The mobile phone goes on sale on October 7th.

Not half a day.

"Climbing to the Top" appeared at the top of the Future store's sales list.

As for the specific sales of mobile phones, UMedia Technology did not disclose.

The data given by other third-party forecasting agencies are also quite different.

However, considering the situation of Future's offline stores in various places, Future's official website has already scheduled the delivery date for next month.

And, at present, the game "Climbing to the Top" is only available on Future mobile phones.

Almost everyone knows how the mobile phone is selling.

Certainly not losing to the epoch-making Future S1 at that time.

And this answer really makes many people find it difficult to accept.

Because two years later, Future S2 threw a stone into the fish pond again, and then the waves spread layer by layer, which greatly affected many companies in various industries.

Among them, the mobile phone market, Jiaming Alliance bears the brunt.

The mobile phone market that had finally stabilized was reshuffled again, and the multiple updates of Future S2 opened up the gap between it and Jiaming Alliance, which was catching up, and made the balance in the hearts of users tilt again.

As for food delivery and taxi-hailing, UMedia Technology launched a platform for "meal delivery" and "safe travel" at the press conference, and the advantages of the follow-up small components to start first have also begun to appear.

"Meal delivery" and "travel with peace of mind" in first-tier cities...or to be precise, the growth rate of users in each city has ushered in a huge increase.

And they paid almost nothing for it.

This is the most difficult thing for competitors of "meal delivery" and "travel with peace of mind".

Everyone is burning money.

Why can you achieve the results that can only be achieved by burning a lot of money without burning money?

And what makes the competitors of "Meal Takeaway" and "Traveling with Peace of Mind" collapse is that the fate of Linmu Studio and UMedia Technology has really had a great impact on investment institutions.

Linmu Studio and UMedia Technology are both WeChat traffic portals and small components.

Many investment institutions have begun to consider whether competitors who bet on "meal delivery" and "safe travel" will lose their money.

And this makes them more and more cautious in giving money.

But now is the time when rivals of 'meal delivery' and 'travel with peace of mind' need the money most.

If they don't burn money, they can really only watch the 'meal takeaway' and 'travel with peace of mind' kill...

Both sides make good sense.

If you don't give me money, I can't beat them.

But if I give money to you, it is better to give money to your competitors. After all, you can't beat it.

Soon, things evolved into this...

This is also a chain reaction.

The existence of Forest Studio really changed a lot of things.

Not to mention mobile games.

Colleagues of Linmu Studio have been impacted second only to the mobile phone market, because "Climbing to the Top" is currently the only mobile game that can perfectly utilize all the update points of Future S2.

And the combination of new hardware and new mobile games is an unexpected fit.

The larger screen, the addition of a high refresh rate and an upgraded processor make the performance of the game "Climb to the Top" almost impeccable.

Users buy a new phone and are drawn to it almost as soon as they get their hands on it.

And the mobile game that completely retains the essence of MOBA end game plus convenience is simply invincible...

Light players are directly addicted, while traditional players don't mind using it as a supplementary game before going to bed or fragmented time.

This is also the reason why this game reached the top of the Future store sales list so quickly.

The future store's sales list, to some extent, can be said to be the vane of mobile games.

Before the appearance of "Climbing to the Top", "Day of Reincarnation" has always been at the top of the list.

"The Day of Reincarnation" also confirmed how much money it has attracted.

So many peers have started to make the same type of games.

Some time ago, Tianhu's "Under the Dark Night" was also a great success, which gave the colleagues a lot of confidence.

They're ready to throw a big punch.

But snap.

"Climb to the Top" is out.

Although it is not to say that after this game comes out, the card game will have no audience, and there will be no players to play it.

There must be players playing.

However, the heat and popularity will definitely not be as good as before.

After all, now they not only have to compete with "Day of Reincarnation" and "Under the Dark Night" of the same genre, but also compete with "Climb to the Top", which is completely different in genre but more popular than card-drawing games.

And the latter is still in the limelight... How can this be contested?

The only thing that is better is probably Tianhu. "Under the Dark Night" was launched before "Climbing to the Top", and it took advantage of the east wind of the live broadcast war.

Between them, they became another winner.

It's all over...

