Lin Yao froze when she heard the word ultimatum from Mu Wanqing.

But soon.

She reacted.

"Fine."

Lin Yao nodded, and then calmly said: "We are also mentally prepared, and I guess they have already prepared themselves. Although they came sooner than expected, there is no other way, and they directly replied that we are sorry. Bar."

"Should I refuse directly?" Mu Wanqing hesitated.

"Well, it is estimated that their platform will be launched soon. No matter how we answer this meeting, we will not change the ending. There is no need to entangle them."

Lin Yao explained a sentence, and then said: "It's fine if you don't say anything, and call Zhong Xiu for me by the way."

The Vaporwave game platform has always been in charge of Zhong Xiu. Although Lin Yao knows that he has been busy with the porting of the "hacking" software recently, he can't take care of that much now.

Gilbert's company's actions came faster than expected. Before her new works were fully finalized, the other party was ready, which was a bit difficult to deal with.

"good."

Man Wanqing nodded and left again.

Lin Yao turned around again, looked at the words "Left 4 Survival" on the document, thought for a while, and deleted it.

no.

If now, Gilber Company and Fantasy National Service will remove all their own games from the Vaporwave game platform.

That one "Left 4 Dead" is almost meaningless.

Although "Left 4 Survival" is very special, "Breakout" also has a biochemical mode, and in the past two years, there have been many zombie-themed games in this world. Impulsive.

Also more importantly.

The game "Left 4 Dead" cannot compete with the two most traditional NPCs, Gilber Company and Dreamland, to show you the FPS of the film stream.

And this kind of FPS is the most attractive to European and American players.

"Left 4 Dead" can be done, this game can be operated in a long-term, or fully utilize the creative workshop function of the Vaporwave game platform.

But only "Left 4 Dead" is not enough.

Lin Yao thought about it, and typed out the words "Call of Duty: Modern Warfare" in the header of the document again.

And at this time.

Zhong Xiu also rushed over.

"Geber Company and Dreamland are going to break with us completely?"

Hear his voice before seeing him.

Zhong Xiu yelled before he arrived.

"Um."

Lin Yao moved her chair and turned around, responded, and then asked, "Which aspect do you think will have the greatest impact on Linmu Studio?"

"Overseas markets! Their withdrawal will have little impact on the domestic market. The domestic sales of the works of these two companies have never been very large."

Zhong Xiu thought about it carefully, and replied: "But the overseas influence is greater. Apart from our first-party works overseas, the best-selling games of these two companies are the games of these two companies. The domestic rugby, basketball and football games that no one cares about. , sales start at millions...and most importantly, because this type of game has a fixed audience and is bound to real-life star athletes, the price of image licensing alone is very high, which leads to the fact that other than these two For the company, there are almost no other peers in the market to make similar games, and there is no substitute at all.

But European and American players just like it!

The second is racing games, but this one is better. Although the authorization of car companies is also troublesome, the impact is actually not big without authorization, and because our Vaporwave game platform has a creative workshop, many games only need to open the creative workshop and the driving feel can be improved. Better yet, it survives, so there have always been alternatives to this type of game.

For gun games, it depends on the type. If it is online battle, our "Breakout", "Battle Royale" and "Battlefield" are all the most popular shooting games. But when it comes to the FPS single-player game experience, the games of Gilber Company and Dreamland have more advantages.

The last messy games, such as action, ARPG, battle flag, etc., have been written in the list I gave you last time. The impact will be, but not too great. There may be some labor pains, but it should not let our game platform directly Fall from first position. "

"……I see."

Lin Yao listened, thought for a moment, and nodded: "Then go and prepare. Since there are similar games for racing, then find some alternative competing products and increase the weight of announcements a little. As for sports... The most popular football, is there a Japanese factory also making it?"

"Yes, but compared with the big European and American manufacturers such as Giber and Dreamland, it is really a little worse... I am also a football game lover, so I know very well that the football game of the Japanese factory, whether it is a star player The number of games or the experience of playing, there is more than a little bit of difference.”

"Okay, then give up this game type!"

Lin Yao gritted her teeth and said ruthlessly.

Can't be greedy.

If you want everything, you won't be able to grasp anything.

Instead of entangled in everything, it is better to make use of strengths and avoid weaknesses, just ignore the shortcomings, and directly enhance the strengths!

"Car games are looking for alternatives, sports games are ignored, and we will do shooting games next."

Lin Yao thought for a while and made up her mind.

"Then you need to transplant the Switch?" Zhong Xiu hesitated for a moment and asked.

