Game Entertainment Empire

Chapter 602 I Really Didn't Lie!

After the news of "The Witcher: Wild Hunt" was announced, Tenghua's "My Origin" was also not to be outdone, releasing new content of the game one after another.

Including the main gameplay of the game, as well as a new trailer, and even some reveals of the game's plot.

In short, it is not to lose, don't let "The Witcher: Wild Hunt" take away all the heat of the topic, even if most of the players discuss "My Origin" with scolding them, it is worth it.

You may earn blood, but I will never lose money!

This is the strategic policy of the propaganda group of "My Origin".

Facing the "My Origin" project team's propaganda like a plaster, Yang Chen was actually quite helpless.

When you say you want to pay attention to them, you fall into the hands of the other party. You don't care whether the popularity is good or bad. In short, what you fear most is not being scolded, but being ignored.

Moreover, "My Origin" itself is a project of Tenghua, and the quality is actually guaranteed. For example, players who are fans of Xingyun Games mainly attack Tenghua for its shamelessness and Mi Huyou's shamelessness. "My Origin" "It is the sewing monster.

However, there is not much mention of the screen effects of the game itself displayed in the trailer and other materials.

After all, Tenghua can be regarded as a big factory with sufficient strength, and there is really nothing to say about the performance of this screen.

Not top-notch, but top-notch.

However, in the face of the preemption of the popularity of "My Origin", although he wanted to put more content on the press conference, it is unreasonable to allow the other party to preempt the popularity, so Yang Chen still released a lot. information.

For example, the content of real machine combat in the game.

It's a very short one-minute video, and it's not the kind of video that only shoots the game screen, but it captures Yang Chen sitting in front of the computer and operating "The Witcher: Wild Hunt" to fight together.

In the released video, Yang Chen sat in front of the computer and told the players that this was Yang Chen operating the game "The Witcher: Wild Hunt" by himself, and then the camera switched to the game screen, where Yang Chen was manipulating Geralt in the wheat field Take on a huge royal griffin.

During the battle, Geralt stretched out his right hand and released a handprint in front of him, and then the griffin descended from the sky and struck Geralt with a paw, but with a crackling sound, Geralt's body flashed white, but No harm was done.

Then facing the flying griffin,

Geralt switched out the crossbow and shot an arrow at the griffin, attracting the opponent's hatred and a red blood bar appeared at the top of the screen.

Then the griffin swooped down again. In the video, Yang Chen controlled Geralt to do a dexterous roll to avoid the griffin's attack, and then drew out the silver sword behind him and slashed at the griffin's body.

Then, in the eyes of the players, the blood bar of the griffin dropped as quickly as if it had been stabbed in the main artery. It rolled continuously to avoid several rounds of attacks from the griffin. His last sword emptied the Griffin's last trace of blood.

In the entire video, Yang Chen actually revealed a lot of things, such as blocking the enemy's attack, rolling to dodge, and the use of magic seals.

Of course, the game also mainly shows the effect of the combat system to the players. For example, in the game, when the long sword is cut on the body of the griffin, the feathers will be clearly seen to be cut off, and at the same time, blood will appear on the cut place.

In the video, players can only judge through the sound effects, such as the sense of impact, which requires players to personally operate. For example, Geralt's long sword slashed at the Griffin, making a "chuck" sound.

Although there is still a lot of content that has not been shown, it is not important. Yang Chen also wants to tell the players a content through this video.

That is, don’t guess and guess, the difficulty of the game of "The Witcher: Wild Hunt" is not that high, and a rookie like him can easily use the high fault tolerance brought by roll, block, dodge and magic seal, so as to avoid Kill monsters.

But all the players who watched the video, especially the veteran players of Nebula Games, turned pale.

In my memory, it seems that for a certain game, Mr. Yang's promotion method is also like this!

"It's over! It's all over! "The Witcher: Wild Hunt" is really another soul-masochistic game!"

"Demon hunter? It should be monsters and wild hunting to hunt me!"

"Mr. Yang wants to use the same move twice? It's all fucking over!"

"Mr. Yang is able to get through the game, and he looks so handsome, so simple and violent! I deeply feel the malice!"

"One thing to say, this griffin may be the worst monster, right?"

"Don't look down on Mr. Yang upstairs, maybe this monster is quite strong, but Mr. Yang has practiced hard for more than ten hours to show us how to kill this monster?"

"???? Who do you look down on! Mr. Yang practiced hard for more than ten hours? Let me tell you that it is impossible to start without 30 hours!"

Soon the players were discussing the video released by Yang Chen.

This video is really visual, the fear of being dominated by the "death" of "Sekiro: Shadows Die Twice" still lingers in the hearts of players.

Although in the screen, the battle between Geralt controlled by Yang Chen and the Royal Griffin is very easy, but the players who have previous convictions instantly thought of some of the games that Yang Chen played when he was promoting "Sekiro: Shadows Die Twice". Sao operation.

Looking at the players' comments on the Internet in the Xingyun game, Yang Chen also looked depressed.

This is a misunderstanding! The heavens can learn from it, this time he really didn't plan to lie to the players, the things shown in the video are really not mixed with a little bit of moisture!

It can be said that the battle in "The Witcher: Wild Hunt" is actually very easy!

Especially blocking, rolling, and dodging, these elements are much simpler than those in "Dark Soul" and "Sekiro: Shadows Die Twice".

Coupled with the assistance of the French seal, this makes the battle extremely high in error tolerance, unless the player must fight a group to the death, or challenge monsters that are much higher than their own level, it is difficult for players to fight on the simplest difficulty. dead.

If it wasn't intentional, but he really relied on himself to fight the monster and kill himself, then Yang Chen felt like he had nothing to say.

Seeing a group of jittery players on the Internet, Yang Chen couldn't help but sighed helplessly, logged on to his official blog and continued to send a new message after that message.

"I'm not lying! Let me give you a message. In "The Witcher: Wild Hunt", players can choose the difficulty of the game. This is not a hardcore action game, but an RPG game."

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