Many colleagues were very pessimistic when they saw that "Climbing to the Top" reached the top.

But soon, colleagues discovered that it was too early for them to be pessimistic.

Where is this?

The next half a month.

As Future S2 continues to sell hot.

"Climbing to the Top" has never fallen from the top of the sales list... Not only has the popularity of the topic not decreased, but it has actually increased.

And the scariest of all.

Many peers have found that this game is not like a card draw mobile game. Many players who have never been exposed to traditional games have a high degree of acceptance of this mobile game, including a large number of female users.

They even love this mobile game more than traditional players.

After all, traditional games that require a certain amount of hardware cost are more costly than time.

The cost of investing in mobile games is really too low.

This seems to have the temperament of becoming a phenomenal game...

The colleagues in Linmu Studio noticed this and collectively took a breath.

This is really exaggerated.

Is the miracle of "Day of Reincarnation"... coming again?

...

The hot sale of Future S2 has indeed greatly broadened the audience for "Climbing to the Top".

And the portability and gameplay of this game do give it the potential to become a phenomenal game.

but.

It's not there yet.

After all, it takes a certain amount of time to spread, and the current game login device is indeed a bit single.

The reason why Lin Yao's MOBA mobile game in her previous life became the king of the mobile game market actually has a lot to do with the full blooming of smartphones.

but.

Although the smartphones here are also in full bloom, most of them are still in their infancy, and the hardware level is too weak, and there is still a gap compared with Lin Yao's previous life.

However, Lin Yao believes that with the hot sale of Future S2, these will not be a problem soon.

This is like how WeChat achieved multi-platform login not long after the launch of Future S1.

Future S2 will be a catalyst and a strong medicine to push peers to keep up.

After all, if you don't keep up, you will die.

And at that time... it is the time that really belongs to "Climb to the Top".

Now is just the beginning.

The interior of Forest Studio.

The mobile game department that Kang Yi is in charge of has already assigned some staff members to prepare for the game's adaptation to the Jiaming Alliance's operating system.

As for Lin Yao.

Although she also paid attention to the situation of mobile games, after the conference, she devoted more energy to the next development strategy planning of UMedia Technology, as well as the existing projects of the PC and console departments.

It's not that she doesn't value mobile games.

But now that "Climbing to the Top" has been launched, if she has to worry about all aspects of the follow-up operation, she will be exhausted.

However, UMedia Technology's next development strategy plan and the existing projects of the PC and console departments are different.

The former requires her experience.

The latter added a lot of items because of her 'reckless behavior'.

Although, Lin Yao said at the beginning that she wanted to let the two departments do it.

But obviously.

Neither Zhong Xiu nor Zhu Nianqiao was fully prepared.

Although I don't ask specific production questions, I will still ask Lin Yao about some ideas and settings.

"Lin Yao, the last small pistol in "Titanfall" is too outrageous. Isn't this officially suspended? Is this too exaggerated? Is it too unreasonable?"

Zhong Xiu looked at Lin Yao and asked curiously.

What he was talking about was the last level of "Titanfall 2". After the BT was destroyed, Iron Pilot Cooper took out the wisdom core of the BT, and then took out the escape tool set, holding a gun in one hand and the wisdom core in the other, aiming and killing himself all the way. .

"No, the plot here is originally intended to give players a feeling of being suppressed and then bursting out. Otherwise, BT's wisdom core will not be shown, and the protagonist will hold it in his hand, and the protagonist will not have a single line."

Lin Yao thought about how she felt when she played this level in her previous life, and smiled lightly: "As for your exaggeration... it's not exaggerating, it's quite reasonable, the only bug is infinite ammunition, but as I said just now, it's for Plot service. I should have written the relevant settings of the smart pistol in the planning book, the reciprocating charging handle, the frame integrated ammunition counter, the multi-functional laser aiming module, plus the bullets of the miniature missile guidance process, and the BT core acceleration calculation , which realizes the self-aiming function of the game.

This is something to save the life of a master-level pilot. Although BT cannot be operated here, in fact, he has been fighting with his own pilot in other forms. "

"..."

Zhong Xiu was silent for a moment: "Why don't you take it out earlier?"

Lin Yao glared at him: "You're tall, so do you want a big robot or a smart pistol?"

