Game Entertainment Empire

Chapter 1205 What is the relationship between racing games and fighting games?

Not doing real racing?

Hearing Yang Chen's words, Lin Jiayi was a little curious.

Most of the racing games on the market currently focus on reality.

Especially the gaming platform has developed into VR.

Compared with other types of games, why racing games even have a separate immersive controller that extends in and out of the steering wheel and clutch.

It is to allow players to immerse themselves into a real driving experience to a greater extent.

For racing games, many manufacturers have actually tried it.

In addition to Apex Games, which does whatever they want with copyright, many other game manufacturers were in the open world a few years ago when the open world became popular.

Racing games with open worlds as a gimmick have also been launched, but the results are not very good.

"The suitability of racing games for the brain-computer interface platform is actually not as high as imagined." Yang Chen said to Lin Jiayi.

Hearing Yang Chen's words, Lin Jiayi nodded.

Yang Chen also talked to him a lot during this time.

Just like when racing games first landed on the VR platform.

One of the experience modes of VR itself is a strong immersive experience.

Therefore, it gives players an immersive experience. Early racing games basically adopted the first-person mode.

That is, a mode that allows players to experience real driving from a first-person perspective.

But you need to know that not every player is a real racing driver.

They just want to be the kind of racing driver that symbolizes speed and passion, not the real racing driver.

This is just like how most people appear to be perverts on the Internet, but in reality they are very upright.

It would be terrible to really let players feel the real experience of driving a racing car.

The first is a lens processing in extreme speed mode, and a collision effect lens that players of racing games often encounter.

On the PC platform, there is no big problem in showing these effects through the monitor.

But on a VR platform, especially a first-person VR racing game, this is definitely a disaster-level experience.

This also leads to the fact that most manufacturers’ racing games on the VR platform will give players a dizzy feeling at first.

Subsequently, in the application of a perspective in VR, the mainstream returned to the tail perspective.

And this also makes the racing experience on the VR platform actually far less outstanding than other games imagine.

Even action games like "Devil May Cry" and "God of War" actually provide players with a better experience in VR mode than in racing mode.

Because in addition to its own action elements, the game itself also has a story bonus.

This is again different from racing games.

"Except for players who like to experience real racing modes, what kind of group do you think most of the players who play racing games are? Racing enthusiasts?" Yang Chen looked at Lin Jiayi with a smile and said.

Hearing Yang Chen's words, Lin Jiayi shook his head.

He has not studied racing games specifically, but even if he has not, he knows that most of the players who play racing games are not racing enthusiasts.

It's not impossible, but in fact, most people who play racing games simply know some cars and like the feeling of speed and passion.

"The experience of speed and passion, as well as the sense of accomplishment brought by leaving the opponent behind, are what most players who experience this racing mode experience. Of course, it can also be described as a more direct description, that is, confrontation. !" Yang Chen said.

Confrontation is a point that can never be avoided in racing games.

Without a mode that allows players to fight against each other, racing games can be said to be naturally less attractive.

"A more direct confrontation allows players to feel the feeling of a fighting game like "All-Stars" in a racing game." Yang Chen stretched out and said to Lin Jiayi.

Hearing this, Lin Jia was stunned for a moment.

Is there any necessary relationship between the two?

How come racing games are related to fighting games?

At this moment, a scene emerged in Lin Jiayi's mind. Two people were chasing each other in a car. Then when turning a corner, the car behind hit the car in front and forced it to stop. Then a man stepped out of the car. He beat up the driver of the car in front of him.

Well, Lin Jiayi estimated that this scene would never happen.

Otherwise, players may think this scene is a sequel to GTA.

"Similar to bumper cars?" Lin Jiayi was a bit confused.

How else can we fight like a fighting game?

Car-to-car collision?

Crash other people's cars, have your own car in the entire field, and then win?

"When was the most oppressive moment in Super Mario Maker?" Yang Chen didn't answer directly and asked Lin Jiayi.

"Someone is holding a turtle shell from behind and is about to fuck me." Lin Jia kept gritting her teeth as she said this. Apparently, she had encountered this situation more than once in the game.

"Then in racing games, why can't players use turtle shells to hit the person in front? There are also various other props." Yang Chen said with a smile.

Hearing Yang Chen's words, Lin Jiayi blinked her eyes, as if she had realized something.

However, Yang Chen did not give him a chance to interrupt, but continued: "As for the so-called car game manufacturer authorization, this is indeed a large number of players, but we also have our own unique advantage."

There was a smile on Yang Chen's face. Lin Jiayi almost had a certain understanding of Yang Chen's years of cooperation.

If you don't click on some things, you may never figure it out, but if you click on them, you will feel enlightened immediately.

At this moment, Lin Jiayi felt a little bit like this.

After hearing Yang Chen's words, he picked up the next moment.

"IP, a racing game that prefers a realistic style, focuses on real car models from major manufacturers, and even its models. An extended gameplay includes the replacement and matching of vehicle parts in the game, which can make players feel a real Gameplay, it’s difficult to continue in realistic mode.”

"But if we don't make realistic games, but make IP-based games, then this problem will be easily solved. Zelda and Mario can race together, and Link and Princess Peach can swim together!"

Lin Jiayi's expression was a little excited.

"That's right, this IP is also our exclusive share." Yang Chen snapped his fingers.

Although the example given by the other party is a bit bad, the meaning is this.

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