A feast that took place in the skeleton maze of the old cemetery ended, and players who were still unsatisfied began to explore the newly opened lower area.

Helot also wanted to enter the Walking Dead Cemetery to see what was inside, but the operating condition of the Chaos Energy Compression Furnace was more important. However, we can still get some low-level information from the information sent back by the players.

The Walking Corpse Cemetery literally means a large cemetery, very empty and full of damaged and collapsed graves. Logically, the walking corpse graveyard should be refreshed with undead walking corpses, but now the walking corpse graveyard is filled with chaos beasts.

Unlike the Chaos Beasts in the Skeleton Maze, which are fire-attributed, the Chaos Beasts in the Walking Dead Cemetery are all ice-attributed. Freezing can slow down movement, causing players who enter the Walking Dead Cemetery for the first time to suffer a big loss...

However, small difficulties cannot stop players' enthusiasm for exploration. No matter how many chaos beasts there are, they will become materials for players sooner or later.

Helot joins Frank.

The chaos energy compression furnace is embedded in the energy circulation node of the large magic array in the old cemetery. From here, the chaos energy is intercepted and compressed, and then the chaos crystals are formed and roll out along the metal tube and fall to the ground.

Helot picked up a piece of Chaos Crystal from the ground.

[Small particles of chaotic crystals, a compression product of unknown energy. 】

Frank looked at the Chaos Energy Compression Furnace proudly and said to Helot: "The experiment was very successful! I think you should have felt the changes in the Skeleton Maze. The death energy should have increased a lot."

"Yes, the death energy is transforming into undead, and some areas on the next level are also being opened. Thank you, Frank!"

Frank was very touched by Helot's thanks. He said with an upturned beard: "You should thank the Azure Society. In order to build this chaos energy compression furnace, the society used a lot of rare materials."

Helot looked at the chaos energy compression furnace and asked, "How much does it cost to build a compression furnace?"

"Cost approximately three million gold coins."

"Is it so expensive?"

Frank said with deep feeling: "Yes, the cost is very high. In a short period of time, the society will not be able to provide you with another compression furnace."

Helot asked, "What if I financed the construction?"

"You want to fund the construction?" Frank looked at Helot in shock and said, "This is a very, very large project. We want the environment of the Skeleton Maze to be completely improved, and the death energy and chaos energy to reach 1:1. , at least twenty to twenty-five chaos energy compression furnaces are needed.

A switchboard is also needed to coordinate the extraction power of the chaos energy compression furnace.

It will cost a lot of money. "

Helot remembers his mother saying: Nothing that money can solve is a problem.

Helot said to Frank: "After you go back, start preparing the materials to build the next chaos energy compression furnace. I will give you the first deposit tomorrow, and the subsequent funds will never be cut off. You can rest assured and boldly build it." Can."

Frank readily agreed: "No problem! There are still some materials left to build this chaos energy compression furnace. We will build it first. When your funds are in place, we will purchase the materials and start work at full speed."

“The funds will be available soon!”

"And food."

"The food will arrive soon."

Herot sent Frank away and began to transform the skull maze.

The first step is to plan a storage area. Materials entering and exiting the two worlds need a place to be stored.

Then there is the garrison area. In the future, the skeletons refreshed in the Skeleton Maze cannot be allowed to be used by players to gain experience. These are the property of the Claulund family and must be protected by selecting the best.

Then there is the exclusive monster spawning area. Neutral skeletons and mercenary skeletons can both upgrade their levels, and chaos beasts are undoubtedly ready-made nutrients. Moreover, brushing Chaos Beasts can also explode Chaos Crystals, which is a necessary material for training Burning Cavalry.

As a result, players who upgraded in the Skeleton Maze saw a strange phenomenon. The walls of the maze actually moved on their own. Large-scale terrain changes have turned all the maps in the players' hands into waste paper and made them lost in the changed terrain.

All kinds of curses filled the regional channels.

Helot didn't care about the player's gaming experience at this time. He pushed the walls one by one according to his own plan and carved out the required spaces one by one.

Finally, connect to the central hall.

Seeing Howl again, Herot told him the information he knew about the game world.

As a general who had fought with the ancestors of the Claude family, Howl quickly came up with his own opinions.

"The family cemetery is only suitable for recruiting soldiers, and is not suitable for large-scale military garrison and training. Master, you need to find a land for your army to display, and you cannot trap them in the cemetery."

Helot agreed with Howl.

If the enemy blocked the entrance to the cemetery in the olden days, no matter how many troops there were inside, they would not be able to break out.

The army must be placed outside to better protect the old cemetery.

"Dorotea in Scorched Earth City is about to start a war. This is a good opportunity for the Old Cemetery to show off. You prepare an army to follow me in the war. We have to carve out a piece of land for ourselves."

"As you command, my master!"

Helot then took Howl through the skull maze he redesigned, asking him to manage several closed areas and organize the current army to kill Chaos Beasts and upgrade them.

The important thing is to train as many Burning Cavalry as possible.

After all matters were taken care of, Herot opened the tomb passage and returned to the manor.

This time he took Bresini and the five vampire guards out.

Breshni followed Herot, walking down the long tomb passage. Unlike other vampires who were ignorant of this tomb passage, she, who had the gift of space, could clearly feel the changes in the laws... This tomb passage was a passage connecting two planes.

Moreover, it is a dimensional passage that is opened according to the owner's wishes.

Bresini couldn't help but ask: "Master, where are we going?"

Herot walked ahead and answered: "My home."

"Master's home?"

Herot laughed: "Why do I hear the surprise in your voice? Can't I have a family?"

"I'm sorry, Master. I just didn't expect that Master would need to cross planes when returning home."

This time it was Helot's turn to be surprised: "Can you feel that we are crossing planes?"

"Yes, I can feel the changes in the laws. Rules that are not found in the land of death are being added to the space."

Helot asked curiously: "What rules have been added?"

"Master, the rules of the plane cannot be detected. It exists as it exists. We abide by it, but we cannot describe it."

Helot said: "Since the rules of the plane will change, it means that the differences in the rules can be detected. If it can be detected, it can be detected, but we can't do it now.

Here we are!

Welcome to my world, welcome to the Clorond Manor! "

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