Game Entertainment Empire

Chapter 752 Isn't the highest difficulty the highest difficulty?

With the launch of the promotional video and the start of pre-download of "God of War", the discussion among players has become more and more heated as it approaches the official launch time.

Although Xingyun Games and Yang Chen did not publicly express the type of game.

But for most players, they already think of "God of War" as a soul game similar to "Curse of Blood" by default.

After all, no matter how you look at it, it looks pretty similar.

Judging from the boss battle, the sea snake in that video is as big as a single head, and the theme itself is the theme of killing gods. It must be difficult for mortals to kill gods, which is linked to the high difficulty.

…………

On Shark TV's platform, Chen Xu was also one of the players waiting for "God of War".

For the game "God of War", he was surprised and scared at the same time.

The pleasant surprise is that I can play Nebula games again, but the fear is that this thing may be another "Bloodborne Curse".

Even now he still remembers how much he suffered in "Curse of Blood".

Especially the Yanan Xiaomudun, who was full of malice, left him speechless.

As for the game "God of War", I don't know where it will abuse people.

For this reason, he secretly didn't start the live broadcast, and bought a set of "God of War" on his own account to try it out in advance, so as to save himself from being embarrassed by all kinds of yin and yang when the live broadcast came.

As for the effect of the program, he is not a small anchor now, and he doesn't need to be too enthusiastic about the game, so whether he can live broadcast the game content in the first place is not a critical thing.

And as far as the effect is concerned, who would want to be a badass if he could play himself like a master?

So after knowing the launch time of the game, he specially found an excuse in his official blog and fan group in advance to postpone the live broadcast time.

"It's started, it's started!"

Glancing at the time, Chen Xu double-clicked the icon of "God of War" to start the game.

"Hey! Is there a game difficulty option?"

Looking at the four difficulty options on the game interface, Chen Xu was a little surprised.

'Pure story mode (you can easily experience the flow of the story)'

'Normal game mode (not too hard, but not too easy)'

'It's been a fantastic journey (I guess you're a challenger)'

'God of War (only the real God of War can complete this journey)'

There are a total of four game difficulty options, and Chen Xu's eyes filled with tears.

Stone Hammer!

This game will definitely not be a soul game!

It can't be a soul game!

As for why you can be so sure?

Because whether it is "Sekiro: Shadows Die Twice" or "Dark Soul" and "Bloodborne Curse", they all have a common feature, that is, there is no difficulty selection in the game.

And "God of War" has difficulty selection, what does this mean?

This is definitely not a soul game!

This is a normal ARPG or ACT game.

Thinking of this, Chen Xu decisively opened his own OBS, and by the way, sent a message to start the live broadcast on the fan group and his official blog.

Because of work or other reasons, some viewers who couldn't play "God of War" for the time being and could only watch the live broadcast to quench their thirst, especially Chen Xu's fans, were taken aback when they saw the latest developments and the live broadcast room opened.

'? ? ? ? ? ? ? What's the matter, why did Brother Xu broadcast live? '

'Surprised, didn't you say that today's broadcast will be later? Why did it go live all of a sudden! '

'Look what I got! '

Seeing the sudden appearance of the live broadcast room, many viewers were very surprised. After all, didn't they agree to broadcast it later in the evening?

"The main thing is to miss everyone! This isn't the first time I've come to show you "God of War." After coughing slightly, Chen Xu said in an emotional tone.

"Don't talk, don't talk, let's take everyone to brush "God of War", and let's experience the highest difficulty." Chen Xu looked at the people in the live broadcast room and decisively changed the topic.

After entering the game, regardless of the barrage of '? ? ? ? ? ’, Chen Xu decisively chose the highest difficulty, which is the pure story mode, commonly known as the easy difficulty.

After selecting the difficulty, a huge mountain appeared in the game, surrounded by clouds and mist, and Kratos stood on the edge of the cliff.