"All right."

Zhong Xiu couldn't help laughing, he thought for a while, and then said: "I see, it's mainly because of the official operation, I'm not sure if it can work... But if you start from a personal level, I think It’s really fun to play.”

"Single-player is okay, in fact, it doesn't matter even in battle, as long as reasonable preconditions are set."

Lin Yao explained: "For example, as long as you add a time limit or ammunition limit, and then extend the lock time, it can also be used as a weapon for players to fight.

Plug-ins are indeed disgusting, but adding such extraordinary gameplay to the game mechanism can sometimes increase the gameplay. "

"..."

Zhong Xiu fell into deep thought when he heard this.

Lin Yao didn't bother him any more.

She was just offering an idea.

in ow.

Soldier 76's big move is not said to be stupid, and many things are not static.

"I see. Now that we're talking about PvP, I have another question."

After a long time.

Zhong Xiu finally raised his head and asked, "I took a look. In the multiplayer battle mode in "Titanfall", is the damage of firearms too high? I see that many gameplays are actually similar to our "Battle Royale". So why do you want to make the battle process so fast?

This can obviously make players play more beautifully and handsomely! "

"Hmm... do you know a word? time to kill."

Lin Yao thought for a while and explained: "It refers to the time required for a firearm to complete a kill. This is generally used to measure the performance of a weapon in terms of damage. It is determined by the weapon's single-shot damage, rate of fire, and bullet speed. Decide.

At the same time, it also refers to the time required to kill the enemy. Most FPS games on the market now have different ttk lengths. For example, our "Breakout" has a short ttk, while "Battle Royale" is relatively long.

I can understand your thinking, you want to lengthen the ttk duration of the player battle in "Titanfall", so that the player has more room for manipulation, but have you thought about it? Players' skills are different..."

"In a high-mobility game like "Titanfall", double jumps, wall slides, and all kinds of fancy tricks... Skilled players can completely fly over walls and scurry around."

"If this prolongs ttk, the fighting process will become mutual scraping. It's cool, but it won't be fun."

"Besides, the ttk is short. The average player can fool the skilled players to death, but the ttk is long. Do you believe that the skilled players can fool other players like monkeys?"

This is no joke.

"Apex" in Lin Yao's previous life is considered a very long ttk game. The addition of the armor mechanism makes it different from "PUBG Mobile" and has become a representative of the sudden emergence of battle royale games.

But even if "apex" was born out of "Titanfall", Rebirth did not add the settings of sliding walls and double jumps to the game.

Because once you join, it's really too rambunctious.

Even if "APEX" doesn't have the functions endowed by the iron pilot battle suit, it has a movement mechanism, such as wall jumping and ts. For two players with similar marksmanship, those who don't know the movement skills can't beat the ones who can jump up and down.

This is not to mention adding wall sliding double jumps like "Titanfall".

These are learning costs.

It is difficult for ordinary people to learn wall jumping.

This is to continue to increase mobility, so why do you guys fight? Go straight to parkour.

"Have you played FPS games yourself recently? You can try it."

Lin Yao continued: "Most FPS users, when they reach a certain age, their reaction speed will drop significantly. You will know by playing a few games of our "Battle Royale". Making the game more mobile has already separated the gameplay of high-level players and ordinary players.

If you go to play now, you will be beaten to nowhere by those talented young people... let alone join in a mechanism like "Titanfall".

You can't expect all players to be talented young people... Although you shouldn't teach players to play games, you can't blindly pursue the cool games in your mind, you still have to proceed from reality. "

"..."

Zhong Xiu was stunned when he heard the words, and then fell into deep thought.

After a long time.

He breathed a sigh of relief and said apologetically, "I understand, indeed...Maybe it's because I've been too busy recently, I feel that I'm a little out of touch with reality, and I just blindly pursue being handsome..."

Lin Yao smiled and said, "Shall I give you a short vacation? Have a good rest and play the current game by the way?"

"Okay, then I'll apply for annual leave and have a good time playing games."

Zhong Xiu nodded seriously: "However, there is no need for a long vacation. With my talent, as long as I put in the time, I can easily catch up with young people... You know, ginger is still old!"