Lin Yao gently shook her head: "No, this FPS game will put aside the Switch, and will provide the best game screen and best game experience as the primary goal."

"..."

Dang Zhongxiu on the screen was instantly ecstatic.

As the head of the PC division, he really does feel sometimes.

Switch is a DEBUFF, which only restricts Lin Yao and the production team from playing...

Now that the Switch can finally be thrown away, it means that the shackles no longer exist.

It is estimated that it will be good news for fans of Old Forest Studio.

Because the familiar Linmu Studio is back.

...

Lin Yao sends Zhong Xiu away.

Then he turned his head and looked at the title of "Call of Duty: Modern Warfare" on the document, heaved a sigh of relief, and prepared to code a new plan.

The game series "Call of Duty" can be regarded as Activision's biggest brand... and the game series that attracts the most money!

But the Call of Duty series is not a series divided by numbers.

Under the golden signboard of "Call of Duty", there are actually four different series.

They are 'World War II', 'Modern Warfare', 'Black Ops' and 'Advanced Warfare'.

Because it is a new year's product, there are not only one development studio, but three...

At the very beginning, the biggest buying point of this series was World War II, and Call of Duty 123 is all about World War II.

Originally, Call of Duty 4 was also a theme of World War II, because Activision was very conservative and was unwilling to give up the theme of World War II, which was still popular at that time.

However, Infinity Ward, the studio formed by the core staff who jumped over from EA, did not develop according to Activision’s wishes, but developed a “Modern Warfare” completely different from the previous three without telling Activision. !

As soon as "Modern Warfare" came out, it directly raised the entire "Call of Duty" series to a new level, and it also allowed Activision to launch more than 10 sequels in succession.

At the same time, because of the success of Modern Warfare, Treyarch, another development team of Call of Duty, was affected. They abandoned the theme of World War II and also focused on the modern battlefield. This has the "Black Action" series, with the Vietnam War as the main stage, involving Revenge, Mind Control, CIA, Cuban Crisis, etc. 'B-movies' full of heavy tastes and conspiracy theories.

As for the final "Advanced Warfare", it is entirely because the themes have been exhausted... The sequel will be released every year, and the production team can only continue to advance the timeline.

This has led to the game era being completely out of the 21st century. In "Call of Duty: Infinite Warfare", the battlefield has become space...

And this series is also the worst in the entire "Call of Duty".

Probably because the plot is distorted, players really can't get into it.

In short, players are very dissatisfied.

Therefore, in Call of Duty, the series with the highest praise should be Modern Warfare, followed by Black Ops, and then World War II and Advanced Warfare.

in.

"Call of Duty 4: Modern Warfare" is one of the pinnacles of the entire series.

Because this work makes a lot of references to the events and conflicts that are happening in the real world, and shows convincing scenes, conspiracy theories and war conflicts without losing the sense of reality.

The movie-like storytelling method of the game paves the way for a rich enough plot, which makes the NPCs who accompany the players fighting all the way seem like flesh and blood. The images of Captain Price and Soap Thorpe are really deeply rooted in the hearts of the people.

In Lin Yao's mind, regardless of other factors, this is the NPC showing you the movie stream, which is one of the pinnacles of movie-style narrative FPS.

But it's a pity.

Infinity Ward, the production team that created "Call of Duty 4: Modern Warfare", because of the secret development of Activision, directly had a gap and conflict with Activision. The latter two Modern Warfare did not do their best.

During the period, Infinity Ward even wanted to strip the IP of Modern Warfare from Call of Duty... Of course Activision was unwilling.

Then as the contradiction became more and more intense, it reached the point of irreconcilability.

Activision directly fired the co-founder of Infinity Ward... leading to the resignation of a large number of core personnel, and also reorganized Infinity Ward, which created the Modern Warfare series, and lost its soul.

The final Modern Warfare 3, just barely passes.

However, what was interesting later was that after leaving Infinity Ward, those core personnel who jumped over from EA accepted the olive branch of EA again and returned to the embrace of EA.

They created an equally famous development team, that is - Respawn Entertainment!

That is, the developer of "Titanfall" and "APEX".

It is also a legend.

Although they didn't have a good life under the EA banner at the beginning. After all, they were not their own sons, and they were pulled out as sacrifices at every turn. But after APEX came out, they were completely acquired and have turned around. "APEX" has become the best life under EA. The service-oriented game is also the most successful service-oriented game.

According to the financial report, "APEX" can even directly offset the failure of "Battlefield 2042", and you will know how successful it is...

