My cemetery is connected to the game world

Chapter 46 Burning Cavalry (please follow up)

The terrifying knight Howl blocked the only entrance to the hall with the burning cavalry he summoned. The wall of fire surrounding the four walls of the hall continued to burn, and the resulting burning cavalry continued to walk out of the fire.

The siege of the Eight Arms Guild began immediately.

All the Burning Cavalry charged with flaming whips...

Seeing that he couldn't run away, Oblivion Kirishima could only bite the bullet and lead his guild members to fight to the death. Once the two sides confront each other, it is a fight to the death without reservation.

Helot watched the battle ahead quietly, with many puzzled questions in his eyes.

According to the records of the Claude Family, undead souls like the Burning Cavalry have never appeared in the Skeleton Maze.

And the terrifying knight guarding this place is named Howl, not Howl Burning Bones. Howl's body did not have such a fierce fire. He was a terrifying knight promoted from the skeleton.

Are the family records wrong?

How could it possibly go wrong!

There was no suspense in the battle. With more enemies and fewer enemies, they were crushed by strength. The players of the Acromantium Guild who were arrogant just now all flew back to the resurrection point of Scorched Earth City.

The central hall fell silent, with only the flames on the skeletons burning.

Howl Burning Bones rode a black spirit horse towards Helot, followed by rows of burning horsemen.

"Please show me the Ring of the Old One." Howl, riding on the black spirit horse, looked down at Herod.

Helot stretched out his left hand and displayed the Ring of the Old One.

Howl looked at the young man of the Claulund family dotingly and asked, "You said you are the current patriarch of the Claulund family? Children, please don't lie. Tell me who the current patriarch of the Claulund family is. I can ignore your small mistake of pretending to be the clan leader."

Helot looked at Howl and said: "I don't want to be the leader of this clan, but I am the only Old One now."

All the flames on Howl's body were retracted into the armor, and only the skull was still burning. He asked solemnly: "The only Old One?"

"Yes, the only one."

Howl immediately jumped off the black spirit horse and knelt down to Herot. All Burning Cavalry dismounted and knelt down.

"Please forgive me for the offense I just committed against you, my master! Loyalty to the Claulund family is the only value of my existence, and I will dedicate everything I have to reviving the Claulund family."

[Howl Burning Bones asks for your rule]

accept!

Howl Burning Bones

Race: Undead (Skeleton)

Occupation: Terror Knight

Level: 55

Influence: Cemetery of the Old Ones (Within the influence of the Old Ones, all attributes are increased by 10%.)

Talent 1: Commanding Skeletons (Significantly improves the attributes of skeleton units under his command)

Talent 2: Charge into battle (it is easier to break through the enemy's defense on the battlefield. Once a breakthrough is made, the commanding army's attack power and desire to attack will be greatly improved)

Talent 3: Burning Cavalry (Affected by the energy of chaos while sleeping, the power of fire is awakened. Mixed energy crystals are consumed to train ordinary skeletons into Burning Cavalry)

Expertise: Advanced Riding, Advanced Long Weapon Mastery, Advanced Commander, Intermediate Tactics, Intermediate Marching, Intermediate Training, Intermediate Dark Magic, Elementary Fire Magic, Elementary Investigation...

Life: 10265

Attack: 1085 (affects combat skill attack power)

Defense: 624 (affects defense and vitality)

Magical Wisdom: 512 (affects spell effects)

Combat Skills: Dash, Knowing Blow, War Horn, Fiery Rush, Rush, War Stomp...

Spells: Functional Burst, Unyielding Will, Fireball, Psychic Critical Strike, Concentration, Fire Tail...

Mount: Terrifying Black Spirit Horse

Equipment: Terrifying Armor, Skeleton Sword, Painful Saber

Dominance requirement: 1302 (Old Dominator-1302)

Three talents, three talents again.

If he hadn't learned from his father that heroes with three talents were extremely rare, he would have thought that heroes with three talents were ordinary.

It can be seen from the talent that Howl Burning Skeleton is a troop-leading hero. Commanding offensive units such as skeletons can better utilize his talent advantages.

The third talent: Burning Cavalry also explains Howl's changes.

While he was sleeping, he was affected by the energy of chaos. Not only did he mutate himself, he also gained an additional talent.

Train skeletons into Burning Troopers.

Ordinary skeletons are only level ten.

The minimum level for a skeleton mage is level 20.

Skeleton Axeman is level 30.

Helot checked the attributes of the new unit Burning Cavalry.

Burning Cavalry (undead skeleton type mutation)

Level: 45

Attacks: 516

Defense: 298

Skill 1: Flame Whip (use a riding crop to perform a medium-range fire attribute attack)

Skill 2: Charge (the faster the speed, the stronger the attack power)

Skill 3: Sea of ​​Fire (when the number of burning cavalry exceeds ten, the cavalry line advances to form a sea of ​​fire offensive)

Output: Old Cemetery, Training

After watching The Burning Cavalry, Helot couldn't help but exclaimed, "It's so outrageous that you opened the door to outrageous things. It's as outrageous as it gets."

The Burning Cavalry not only has three skills, but all three skills are attack-oriented. Its offensive and defensive attributes are seriously shifted towards the attack side. It is simply a unit that exists only for offense.

Burning Cavalry is now only produced in the Old Cemetery, and the production volume is not yet known. But Howl can train the Burning Cavalry, which means that as long as there are enough Chaos Crystals, the Burning Cavalry can be trained in large quantities using the lowest-level skeletons.

Howl's position in Helot's heart has risen to another level.

This is definitely a strategic hero, and the command requirement of 1302 is enough to show how good Hall is.

"Get up, Howl."

Howl stood up, his mighty body taller than the tall and tall Herot.

"Master, who were those people just now? Why were there no bodies left behind when they died?"

Being able to ask this kind of question is the difference between Howl and game NPCs.

Players are "adventurers" to game NPCs, and their attitude towards the death of "adventurers" is "Someone died, but not you."

Game NPCs will not be confused about the player's death and resurrection, just like Bresini has no doubts when she sees the forgotten Kirishima who was killed by herself once.

And Howl can obviously detect the abnormality.

Helot said to Howl: "There have been some changes in the family cemetery. It is connected to another world. And there is a special group called 'players' in this world. After they are killed, they do not really die, but He will be resurrected again after receiving a certain amount of punishment."

"Can they be resurrected?" Howl was very surprised: "How can there be people who cannot be killed?"

Helot replied: "This is the law of this world. But you don't have to worry too much about the players. Most of the players are very weak and cannot use their power. On the contrary, the natives of this world are very strong. It’s something to be vigilant about.”

Howl replied: "I understand, Master."

Helot took out his pocket watch and checked the time, and said to Howl: "I have one more important thing to do. You seal this area and try to collect the Burning Cavalry produced by the maze.

I'll come back to you after I finish taking care of the matter, and we'll discuss the formation of the old cemetery army together. "

"Yes, my master."

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