Kratos, expressionless, looked at the cliff and walked slowly forward.

'The gods of Olympus have abandoned me, only despair! '

After all, Kratos jumped down from the peak.

The background narration in the previous trailer sounded, and as Kratos fell, the picture suddenly changed when he finally fell into the deep sea.

A line of words appeared on the screen in the dark: Three weeks ago, Aegean Sea.

Along with a flash of lightning and the sound of a storm, the screen of the game appeared.

On a dilapidated sea ship, lightning and storms intersected in the sky. Kratos, holding a flaming chain blade in his hand, looked at a group of monsters in front of him expressionlessly.

A group of strange-looking monsters holding long knives.

At the same time, a system prompt appears in the upper right corner.

According to the prompts of the buttons, Chen Xu manipulated Kratos in the game to attack those monsters.

I saw Kratos in the game waving the chain blade in his hand, constantly harvesting these monsters on the deck of the sea ship.

The monsters in front of Kratos had almost no enemies, and their bodies were chopped off by the chain blade one after another, turning into red starlight and blending into Kratos' body.

Light attack, heavy attack, put the monster into a stiff state, and then press the button to directly enter the execution screen, step on the monster's head, or directly tear the monster in half.

The QTE mode is retained, but in fact, in the "God of War" Greek trilogy, its combat system is more biased towards the new God of War, and it is also more biased towards action elements, including the connection and combination of various attacks.

At the same time, the execution animation will be different for different monsters in the game.

Of course, this is only the content of the teaching level at present, and naturally it cannot show all the elements, but even so, it still makes Chen Xu excited enough.

The refreshing feeling of the knife to the meat, it's simple!

Of course, this is not the key point. What excites him the most is that he feels that "God of War" is actually a mowing game!

"My God! I didn't expect that "God of War" turned out to be a mowing game! This is Mr. Yang's first time making a mowing game!" Controlling Kratos to easily kill all the monsters on the deck with the chain blade in his hand, Chen Xu was a little excited in the live broadcast room.

Although Nebula Games had a game called "Prototype of Massacre" before, it was not a game that Yang Chen was directly responsible for developing.

If we have to talk about mowing games in the true sense, there is only the old casual FPS "Survival Survival" developed by Nebula Games earlier.

But now the game "God of War" made him feel the thrill of mowing the grass.

The cool combos and violent execution skills are simply too cool!

However, with Chen Xu's emotion, some viewers in the live broadcast room who had already experienced it soon exploded.

"God TM lawn mowing game! You are on weak chicken difficulty! Do you know what weak chicken difficulty is?"

"It's kind of difficult to choose God of War! I chose the difficulty of God of War. The blood volume and attack power of the minions have not changed much, but they can't do anything, and they can even block. I was brutally killed by a group of minions. Already!"

"I chose a weak chicken difficulty for reading stories, and here it is said to be mowing difficulty? Brother Xu, you really have it!"

Countless players who directly chose the God of War difficulty at the beginning of the game couldn't hold back in an instant.

And this is also some of the changes Yang Chen made in "God of War", using smarter AI to change the difficulty.

In the highest God of War difficulty, ordinary minions will even defend according to the player's attack, and the attack route and defense route are all different. Although there is no change in the value, the difficulty is definitely one day at a time. land.

Just like the player playing "League of Legends", the same hero's stats have not changed a bit, but before the easy difficulty was bronze, but the God of War difficulty has become the king.

Of course it sounds extremely difficult, but in fact Yang Chen has passed the actual test, and players can completely pass the level with their own abilities.

To know the game developed by Xingyun Games, Yang Chen has always agreed with one point, that is, they have to pass the level before the game can be officially released.

Of course, it wasn't Yang Chen who was responsible for passing the God of War difficulty test, but Gao Wan, who was outsourced to test the game process. Yang Chen himself was responsible for the highest difficulty test, and of course the one with the highest seat.

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