In the conference room, Grayson, who had just finished the meeting, was beaming with joy.

The relevant conditions have been met.

"Real Warfare" will be packaged and sold directly to Nebula Games, and after that, Nebula Games' next project will be jointly developed with Nebula Games, of course, the leading right is in the hands of Nebula Games.

This condition is what really impresses Grayson. After so many verifications, Grayson has come to a conclusion.

There is meat to follow the nebula game, and another point is that Grayson is also curious about whether the nebula game can bring the game "Real War" back to life.

They also tried to save the game "Real War" before. After all, it consumed a lot of resources. Although it failed, they still held the idea that they might be able to save it.

It even includes that the game is all free, and players who have already purchased can choose to refund and charge for props instead, hoping to earn traffic first and then make money.

But it turns out that they thought too much. The problem with this game itself lies in the gameplay content, and one more thing is that this IP does not have much potential.

Because this game is going for the multiplayer mode from the beginning, the so-called story mode is more like a level teaching mode.

For various reasons, in fact, for themselves, this game has no potential to be tapped, and even in previous internal meetings, this project has been completely prepared to be refrigerated.

Of course, if the person who wants to buy this game is not Xingyun Games, but other game manufacturers, then Grayson will definitely ignore it.

But they haven't fallen to that point yet, they are not short of money.

But the one who bought this game is Nebula Games, that's another story.

This thing is useless in their hands, you can just give us a price if you want it, but can you bring us one when you play next time?

agreed? Come on, come on, big brother drink Kuo Le!

…………

At the beginning of the month, when all the players and the media were amazed by the movement of the Apex game, they lamented their courage.

At the same time, a press conference was held, saying that "True War" was sold to Nebula Games, and that the latter would rework the multiplayer mode of "True War".

The moment the news came out, players and the industry media were stunned.

Even Apex Games and NetDragon Three were shocked by this news.

But then comes the ecstasy.

In Apex's Ethan's office, although it was early morning in Huaxia due to the jet lag, Ma Lei, Ding Teng, and Chen Qiao remained very excited.

"Xingyun Games is trying to fight us head-on! This is not a rational behavior. Its games are too successful. They buy a failed game in an attempt to bring it back to life." Ethan said, and said I am happy.

"Young man, he has won many battles, so he is naturally proud." Ma Lei also had a smile on his face.

"And the mess of "Real War" is not so easy to change." Ding Teng also showed a smile on his face.

"The innovation of FPS is not so easy to do." Chen Qiao echoed and smiled.

The choice to redo Star Wars was a deliberate choice, or an attempt they wanted to make, and it fit perfectly.

After all, the previous "Star Wars" can say that the multiplayer mode sucks, which already gives players a preconceived feeling.

The front was bad, but after rework, it became excellent. The effect brought by such a blessing will be even more outstanding.

But they never expected that Nebula Games would be so young that they would choose to acquire a failed game called "Real Battlefield".

If there is a way to heaven, you don’t go, but if there is no way to hell, you break in!

During the video conference, the four people raised their glasses with smiles.

Different skin color, different nationality, different location,

But the same joy.

…………

While the outside world was shaken by this news, Yang Chen inside Nebula Games actually didn't have much emotion.

The acquisition of "The Real Battlefield" was actually considered in Yang Chen's mind.

Because "Real Battlefield" can be said to be quite suitable for a game in dream memory, "PUBG Mobile".

A battle royale game.

It is different from traditional FPS games, and the womb he was born in is actually similar to "Real Battlefield".

It was first born as a MOD in a game called "Armed Assault". Similar to "Real Battlefield", "Armed Assault" is also a military simulation game. Of course, it is also the same as "Real Battlefield", "Armed Assault" Although it has a very high evaluation, its spread is not wide. The main reason is that it is too hardcore and too realistic.

Just like hardcore games like "EVE", is "Armed Assault" a good game?

There is no doubt about one thing, he is a masterpiece of a small group of hardcore players, but it will not become the mainstream, because it is too complicated.

But the MOD module derived from it is one of the battle royale gameplays.

From the germination of DAYZ, to the prosperity and sudden death of H1Z1, and the explosion of PlayerUnknown's Battlegrounds, to the later transcendence of Fortnite, and the troubled times of a series of battle royale games such as APEX Heroes and Escape from Tarkov.

It can be said that this is a victory in pure gameplay.

Take the first "PUBG Mobile" in which the crab was steamed and eaten into the mouth, and the mouth was full of oil, as an example.

Let’s be rogue first, strip the gameplay element out of the game, and only comment on other qualities. Is this a good game?

Obviously, it's not a bad game, but it's definitely not a good game.

The first is the problem of optimization, which cannot be solved for a long time, and even various negative optimizations will appear; problems on the server usually explode for no reason; plug-in problems cannot be effectively controlled; there is always no new content in content updates, such as The new firearms and maps, etc., but want to take the path of e-sports without thinking. The early revisions focused on various callbacks and balances on the value of firearms, but in fact this type of battle royale game has nothing to do with orthodox e-sports Yes, because no matter how you modify it, luck is always one of the most critical factors.

Enough poor optimization, not-so-good graphics, and a poor hand of good cards in operation, plus this is still a game that focuses on multiplayer mode.

If this is just an ordinary game, and it doesn't take a month to go online, it is estimated that the ashes have already been thrown away.

With so many flaws that can make any ordinary game explode in place, he can still dominate for a while when there is no similar game in the early stage, and even have a place in the later stage. It can be seen that this is a big victory in gameplay.

As for the "Real Warfare" that he chose to acquire, Yang Chen wanted to develop "PUBG Mobile" directly on the basis of "Real Warfare".

Gun accessories, large sand table maps, related bullets falling, and distance damage attenuation, including vehicles, and a series of contents.

The structure of "True War" has already been done very well.

In addition, "PUBG Mobile" itself is not such a difficult game to develop, which can save them a lot of time and resources.

And in Yang Chen's goal, facing Apex and Net Dragon, this set of combined punches is not only one "PUBG Mobile".

()

Please remember the first domain name of this book: . Mobile version reading website:

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like