Number One Game Designer

Chapter 230 Lessons from History

In the last time and space, No Man's Sky was destined to be famous in history-it has nothing to do with good or notoriety.

It made some garbage manufacturers see that as long as the advertisements and lies are done well, players may be tricked into paying the bill.

For example, the resulting last space-time claims to be a replica of a domestic scam, a game called "Magic". Unfortunately, the developer of this game has learned the marketing of No Man's Sky, but has not learned the humility of No Man's Sky. After he failed to cheat money and became angry, the developer of "Magic" left a message in the community saying, "This is the first game to be killed by trolls." Then he took the money and ran away.

In the world, No Man's Sky is famous in history because it really taught the players a lesson. It tells the players that it is better to wait for the first-class evaluation than to believe in the hype.

Western players are more used to comparing this game with "Mass Effect: Andromeda": when Mass Effect Andromeda became a bad work, EA took the money and closed the studio, and cut off its own studio The back road and then successfully ran away.

The official end of Andromeda has dug too many pits, and there are too many stories that have not been explained. It seemed obvious to sell DLC, but now it seems that there is no more content. Even though the Mass Effect series is one of EA's signatures, but After ruining word of mouth, EA cut it without hesitation.

And the production team of No Man's Sky had too many opportunities to just take the money and stop the game, then disband the game studio and start a new one-but they didn't do this, they have been enduring angry players in the community Endless abuse and death threats, insisting on tinkering with this game for two years, until Fang Xi crossed over, this patched game was still a galaxy far behind the official version of the earliest painting cake.

But the attitude of the production team is obvious to the players. Threats have turned into encouragement, and abuse has turned into support. Their follow-up treatment of No Man's Sky has also taught game producers around the world a lesson. (Unfortunately, the domestically produced "Phantom" did not learn the most important point.)

For Fang Xi, this game provides a romantic idea: space drifting with one person and one boat, and Fang Xi even added a more important thing into it. For him, one person, one boat space drifting can only be regarded as a space opera Forget it, what he really wants is the epic of space.

War, conspiracy, love, the continuation of the race, the life and death of a planet, the recognition of one's own insignificance in the vastness of the universe, these are what Fang Xi wants, and they are also what Fang Xi wants Chongming Bird Studio to make.

The more than forty pages of drawings completely attracted Kirker's attention. This old man who was arrogant and chattering at the beginning has now become obsessed with the game world conceived by Fang Xi.

Pointing to a huge galaxy painted by Fang Xi, there is only a bright light band and dots of light on it, and all the stars are marked on it.

"Can every planet be developed?" Kirkle asked, pointing.

"In theory." Fang Xi is now accustomed to explaining this work:

"According to simple physics, planets with different environments can be rich in various resources. For example, the earth has a rich atmosphere and water sources, which are very rare for other planets. Similarly, there may be pure metals in the universe The planet can be used as a mine, and a civilization built by silicon-based organisms is not impossible, you know, like Transformers."

Kirkel didn't comment, and continued to turn to the next sheet. This sheet clearly shows that the forces of the three parties are converging in the universe.

Rough steel, thick armor, and a torrent of steel is overwhelming the enemy's side.

Mind and crystal, Kara and secret method, grand and magnificent creations that look unusual are ups and downs in the universe.

Creep and carapace, shadows accompany death, and the Zerg, which represents evolution, also occupies a side in the universe.

Next to each faction, there is a line of small characters indicating the characteristics, so Kirkle does not seem difficult to understand.

"Three parties are fighting for hegemony in the universe." After rubbing the page, Kirkle sighed:

"The strife of big forces and the joys and sorrows of small people make my blood boil."

"So where is the player? A savior who brings peace?"

Fang Xi shook his head, he never paid much attention to political correctness:

"No peace, sir, no peace."

"This universe is enough for their three forces to turn the world upside down. You must be familiar with our Hongyi's game routines,"

"We first create a complete world, and then throw players into this world for them to explore. This is our game."

"The part about world creation is our real top priority. A world that requires players to explore with passion, and a world that requires players to regard it as real, is a fun world."

Kirkle is in awe. Huaxia has just accepted the rise of Hongyi and started to learn, but in the world, Hongyi has repeated the same opinion as domestic developers for these foreigners:

This company stepped on Lady Luck's rainbow shit!

After accepting Hongyi’s investment, Kirk also researched Hongyi’s family history after work. Behind this seemingly accidental success is a mature team with its own perfect game philosophy. The new 81 Chinese website is updated the fastest. Computer side:

Now it seems that my guess is very close, but what I didn't expect is that this is not a team, but a person, a person who said in front of me that he wants to build a perfect world.

"Then players..." Kirkle had already guessed.

"That's right." Fang Xi affirmed this guess.

"I know that traditional RPGs like to give players a standard protagonist setting.

Parents are dead, teachers are invincible, blood feud, invincible blood, power recognizes the master, seeks revenge from thousands of miles, love and peace. "Starting

"These are basically standard plays, but this time, we let the players be ordinary people. We give them a world full of disputes and disputes, and then give them the opportunity to become heroes in this brand new world. Mediocre, it all depends on their own choice."

"In this tribal war universe, they can fight for their own camp, or they may understand and worship the special culture of the enemy camp, or they may just want to be an artistic wanderer, avoiding war, and running their own small Base. Or as a war merchant, dealing with the three clans, reselling supplies to fill your little desire for money."

"And creating such a realistic world is your next job."

"As for your 3D love game..."

Fang Xi frowned wildly, this game always felt full of flaws.

"How do you want to sell it?"

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