and raised the little girl's food, clothing, housing and transportation standards to the highest level.

"When children are growing up, they are the future of this city. How can they do it if they don't have enough to eat and sleep well? They must be full!"

"What? There is no need to raise it so high for accommodation and transportation?

"Okay, it's really not necessary, but this is my daughter, I can raise her as I want!"

Then, there are the choices of "Education", "Favorability" and "Affairs".

These three things look different, but they all take up the same amount of time, that is, you can only do one thing at a time.

The education category is mainly for learning knowledge and skills, the affection category is mainly for entertainment and play, and the affairs category is for little girls to help handle various affairs in the town.

After Lecturer Ding thought carefully, he first chose "Education".

“No matter how poor you are, you can’t afford education, and no matter how hard it is, you can’t make your children miserable!

"Of course this type of entertainment is also important and is good for children's physical and mental health, but we have to be more restrained first. Learning skills ten times and having fun once is enough.

"Think about it, everyone, although this child can help me handle affairs in the city, she is still too young and lacks knowledge, so she may not be able to help, right?

"Let's first learn professional knowledge and master management skills, and then it's not too late to help me solve my problems."

Instructor Ding once again made a decision that he thought was most in line with the game mechanics.

If it is some entertainment anchor, they may try to let the little girl handle the affairs in the city directly, or they may just entertain them and see what the effect will be.

However, Professor Ding still wanted to play through the Eight Classics first, so he played more conservatively.

After making the choice, a priest or someone who looked like a priest began to teach the little girl, and the little girl also started to listen to the class very obediently.

An icon representing "educational activities" and a countdown also appeared above the little girl's avatar.

Lecturer Ding zoomed out and found that this prompt message could be seen even at the highest viewing angle, and was not hidden like other less important business activities.

This shows that the little girl's related affairs have a very high priority, which is equal to the urgent affairs in the city.

As soon as the little girl was settled, a pop-up window appeared on the game screen.

【housing issues】

[Homeless people are sleeping on the streets! 】

[City Lord, the last batch of victims who came to flee have not been properly resettled so far. There is a serious shortage of housing in slums and relief shelters. Many homeless people sleep on the streets, which has seriously affected our city appearance and also inspired some people. dissatisfaction. 】

There are four different options below the panel.

[1. I will provide adequate shelter for them all. (↑↑↑)]

【2.I will provide some shelter. (↑)]

[3. We will deal with this matter later, we have more urgent things to do. (↓)]

【4. Drive the unruly people sleeping on the street back to the relief shelter, or directly drag them to the mines outside to dig! The city abandoned by God does not support idlers! (↓↓↓)]

Lecturer Ding frowned and fell into deep thought.

"Let me see what this arrow represents? Oh, it represents satisfaction."

Obviously, the impact of these options on satisfaction is basically ordered from high to low.

Providing enough shelters for everyone will certainly greatly improve satisfaction, but then Professor Ding will have to spend a lot of resources to build houses, and after the shelters are repaired, he will definitely consume more food to develop. relief.

Although the last option will lead to a significant decrease in satisfaction, it does solve this problem in a low-cost way and may even generate revenue.

As for options 2 and 3, they are relatively moderate.

Lecturer Ding thought for a while and chose the second option.

The promise of shelters, but the impossibility of building that many, seems to be the best option at the moment.

There is still a large area of ​​open space in the City Abandoned by Gods where new facilities can be built, and there should be still resources. Building some shelters is not a big problem.

Moreover, Professor Ding has just started playing the game, and he does not know whether there will be any serious consequences if the public satisfaction drops too low, such as direct rebellion by the people, cooperation with external thieves, etc.

Therefore, it is safer to choose the golden mean.

After clicking on the option, the people's satisfaction level below increased.

The so-called virtual bar means that the color is obviously different from the original satisfaction progress bar.

A system prompt popped up on the dotted bar. Obviously, this dotted bar will continue to fall, and the farther it goes, the faster it falls. Only when the city lord fulfills his promise and reaches the corresponding conditions will this virtual bar become a real bar and increase to the actual satisfaction level.

Even if the promise made is not fulfilled in the end, a small part of the previous satisfaction will be deducted.

On the left side of the interface, there is a "To-Do List". Currently, there is only one, which is to build two shelters.

Lecturer Ding hurriedly clicked on the construction page, found the shelter, and found an open space in the city close to the slum area, and took two pictures in succession.

A shadow of the shelter appeared on the map, and some craftsmen appeared and began construction around the shelter.

Lay foundations, build scaffolding...

During the construction process, resources such as stone and wood in the resource bar at the top of the interface continue to decrease.

It seems that the construction of these buildings takes a long time.

There is date and time on the upper right side of the UI, and signs such as sun, moon, cloudy, rain and snow appear alternately.

There is a fast forward button in the lower right corner. Click it to speed up the passage of time.

Instructor Ding roughly estimated the construction period through the construction progress bar and found that the construction in this game will be slightly faster than the real construction in reality, but in the game, it is still too slow.

As soon as the shelter was built, more business came up.

If there are hungry people who are out of food, you must choose to use food that is not in stock to provide relief; if there are people fleeing from the disaster outside the city, you must consider whether to accept them; if someone in the city accidentally enters the devil's ruins and goes crazy, you must choose whether to block it; some residents have died of mysterious diseases. , you have to choose how to dispose of the body; the temperature drops rapidly, and you have to decide whether to build heating facilities in the city...

While dealing with these emergencies, Lecturer Ding is planning the development of the city. He also has to attack bandits from time to time and check on the educational progress of the little girl Xia Mi. He is very busy.

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