This group of producers who have produced the "Medal of Honor" series, created the "Modern Warfare" series, and then turned salty fish into "Titanfall" and "APEX", are really amazing.

certainly.

Their pinnacle is still "Call of Duty: Modern Warfare".

The reason why Lin Yao chose to make "Call of Duty: Modern Warfare" behind "Left 4 Dead" this time is because she wants to confront the shooting game IP under the Gilber Company and Dreamland...

As one of the most impressive shooting games in her memory and the most successful shooting game series in her previous life, Lin Yao believes that she can definitely go head-to-head with the shooting game IPs of Gilber Company and Dreamland.

certainly.

There is also stress.

But it's not the quality of the game, it's the release date of the game.

Now that the Gilbert Company and Dreamland have chosen to break up, there will definitely be a big wave later, especially at the two time points of Black Friday and Christmas, it is estimated that they will increase their moves.

If Lin Yao wants to fight head-to-head without falling behind, it is estimated that the development process of the game must be accelerated.

"Let's do it first and then talk..."

Lin Yao took a deep breath, sorted out her thoughts, and began to code.

...

at the same time.

"We are sorry."

Gilber Company, Frank shrugged when he heard the other party's reply, and then hung up the phone directly.

He was actually not surprised by this answer.

After all, in his mind, the leader of Linmu Studio has always been a smart person, and it can be seen that his plan is normal.

"The other party refused?" Hawkins, the helm of Dreamland, asked Frank after seeing Frank hang up the phone.

"Well, it's normal. I guess I wouldn't agree if it was different, because this head can't be opened."

Frank picked up the wine bottle on the side, poured two glasses of whiskey, and then handed one of them to Hawkins: "Our purpose is too obvious... It's a pity that we didn't get more time for layout, but Has little effect."

"..."

Hawkins took the glass, was silent for a moment, and took a sip of the wine: "To be honest, I'm still a little worried."

"Hey my friend."

Frank shook his head and said with a smile: "I understand your concerns, but you have already used our online distribution platform, what do you think is the difference between our online distribution platform and the Vaporwave game platform? Not at all, right?

Whether it's the community, the workshop, or their various policies, we have it all.

As for the game library, the two of us combined have a lot of masterpieces, and we have a lot of games that are irreplaceable, such as sports games. Besides us, who can handle the professional basketball league association and the five major football league associations? No!

Racing games are also the only one of our family. As for shooting games, online battles may be dominated by Linmu Studio, but aren’t we also working hard to develop related games?

As for third-party games, our share ratio will be lower than that of Linmu Studio, and we don't require exclusive rights, so we can let their games also log on to our platform.

The only gap between us and Linmu Studio is some independent games. Their Greenlight project is now bound to their host Switch, and the relevant support policies are very mature. We really can’t make up for this gap in a short time. , but we can take our time and slowly catch up!

This is the difference between our platform and the Vaporwave game platform. Is there really a big gap? absolutely not!

And after our platform is successful, the income we get is not comparable to the income brought by the extra sales of the Vaporwave game platform. We can also get a commission, and we can fully get the income from selling the games ourselves! "

"I understand what you said."

Hawkins raised his glass, took another sip of wine, and then said through his drink: "But the first party works of Linmu Studio are really worrying, so let's not talk about it. "Soul" directly made our players climax. We didn't have to think about this kind of "exclusive" game on the Vaporwave game platform before, but it's different now.

Perhaps, Linmu Studio is preparing for it now. If there is another game like "Battlefield", I can guarantee that players will choose them without hesitation. "

"Then how many works can they produce in a year? Now they not only have the Vaporwave game platform, but also console brands. Look at their works in the first half of the year."

Frank smiled slightly: "Pokémon and ARMS are exclusive to Switch. Among them, there is only one game on the Vaporwave game platform, "Dark Soul". Immediately adaptable to the PC platform? No kidding.

But I can understand your worry. After all, the period between Black Friday and Christmas is indeed very important to us, and it is also the time period most likely to attract players. If they launch the sequel of "Battlefield" at that time, then With a huge backlash like last year, players do abandon us.

But don't tell me...you weren't prepared when Battlefield was a big hit in Europe and America last year. "

In the end.

Frank looked at Hawkins with a half-smile.

Hawkins showed embarrassment when he heard Frank's words.

He does prepare.

They are a commercial company, and they are very skilled in adapting to the wind.

For example, in Lin Yao's previous life, after seeing Battlefield's great success, Activision gave up Advanced Warfare in the second year and returned to World War II.

