The latest URL: Of the games mentioned above, the only one that can be regarded as an edge, in fact, is "Titanfall", but it is not more about expressing war, or its selling point is not war.

If we really want to talk about war-themed games, in Yang Chen's dream memory, among all players who know this type of game, nine out of ten will mention a series.

"Battlefield"

Although the "Battlefield" series in the dream memory is not as famous and sold as "Call of Duty", it can also be called a momentary bright spot, especially in the contest between "Battlefield 1" and "Call of Duty: Infinite Warfare". The sales reputation of "Battlefield 1" has surpassed that of "Call of Duty: Infinite Warfare".

And these two games are also monster-level sales of tens of millions.

But when it comes to the gameplay of war, even the players of "Call of Duty" have to say that "Battlefield" is indeed better.

Diversified vehicles, three types of sea, land and air.

From ordinary jeeps, armored transport vehicles, tanks, military motorcycles, to bombers, fighter jets, airships, and warships, it can be said that everything is there.

The second is the destruction effect in the game. Unlike ordinary FPS games, where the scenes are untouchable, most objects in the Battlefield series can be destroyed.

Including buildings and trees, it further enhances the sense of sight of the war scene.

Especially in "Battlefield 1", it can be said to be the masterpiece of the Battlefield series. Even after the release of "Battlefield V", many players still think that "Battlefield 1" is the best work, until Subsequent "Battlefield V" continued to update new content, which slowly changed the attitude of most players.

If there is a game that can really show the war, then Yang Chen thinks that there should be only the "Battlefield" series of games.

However, the only regrettable place is that the plot of the "Battlefield" series does not occupy too much content of the game.

Does he have a plot?

Of course there is.

But it's hard to remember its plot.

Because the plot is not the main point of the game, since the "Battlefield" series was born from the very beginning,

There is only one thing he focuses on, and that is multiplayer games. In fact, he has indeed succeeded and done it.

From the beginning of the "Call of Duty" series, it was a stand-alone game at the beginning, until it added a multiplayer mode later, and in the Modern Warfare series, "Call of Duty" completely ushered in an explosive period, and then they discovered that the original Even if the plot is a bit rubbish, as long as it relies on the multiplayer mode, "Call of Duty" can sweep the world, so the plot of the game is gradually weakened, and the plot behind it becomes more and more awkward, and it even feels like multiplayer. It's the same as the tutorial for human games.

The "Call of Duty" series has not fully realized that with the multiplayer mode, he can sweep the world, and is still in a honeymoon period for the combination of single-player plot and multiplayer mode. Although the single-player plot is gradually fading, for this Series is still more important.

That's why the "Modern Warfare" trilogy appeared, with Price, Xiaoqiang, Soap, and Ghost, who are remembered by countless players.

And in the middle of "Modern Warfare", there is also the famous "Black Action" series.

It's just that after adding the zombie mode, Activision suddenly found that the zombie mode, which was launched as a flavoring agent, seems to be more popular with players than the plot of the game itself!

So in the subsequent works, the proportion continued to increase, and finally became a major feature of its black action.

But no matter how the single-player plot of the later "Call of Duty" series is, at least in the early days, "Call of Duty" still attached great importance to the single-player plot.

On the other hand, in the "Battlefield" series, the single-player plot is a bit shabby. Even many players who know "Battlefield" don't know that this game has such a story.

Because unlike "Call of Duty", "Battlefield" has been a multiplayer mode since its birth.

…………

For Yang Chen, "Battlefield" is obviously the best choice for war-themed games.

It's just that one thing that needs to be considered is the control of the single-player plot.

A heroic, Hollywood-style blockbuster performance.

This is the performance of the single-player plot in "Call of Duty: Modern Warfare".

Whether it is the classic double-sniper past level or the follow-up story, it can actually be regarded as the performance and heroism of a Hollywood-style blockbuster.

Even Soap, Ghost, Xiaoqiang, these people all died, only Price survived to the end.

But infiltrating the enemy's heartland alone, and an elite team accomplishing feats, these are actually individual heroic performances.

It's also the easiest to remember.

But in "Battlefield", this kind of heroism is actually not suitable. If you have to rely on heroism, it is actually not much different from the "Call of Duty" series.

As for the multiplayer mode, Yang Chen felt that there was no need to make any major changes. The original "Battlefield" was already good enough.

As far as the game mechanism is concerned, the most characteristic of "Battlefield" is undoubtedly the conquest mode.

There are as many as 64 people on the big battlefield to grab points in the area. This is the mode in "Battlefield" that allows players to feel the charm of war the most.

The second is the breakthrough mode, which divides a map into several areas, allowing both sides to conduct random offense and defense.

There is also a more epic action mode.

In addition, guns, vehicles, etc. in the game are basically necessary to join.

Tanks, armored vehicles, airships, fighter jets and ships.

As for the shooting feel of firearms, even including the shaping of war, Yang Chen has enough confidence.

Having experienced the development of several games, especially "Call of Duty: Modern Warfare", the team can be said to have enough experience in how to create a shocking war scene for players.

The biggest difficulty lies in the reappearance of the map. Compared with some of the criticized parts of the "Battlefield" series in the dream memory, aside from the PC platform plug-in point, the most important thing is the unbalanced design of the map.

For example, the action mode in "Battlefield 1" itself is a gameplay that is not inferior to the Conquest and Breakthrough mode. However, due to the imbalance of the map, the map dividends enjoyed by both camps are too large, and there are often one-sided situations.

Unlike "Call of Duty: Modern Warfare", which is the main street fighting, the map can be designed in a mirrored manner.

On the map of "Battlefield", which mainly focuses on war experience, it must be different.

This is a relatively difficult place for the team of Xingyun Games.

Fortunately, UEgame has also made it clear that in addition to giving money, their team will also provide help.

Although the performance of UEgame has been unsatisfactory recently, it can be said that there are still a few brushes in the performance of competitive FPS.

The rest is about the content of the single-player plot in "Battlefield".

Although the Battlefield series in Dream Memory doesn't pay much attention to single-player plots, it is still necessary for Nebula Games to develop a single-player plot mode.

And for Yang Chen, he could actually use a lot of content directly, such as the two world wars in the dream memory.

This can also save some effort for Yang Chen, after all, in the memory of the dream, "Battlefield 1" and "Battlefield 5" are World War I and World War II respectively.

Similarly, for the single-player plot of "Battlefield", the expansion pack of "Red Alert: World War" can be used for background narrative.

Modern warfare is superficial, not from the perspective of individual heroes in "Call of Duty: Modern Warfare", but from the perspective of ordinary soldiers in the war to show the entire war.

Another thing to pay attention to is the harmony of the contents of each country.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like