Lin Yao joked: "Then I will broadcast a live broadcast for you, and let the marketing department announce it to you, so that everyone can see how spicy your old ginger is."

Zhong Xiu was silent for a moment: "...I was joking."

Lin Yao shook her head amusedly.

...

After answering Zhong Xiu's question.

Lin Yao chatted with him about other projects.

As the scale of Linmu Studio grows larger, the middle and senior management of the product department are indeed getting busier.

Their gaming time also began to plummet.

This is impossible.

They are not like Lin Yao, they have another life, and sometimes it is normal to make some seemingly low-level mistakes.

To this.

Lin Yao was not very worried.

Now almost all the middle and high-level managers of this batch of product departments came here with her, and Lin Yao is very familiar with them.

If she wasn't there, they might stumble a little bit or two, but they would recover quickly.

Just like Chung Soo.

It only takes two or three sentences, and he will realize where the problem is and adjust quickly.

As they grow older, although they are not as good at playing games that require reflexes, they are not as good as young people.

But that doesn't mean their talent is gone.

They're all pretty good.

"The next step is the development plan of UMedia Technology..."

Lin Yao pushed open the door of her office, thought for a while, and prepared to put on paper what she had said to Zhang Youjie at the backstage of the press conference.

This is also a job that needs to be done by herself.

Then there is the e-sports festival at the end of the year, the multi-platform login of mobile games, the release of new games, and the pavement for the last two projects...

Think about it, there are really many things.

However, everything is developing in a good direction...

Moreover, this is actually quite exciting.

Lin Yao smiled, then woke up her computer, no longer thinking about it, but coded the words.

soon.

There was a clacking sound of keyboard tapping in the office.

period.

Mu Wanqing came in once, but she didn't bother Lin Yao, just poured her a glass of water, and then went on with her own business.

And when Mu Wanqing opened the door for the second time and walked in, it was already evening.

Lin Yao was still sitting in her seat, the setting sun shone on her body through the floor-to-ceiling windows, enveloping her like a gauze, dyeing her with a layer of orange-red light and shadow, making her look extra soft and warm.

With a serious look.

There is really an illusion that she is glowing.

Mu Wanqing closed the door lightly, didn't speak, just looked at her quietly.

But Lin Yao suddenly raised her head, looked at Mu Wanqing, and said with a smile, "Why are you staring at me?"

Mu Wanqing looked at Lin Yao whose pretty oval face suddenly burst into a smile with his back to the setting sun, was startled for a moment, then came to his senses and smiled gently: "I'm afraid I'll disturb your work."

Lin Yao hurriedly said: "Actually, the work has already been completed, I was just looking at the pictures..."

"..."

Mu Wanqing was a little speechless, then hesitated for a moment, then walked to Lin Yao's side, and glanced sideways at her screen.

but.

The expected picture did not appear.

There is only one document open on the computer screen.

"Ha ha ha ha."

Lin Yao patted Mu Wanqing's flat stomach, and said with a smile, "You really believe it."

Mu Wanqing blushed a little, but still defended: "Because you have seen it before, and your phone is full of beautiful girls in the second dimension..."

"You said it was in the past, don't you have you now? What second dimension do I still watch?"

Lin Yao turned the chair to face Mu Wanqing, and tilted her head.

A sudden straight ball.

Mu Wanqing's eyes dodged a little, as if she couldn't stand it anymore.

Lin Yao smiled, secretly sighed that Mu Wan is so cute, and was about to stop joking.

But Mu Wanqing's eyes dodged for a while, and suddenly she stopped.

She looked at Lin Yao's exquisite face dyed with a layer of orange light and shadow again, then smoothed the skirt, and suddenly knelt down in front of Lin Yao, took off her glasses and put them on Lin Yao directly.

Lin Yao: "..."

In fact, she wears glasses very well, adding a little more quiet temperament.

After all, it was beautiful.

While Mu Wanqing was thinking, she stretched out her hand to hold Lin Yao's face, who was still a little unresponsive.

The orange-red sunset fell on their shoulders.

And beyond the two.

Outside the floor-to-ceiling windows.

under the setting sun.

Crowds of people coming off work, endless stream of passers-by, and busy streets together constitute the noisy urban landscape, which forms a strong contrast with the quiet and picturesque scenery inside the window.

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