Game Entertainment Empire

Chapter 230 Wait for me for 2 weeks and kill you all!

He has played this kind of game a lot, and at first glance, he is a macho protagonist, and with so many weapons on his body, he must have entered the enemy camp single-handedly, and then the two who are going to save Paz and Chico All the targets are rescued.

Isn't this a standard Hollywood blockbuster plot?

With a gun in his hand, he didn't panic. Looking at the camp in the distance, Yuan Ying used the telescope system to observe carefully for a while, and after confirming the detailed terrain and the location of the enemy, he ran swaggeringly without saying a word.

Da da da, a burst of rapid gunshots rang out, and Yuan Ying directly killed the soldiers at the top of the sentry tower.

"The shooting feel is not bad. It's better than the shooting feel in Xingyun Games' "Survival Evil."

Feeling the ballistics in the game and the shooting feel of the gun, Yuan Ying was a little surprised.

However, with the sound of gunfire, the BIG BOSS controlled by Yuan Ying has been successfully discovered by the enemies in the camp, and the voices of patrolling soldiers sounded from the stereo.

Load up the bullets, nothing else is just a word!

No matter how awesome you are, you are just an NPC!

Just now, Yuan Ying wanted to deal with the little soldier who found him, when Yuan Ying suddenly noticed that the entire game screen suddenly changed into slow motion.

Several white lights appeared on the screen to mark the direction of the soldier.

"Fuck, this thing is a bit handsome!"

In slow motion, Yuan Ying's eyes widened and she exclaimed.

But then the camera suddenly disappeared, replaced by the voice of the NPC in the game asking for help.

Aim and shoot, chug chug chug...

Looking at the fallen soldiers, Yuan Ying manipulated the Big Boss to go forward to see if bullets could be found from their corpses.

"Isn't this game just like this?" Yuan Ying muttered, and at the same time wanted to touch the corpse to replenish her bullets.

But unexpectedly, Yuan Ying did not find much ammunition on the enemy's body.

And the enemy has obviously noticed the Big Boss controlled by Yuan Ying,

The searchlights in the camp turned on his position, and at the same time several teams of soldiers were searching in his direction.

"My god! Why are there so many people!" Looking at the team of at least a dozen people, Yuan Ying couldn't help feeling her scalp tingle.

Ten minutes later, looking at the sieved Big Boss Yuan Ying leaned on the chair and clicked her mouth.

In "Metal Gear Solid: Ground Zeroes", Yang Chen didn't raise the difficulty of the game too much on normal difficulty.

The AI ​​including minions are basically stupid and cute. The warning time and range of the player-controlled BIG BOSS will be greatly reduced in normal difficulty.

Stealth games, there are already many similar games, and more importantly, stealth will be the most effective and reasonable way to pass levels in the game.

But it definitely won't be the only way to pass the level. Yang Chen doesn't want to stipulate a deadly way to pass the level. As long as the player's ability is enough, of course, he can also use Wushuang to clear the level.

Of course, this kind of difficulty will be greatly increased, and there is also a dynamic difficulty system, which is not the same dynamic difficulty as in "Resident Evil" at the beginning, but is reflected in the minion AI in the game.

In the follow-up "Metal Gear Solid: The Phantom Pain", which is the main body of the game, the AI ​​in various strategy games facing players will also respond in a targeted manner.

For example, players have always wanted to use the balloon system to recover soldiers, armored vehicles and other materials, then the chances of the enemy finding the balloon will increase, and the balloon will be broken and the player will lose everything.

Players like to play stealth, so there will be more cameras in the base, and players will be more easily found.

If you like to go all the way, suddenly and suddenly, then the AI ​​equipment will become more and more sophisticated.

Players need to formulate a series of strategies, and can't go all the way to the dark. This is a game that requires a little thinking, rather than a simple game of chug chug and then watching the plot.

Just like Yuan Ying now, although he really wanted to go all the way, he faced a problem, that is how to let himself have the ammunition for the past.

This time, Yuan Ying did not choose to rush over directly, but honestly followed the system's guidance and sneaked in quietly. When hiding behind the soldiers, a prompt appeared on the screen.

Press the attack button continuously, and under Yuan Ying's surprised eyes, the BIG BOSS on the screen displayed a set of handsome combo combo moves, and the final punch accompanied by slow motion and close-up of the camera is really cool.

"Fuck! This thing is a little handsome!"

What attracts the player's attention the most, apart from the big and white thing, is undoubtedly that the characters manipulated by the player perform all kinds of wonderful and cool actions, and the game feedback brought by this is absolutely shocking .

In "Metal Gear Solid", the CQC system is definitely a very bright spot.

Just like rubbing moves in fighting games, with different positions and the order of release, players can make a series of operations like fighting combos.

With the plot of the game going on little by little, along with the chat content on the radio, and her own explorations, Yuan Ying has basically figured out what kind of game this game is.

According to the guidance of this system, he played the game bit by bit. At the beginning, after searching the arsenal and so on, he still thought that he would be able to have a gorgeous Wushuang suddenly, and then rescue Paz and Chico, and staged a show. A Hollywood-style rescue plot.

But after being beaten up twice by the swarming enemies and even armored vehicles, Yuan Ying resolutely gave up.

Okay, okay, you're awesome, you're awesome, this is your military base, you're awesome, so why don't I be a little cowardly?

Reloading the file, thinking about the scene just now, Yuan Ying silently controlled BIG BOSS to destroy the camera on the building with a silencer gun, and then controlled BIG BOSS to rub and crawl on the ground like a snake all the way.

wait! Let me clear the game story first, and I will kill you all in the second week!

Looking at the Big Boss who was sometimes crawling and sometimes squatting forward, Yuan Ying thought viciously in her heart.

In the normal difficulty mode, the minion's AI is quite stupid. After a little thought, Yuan Ying passed the defense line and arrived at the mission's goal.

According to the prompts of the system, Paz and Chico were successfully rescued and transported away by helicopter. As for the prisoners in the camp?

It was completely ignored by Yuan Ying subconsciously, the overall situation is the most important thing!

Save the important people first, and come back later with your words.

"Will the score be deducted for murder? Are you discouraged to play the game?" Looking at the final A score and a series of integers, a score of -3000 is displayed behind the score for the number of kills, Yuan Ying also figured it out.

If you want to get achievements in this game and have a high evaluation score, you have to sneak into the game and kill less people. Seeing the final score, Yuan Ying suddenly realized and nodded.

But he still decided, after experiencing the plot, he will directly open a second episode to get back the humiliation he received before.

He didn't believe it, and there was no way to clear the customs suddenly.

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