The same is true for Gilber Company and Dreamland. They saw the great success of Linmu Studio's "Battlefield" last year, and immediately changed the direction of development. Their well-known shooting game IP also followed the retro to start World War II...

And it also fully draws on the battlefield physical destruction effects of "Battlefield", preparing to restore the most authentic World War II battlefield for players...

"My friend, now that we are partners, don't lie to me about this kind of thing. I can tell you the truth that the "Mobile Force 6" released by Gilber Company this Christmas is exactly the theme of World War II."

Frank saw Hawkins' expression and smiled: "And I believe your latest work "Smoke of the Battlefield" is also the theme of World War II."

"Yes." Hawkins admitted with a sigh.

"So what are you worried about? The focus of Linmu Studio's work is not on the Vaporwave game platform. They will at most have one first-party masterpiece in the second half of the year, and the most threatening to us is the sequel to "Battlefield."

Frank shook the wine glass in his hand: "Their sequel may continue World War I, or it may be World War II, but no matter what theme it is... It is absolutely impossible for them to want to dominate like last year!

First, the first appearance of the theme of World War I really made the players feel amazing, but only for the first time has such an effect.

Second, the games we release are World War II-themed. Whether they continue to do World War I, or push the story background a little forward, and choose to continue the glory of World War II-themed, we can handle it, and we will not let them steal the limelight. As for similar themes, I believe that our players are more willing to trust us! "

Frank paused, then continued: "As for their release of other games... put yourself in your shoes, at the time of Christmas and Black Friday, can you refuse a bloody shooting game?"

"..."

Hawkins thought about it carefully, but no matter how he thought about it, he had to admit that what Frank said made sense...

So, he laughed.

"Then, wish us success?" Hawkins raised the cup in his hand.

"It's a good start." Frank raised his cup and lightly touched the cup in Hawkins' hand.

Ding--

There was a crisp sound.

reverberates through the office.

The two looked at each other and smiled, everything in silence.

...

Forest studio.

""Call of Duty: Modern Warfare"? FPS? Modern Warfare? Don't we make the existing IP "Battlefield"? If you want to release it during Christmas in Europe and the United States, the bonus "Battlefield" is the best choice?"

Chen Qiuwen, who just finished the production of "Dark Soul", received Lin Yao's new plan on June 22.

And when he saw the title of the planning book, he immediately showed surprise.

""Battlefield" focuses on online battles, and the stand-alone plot is a bit weak. Our studio has quite a few shooting games for online battles, but there are really no shooting games that focus on single-player experience.

You should have heard that Gilbert and Dreamland are about to withdraw from the Vaporwave game platform, right? This happens to be their strong point. For the work we are dealing with, choosing "Battlefield" is a bit inappropriate. "

Lin Yao explained, and then said: "Besides, last year's "Battlefield" became popular, and they might release similar works. If the background of the story is set in modern times, it can just be staggered, and maybe it will have a miraculous effect."

"This... I understand."

After listening to the explanation, Chen Qiuwen understood instantly, nodded slowly, and then opened the planning book.

The first page of the planning book is the main NPC design of Modern Warfare.

And the first character is Captain John Price wearing a boonie hat, a cigar in his mouth, and a bearded face.

The captain's name was written on the letterhead, and there was a line of small characters beside it-'My war ends with you'.

Soon, Chen Qiuwen was immersed in the planning book.

Lin Yao didn't bother him, turned around and left, and returned to her place.

so tired.

Sit down.

Lin Yao sighed. After finishing the plan, Lin Yao turned around and arranged for the corresponding production team to start work. After all the busy work, it was indeed a bit tiring.

But there is not much time left for her to rest.

She just came back from Chen Qiuwen's side, not long after, Mu Wanqing came over to tell her.

The heads of Conglong and Xihan studios came over.

They also brought planning books for two reasoning games.

Hearing this, Lin Yao could only stand up again.

...

at the same time.

Just when Lin Yao went to meet the heads of two first-party studios, Conglong and Xihan.

Gilber Company and Dreamland issued an announcement to all players that all their games will be withdrawn from the Vaporwave game platform!

Players who purchased their games on the Vaporwave game platform before can play normally.

But next, all their existing and future games will no longer log on to the Vaporwave game platform!

at the same time.

They announced that Gilbert and Dreamland have reached a cooperation to develop their own online distribution game platform - Game player.

From now on, officially launched!

Moreover, on the day of launch, Game player immediately held a large promotional activity.

The promotion is stronger than the Vaporwave game platform!

As soon as the news came out.

In an instant, the entire player circle was boiling.

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