The launch time of "Twilight of the Gods" was much faster than the players, even Yang Chen, thought.

Only on the third day after the publicity, "Twilight of the Gods" has been launched online.

Putting aside the reactions of ordinary players for now, what makes Yang Chen a little strange is Phoenix Games' attitude towards this game.

Being able to launch a game of the same type as "League of Legends" so quickly shows that Phoenix Games is very optimistic about this type of game.

Otherwise, such a "Twilight of the Gods" would not be released so soon after the ass of "League of Legends".

But the weirder aspect is that Phoenix Games does not seem to have invested so much resources in "Twilight of the Gods", as if it is just an ordinary game.

You must know that since the game of the same kind is launched so quickly, you can be sure that the other party has intentions, but if you do not invest the corresponding resources at this time, it is equivalent to handing over the decision to "League of Legends".

As long as "League of Legends" does not make big mistakes, "Twilight of the Gods" is destined to be unable to make much waves.

Ordinary players will think that the success of a game depends on the quality of the game itself, and the promotion is not too important. After all, there are too many examples for players to use as a reference.

Some independent games have not been promoted or anything, and in the end they are still very popular because of their quality.

But this fire is limited to a range, a boundary point.

If you really want to turn a game into a super big IP, you definitely need a lot of resources to promote it.

For example, the current games under Nebula Games, if we talk about the most classic games, it can be said that players have their own opinions.

But if you want to talk about the most famous games with the largest IP, there is no doubt that the three products are "Resident Evil", "Yu-Gi-Oh" and "Minecraft".

Even "The Elder Scrolls: Skyrim", which made Nebula Games famous in the first place, is a little bit worse.

A large number of comics, peripherals, and IP promotion brought about by the transformation of film and television have made these two series the most famous existence of Nebula Games.

Unchanged and ever-changing, watching "Ragnarok" officially launched online, Yang Chen also made a decision.

Everyone is in the game circle,

Unless there are special circumstances, you will never take the initiative to use any external tricks.

Of course, if there is a mistake in decision-making, which arouses the anger of the players, it is not uncommon for competitors to secretly add insult to injury.

But so far, "League of Legends" and "Twilight of the Gods" are still in a harmonious situation.

After Phoenix Games' "Twilight of the Gods" was launched, many players flocked to it.

After all, the time since the launch of "League of Legends" is not too long, and the player base has not yet become sticky. Furthermore, although "Twilight of the Gods" has not been widely publicized, there are still many players relying on the Phoenix game channel poured into it.

Yang Chen himself downloaded it for the first time to experience it.

Tried playing "Ragnarok" for an hour, from the novice tutorial to the man-machine and real people, Yang Chen tried it all.

After exiting the game, Yang Chen had a strange expression on his face.

He finally knew why Phoenix Games was able to release a similar game so quickly.

Because this "Twilight of the Gods" didn't come from MOBA games at all, that is, games like "League of Legends" and "DOTA".

The game is essentially an FPS game with action elements.

In other words, this is directly modified with the leftovers of a stranded FPS game in a Phoenix game, which also explains why the Phoenix game can be launched so quickly.

The operation feel of the entire game inside, as well as the third-person perspective and first-person perspective, all gave Yang Chen a sense of sight of an FPS game.

This made Yang Chen think of two similar games, "Team Fortress" and "Overwatch", but they are not about occupying points or pushing carts, but about pushing towers like "League of Legends". The equipment economy system was also introduced, which made Yang Chen feel a little weird.

In terms of operation and feel, Phoenix Games still has some strength.

But it just gave him a very awkward feeling, FPS is not like FPS and MOBA games like "League of Legends" are not like MOBA games.

One of the things that made Yang Chen feel awkward and unsuitable the most was the cancellation of the God's perspective in the game, although it made the whole picture feel more delicate and has a more battlefield atmosphere.

But the difficulty of collecting information increases almost geometrically. Without paying attention to the small map, just like most FPS games, he didn't even notice that the enemy touched his back.

At the same time, after putting on the earphones, there was an obstacle like the fog of war in front of him, but he could hear the footsteps of the heroes behind the fog of war and the sound of skill release.

This is a little messed up!

It has advantages, but it is awkward.

Four different, this is Yang Chen's evaluation of "Ragnarok".

Is Phoenix Games counting on this game to compete with "League of Legends"?

This is impossible!

Yang Chen looked at the game icon of "Ragnarok" on the desktop, and couldn't help but feel a little strange.

As the top three in China, the strength of Phoenix Games is unquestionable. Maybe the other party has no way to advance the game "League of Legends", and the charm and market of this type of game.

But it should also be very clear that the game "Twilight of the Gods" and "League of Legends" are definitely not games on two levels.

Because the former itself is an FPS-type game, modified with its leftovers.

And there is another very important element, that is, in this mode, it will give the player a very chaotic feeling. The sense of a single line is not bad, but once you enter the team battle mode, you can use various special effects skills As a result, unskilled players may not even be able to find their own people.

…………

And when Yang Chen felt strange in the Nebula game.

In the NetDragon conference room, Qi Da, who was in charge of the new project, was called to the office by Ma Lei, and then got a news that surprised him.

"Develop a brand new "League of Legends" game with Phoenix Games?" Qi Da was very surprised. Phoenix Games' "Ragnarok" was released. He was surprised at how fast the other party was, but now what? Are you going to develop with Phoenix Games again?

Don't they already have a similar game online?

""Ragnarok" can be regarded as a market test. It collects big data from players, and will develop a new model of the game in the future, and will authorize some well-known IP characters under NetDragon and Phoenix Games, and release all IP characters. Fight in a battlefield." Ma Lei looked at Zida and said.

Before Phoenix Games approached NetDragon, Ma Lei was surprised when he heard the news, but after learning that Phoenix Games' "Ragnarok" was modified by using the leftovers of an FPS game that had been rejected internally , immediately understood.

Test the market and collect player information.

Of course, this is based on their dislike of "Twilight of the Gods". If it suddenly becomes popular, the so-called cooperation will naturally end without a problem. Even if the project contract has been signed now, it can completely grind foreign labor.

"The name of the project is "Dragon and Phoenix Heroes""

Looking at Zida, Ma Lei, who was sitting in his seat, made a final decision and said.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like