Game Entertainment Empire

Chapter 600: Geralt of Rivia——White Wolf

Such a short video! ?

Everyone was taken aback after seeing the video posted by Yang Chen.

The video was only about two minutes long, which made all the players stunned for a moment, but they still looked forward to it.

At the beginning of the video, accompanied by a burst of melodious music, a group of soldiers on horseback are walking on the road in the wilderness.

And among this group of soldiers, there is a conspicuous 'heterogeneous' with white hair and two swords on his back.

The screen switched, the melodious music suddenly became muffled, and countless soldiers were walking in the dark forest.

The majestic imperial city on the cliff, the corpses of monsters that have been dead for a long time, the corpses of human beings that have turned into dry bones, burning flames, and dilapidated ruins.

The music in the video suddenly became more exciting, and the narration sounded.

'Once there were many, now there are few;'

'Hunting, hunting down the filth of this world. '

In the dark underground ruins, just like the 'heterogeneous' that appeared at the beginning, the swordsman in leather armor and with two long swords behind his back was struggling to kill the terrifying and weird ghoul.

Beside the water bank, the swordsman pierces the water ghost's head with a silver sword in his hand; in the dark wilderness, he holds a sword in one hand and releases special magic seal flame energy in the other hand.

The monster as tall as a building was beheaded by the swordsman who fell from the sky, and the corpses of the monster piled up like a mountain.

‘The witcher, the ultimate killing weapon. '

'There is a legend among us called 'Geralt of Rivia''

'White wolf! '

Passing through the corpses of monsters that died all the way, with countless demon hunters behind him, the white-haired demon hunter in the team of soldiers at the beginning appeared in front of the player—White Wolf: Geralt.

Accompanied by a flash of lightning, the screen switches instantly, and Geralt the White Wolf comes to the main hall of the palace, facing the swordsmen standing on both sides of the heavily guarded imperial city.

'We meet again, witcher. '

'Your Majesty the Emperor. '

The screen switches, a snowy mountain range, a woman with her head covered runs crazily,

It seems to be avoiding some terrible existence.

'She's back, Geralt, after all these years. '

'Are you sure it's her? '

'Yes, she is in danger, witnesses say the Knights of the Wild Hunt are after her, you must find her. '

The camera zooms out gradually, and when it comes to a seemingly deserted ruin, the mysterious woman suddenly turns her head and catches a glimpse.

Then the screen fell into darkness, the sound of weapons colliding, the sound of fighting, and then silence.

After the darkness, there are villages engulfed in flames, and countless soldiers in heavy armor hiding in the darkness.

'What if we find her? '

'I will give her what she deserves. '

After the words fell, the logo of Xingyun Games flashed past.

The majestic snow-capped mountains in the distance, the dreamlike sea of ​​flowers nearby, Geralt the white wolf galloping on the path among the sea of ​​flowers on a steed;

In the dark night, the rough sea, accompanied by heavy rain and thunder, Geralt floated on the sea in a boat;

Prosperous cities, taverns, and venues that seem to be difficult to describe in words;

The eerie and strange ruins underground, a snow-covered snow-capped mountain.

'The sword of destiny has two blades...'

'One of them is you...'

At dusk, the wild hunting knight covered in armor, chasing and killing ordinary soldiers.

"White Wolf, I finally found you...I came for the Prophecy's Daughter."

"Any decision you make will lead to destruction, and any choice will lead to greater evil."

Geralt fighting the Wild Hunt, burning and destroyed villages, Geralt fighting with monsters in the wilderness, and the tragic battlefield.

Scenes of scenes in the game appear on the screen through sharp editing.

Then the screen fell into darkness, and the name of the game appeared in the center of the screen.

The Witcher: Wild Hunt!

…………

The trailer for "The Witcher: Wild Hunt" is released not only domestically, but also overseas.

And because of UEgame's cooperative relationship, regarding overseas platforms, in addition to Nebula Games' own distribution, UEgame has also joined it.

In terms of channels, UEgame can be said to be a few blocks away from Nebula games overseas, almost in sync with domestic ones.

The moment the game trailer was released, overseas players also saw the latest trailer about their game for the first time.

With the release of the game trailer, players immediately began to discuss and discuss some of the contents of the game trailer.

The average player is Sherlock Holmes, this sentence is not a joke. You must know that a game such as "Dark Soul" does not have a clear story narration, but uses a fragmented story introduction method. In the shortest time, the players They can perfect the entire world view and story for it, and even guess the story based on the trailer.

It can be seen that the combat effectiveness of the players is absolutely terrifying.

And compared to "Dark Soul", the content in "The Witcher: Wild Hunt" seems to players to reveal too much.

"The protagonist must be the witcher named Geralt the White Wolf, right?"

"White Wolf, the demon hunter, sounds amazing! But who is that daughter of prophecy?"

"I feel like the Nebula game, this game seems to let me go! The beheading scene is bloodier than that of "Red Dead Redemption: Redemption", and there is also the girl who lost her foot in the tavern. It feels like everything reveals a large-scale taste! "

"By the way, this won't be the same game as "Dark Soul", right? I seem to see rolling shadows in the game!"

"Should, probably, maybe not?"

"Certainly not! In "Dark Souls", we are just embers. What are embers? They are slag and ashes, but "The Witcher: Wild Hunt" has said that we are demon hunters, and it is definitely not a soul game. , everyone, rest assured!"

"What are you talking about! What happened to the witcher? "The Elder Scrolls: Skyrim" I am still the legendary Dragonborn! The heavy responsibility of killing Alduin and saving the world is on me, but as long as I dare to go to Ximu If Zhen kills the chicken god, there will be no room for me in the entire sky!"

Countless players are discussing the contents of the game trailer of "The Witcher: Wild Hunt", and guessing what type of game it is.

But Yang Chen obviously didn't know much about what he said.

And if Yang Chen knew, he would probably have to complain in his heart.

Don't be a witcher, you have to know that in the dream memory game, the white wolf will die if he falls from a height of more than two meters. In the end, he was stabbed to death by a child with a dung fork.

Of course, Yang Chen has already improved all these situations.

Including some content in the plot, Yang Chen is not going to show it to the players.

For example, Ciri was imprisoned, insulted, whipped, tortured, and was captured by the elf king for what he wanted to do, and the white wolf died on the farmer's dung fork.

From an artistic point of view, suffering and tragedy are obviously better for people to remember, and at the same time they are more able to set off the setting of the background worldview.

But for Yang Chen, if he really wanted to present these contents to the players in the game, he would just fish out a piece of Xiang Xiang and stuff them into the players' mouths.

Yang Chen was not very clear about how the players discussed "The Witcher: Wild Hunt", but another good news made Yang Chen feel relieved.

There are not many problems with the rating and review of "The Witcher: Wild Hunt".

Although there are many sensitive topics in the game, it is still sticking to the bottom line, and the control of speed has not been exceeded.

Of course, to put it in a better understanding, it was a wave of testing on the verge of death, and then did not die.

And after passing the review and rating, it is completely possible to design the follow-up publicity plan according to the production progress of the game.

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