Tokyo Video Game Tycoon

Chapter 54 New Project Plan

At Aya Tsukino's home, she wore very little as usual. Only at home would she feel safe and feel that she could wear less.

And she simply squatted on the chair, flipping through all the posts related to the game console and the Super Baseball Game without blinking.

This is the first time she has participated in making a game, and she is still so nervous on the day of release, always hoping to see some people give this game some praise on the Internet.

But for a whole day of release, it looked calm on the Internet, as if the game had never been released.

In a certain forum, the game console section created by taking advantage of the popularity of game consoles was also extremely quiet today.

Where has everyone gone?

Could it be... are you all going to buy the latest games?

Tsukino Aya thought so in her heart, but she couldn't believe it.

If there are so many people on the Internet who are willing to buy, then maybe people who are not online will buy more?

No way, this game is not that fun.

Tsukino Aya is not an audience for sports games, but playing games and experiencing games are two different feelings.

She relishes the moment a game is made and up and running, representing a world created in its own right.

It's like being a creator.

This is more fun than the game itself.

People who are as nervous as her, as well as the dozens of employees who participated in the game production together.

During the whole day of work, they will keep inquiring about the sales process of each store.

When they hear that there are many people queuing up, they will breathe a sigh of relief, but they will start to worry about whether the quality of the game itself can pass the test.

Zhu Youxing, who came to the company, laughed when he saw the nervousness of these people.

"Everyone."

Zhu Youxing stood in front of the desk on the second floor and clapped his hands, making these programmers concentrate.

"I know what you're worried about right now, but what I'm trying to say is that making a game popular sometimes doesn't just look at the initial launch."

Everyone raised their heads and looked at Zhu Youxing suspiciously.

What would you watch without watching the initial game release?

"It's like a brand new TV series or a brand new product. It may not be popular at first, and it also needs to be fermented by word of mouth. Sometimes your hard work may not really pay off."

"Game production also has a lot of uncertainty, and sometimes some games will become popular inexplicably."

"Did you feel the fun of the game when you played it?"

Everyone nodded.

They really feel the fun from the game.

"That's enough. Just like a work of art, games are also a kind of art. I would like to call it the ninth art. The first thing for art is to impress yourself first, and then impress others."

"As long as you impress yourself enough, then you are already halfway there."

"What about the other half, President?" A programmer asked loudly.

"The other half depends on the players. No one can grasp this, but one thing to remember is that respecting the players is the most important thing. If this is done, the chances of success for the other half will also be greatly improved."

With Zhu Youxing's words, they may not be able to completely relax, but at least they can feel at ease a lot.

Maybe there is no need to be so nervous and anxious.

"Okay, with regard to the project of the Super Baseball Contest, we can now come to an end for the time being. Next, we will have a brand new project."

Zhu Youxing came here to cheer them up for a purpose. He wanted to get these people back together and not be trapped in a circle. Hiring these employees by himself didn't end with letting them make a game.

"This time I will separate you. It is indeed a waste of manpower for fifty or sixty people to make a game together. What I need is to separate you."

During the first month of game production, Zhu Youxing could also discover through observation that some of them really have the ability to make games.

Just like the producer of a Japanese TV series, he is responsible for the overall overall planning and escort for the TV series.

After one game in production, it's clear that there are already some people up and coming.

Not to mention being able to stand alone, but according to my own leadership, I can already do a good job in the corresponding work, and I will occasionally shine a little bit.

Next, he plans to directly divide into several production teams to make games separately.

"Zhang Ben-kun, Miyaji-kun, Ohara-kun, and... the twenty of you are temporarily divided into the second game development team, and I will give you the production direction. You will be in charge of the production of the rocket car game."

"Ishigaki-san, Shimogawa-kun...the fifteen of you will be in charge of a long-term project, which is the sequel to Dragon Quest. It may take half a year or even a year to make it. You need to have enough patience. .”

"There are remaining computer electronics engineers, Hayazawa Airi will lead you to be responsible for the development of the game console. The game console not only needs the main body, but also needs some additional peripherals to improve the game console. I have given the specific research plan to Ms. Hayazawa Airi, and she will discuss the work with you.”

Zhu Youxing quickly divided everyone into roughly three groups.

Then he plans to wait for these people to complete the production of the game within a year, and then expand the manpower again, let some of them serve as producers again, spread out, and be responsible for more types of games at the same time.

The staff assigned to the position of producer appeared hyperactive.

This means that their work has received attention and attention, but at the same time their responsibilities are heavier than before.

And once people start to feel pressure, the previous worries about game sales data are slowly weakening, and they start to invest in brand new projects.

After arranging the next work plan for these employees, Zhu Youxing began to read the nearest newspaper.

The red and white machine has gradually become a hot product in a month.

There are more and more people discussing it, and now there is no need for a lot of advertisements to start to have an impact.

One of the newspapers even had a column about the Famicom.

In this column, there are explanations and recommendations about the introduction of red and white machine games, just like the recommendations of TV dramas and other sectors.

Tokyo Asahi Shimbun.

This is one of the giants in the Japanese newspaper industry. The daily circulation of morning papers and evening papers has reached tens of millions, ranking among the top three in the world.

It's really enviable, this kind of sales volume can easily crush any industry, and the profit margin and penetration rate are also scary.

It's a pity that industries such as games and TV dramas are time-consuming products, and they are simply incomparable with the newspaper industry.

But speaking of it, it seems that I can really consider starting a special game magazine, which will also increase the stickiness of game players.

Well, maybe you can discuss it with Daigo Ikeda.

By the way, I would like to ask about Sansuke Tsuchiya's recent situation, as well as readers' feedback.

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