Because the heroine's motion capture actor suddenly said she couldn't act.

The motion capture progress of "The Witch" was inevitably affected.

Even in the whole project, there are many places that need to be torn down and redone.

It did cause quite a bit of trouble.

There was a reason why Lin Yao was so angry at the beginning.

But to be angry is to be angry.

Things have happened.

Then find a way to solve it, it's useless to be angry all the time.

Lin Yao appeased the staff of the "Witch" project team, and then asked Chen Qiuwen to find a new actress. In terms of motion capture, the scene of Zhang Seng was going on as usual, and other mechanical motion captures were also going on as usual.

It finally stabilized.

As for Shu Xiangming's fans, whether they are real fans or not.

Lin Yao didn't bother.

Neuropathy.

This is a business cooperation, not a talent show!

In fact, there is no need for Lin Yao to take care of it.

The players and administrators of the major game forums couldn't bear it first.

After all, each has its own circle. This is where players discuss the game. You can discuss the motion capture of Linmu Studio, but why discuss actors?

So soon.

The dissatisfied players blasted all those who claimed to be fans out of the forum.

Then match it with the package of deleting posts and banning words.

Directly let the posts and users questioning Linmu Studio disappear.

But it's also thanks to them.

Many players who were still immersed in the new game "Hero" of Linmu Studio finally knew about the next new game of Linmu Studio.

A new work with the participation of film and television stars.

Many players are quite interested.

can only say.

Public opinion is indeed a double-edged sword.

This time the matter was aimed at Lin Mu Studio, but in the end it was aimed at or helped Lin Mu Studio.

... not sure yet.

And the other side.

After stabilizing people's minds, after solving the trouble that part of the work of "The Witch" needs to be overthrown and redone.

Lin Yao found Zhong Xiu again.

She asked Zhong Xiu to ask all members of the two project teams of "Heroes" and "Warcraft" if they would like to use "Warcraft" to make a map different from "Heroes".

Zhong Xiu hasn't answered her yet.

"How about it?"

Lin Yao put her hands behind her head and tied her ponytail while asking.

"More than two dozen people said yes."

Zhong Xiu replied: "Some of them really want to make different MOBA maps, but some of the staff seem to have guessed something and offered to help."

"More than twenty people..."

Lin Yao tied up her ponytail, shook it lightly, then thought about it, and asked with some concern, "Will this affect the two project teams?"

"There will be a little impact, but not too much. The main reason is that the DLC of Warcraft is finishing, and because "Heroes" is the main project, there are already many people. I talked with the leaders of the two project teams. They All feel fine."

"Well... that's fine, it's just them. You are in charge of the personnel for the time being. Are you busy?"

"Be busy even if you are too busy."

Zhong Xiu shook his head, with an expression of wanting to kill Ke Xi's entertainment mother.

Seeing his appearance, Lin Yao didn't say anything, took him to her place, and handed him a thick stack of plans: "Take a look."

This is what she drove out these days.

With a little excitement on his face, Zhong Xiu took the planning book, then found a chair nearby, and slowly read it.

Lin Yao didn't bother him, she pulled out her chair and sat down, and began to draw a promotional picture of the custom map.

Time passed slowly.

When Lin Yao raised her head again, she found that Zhong Xiuxiu was standing next to her, looking at the picture she drew with great interest.

"Finished? How about it?"

Lin Yao put down her pen and asked a question.

"After reading it, as for my thoughts..."

Zhong Xiu thought for a moment: "I can only say that it is really completely different from "Hero"..."

"Of course." Lin Yao smiled.

"Also, I have some doubts."

Zhong Xiu looked at Lin Yao and asked humbly: "This map seems to have a tendency to become more complicated. Whether it is the deny system, day and night system, or multi-unit control, it feels more complicated than "Heroes". In addition, the equipment system, The hero design also runs counter to Heroes, does that really matter? In the end it's a matter of production, are we really going to build on Warcraft?"

"Well, how should I put it... Zhong Xiu, this is not "Heroes", and I don't want the studio to make two games with similar cores to compete for players. As for why they want to make a custom map based on "Warcraft", It's because Linmu Studio really can't spare anyone to complete the production of a brand new game, and...we are revenge, and we must make it as quickly as possible, ahead of them."

Lin Yao made some summaries, and then explained to Zhong Xiu the differences between DOTA and League of Legends in detail.

From a planning level.

The two games are really very different.

To put it simply, it is "Hero" heavy value spelling operation. DOTA emphasizes gameplay and strategy.

"Heroes" plays with numerical values, and numerical balance accounts for a greater proportion.

And DOTA is about playing the system, and system planning accounts for a larger proportion.

The skills of "Heroes" are boosted by AD and AP, and the growth rate is extremely high, which also leads to the extremely high importance of in-game equipment, and economic development is very important.

In addition, there are few skill points to control, the time for large control is short, and the CD is fast, and most importantly, there are generally connections between skills. Players will know how to combo before the skills after reading the introduction.

Also because of the above-mentioned characteristics, the skill damage of "Hero" is quite high, and the crispy skin is too fast. When the team battle is fast, the winner can be determined in 3-5 seconds.

Although DOTA also has a pure output hero like Shadow Fiend, in general, the function of skills and output are balanced. And most of the skills are fixed damage, do not consume equipment, and are not forced to cooperate with other skills.

It is also because of the different design concepts of skills.

This led to a large difference in the design of the two equipment.

Most of the hero's mid-term offensive equipment is designed to better suit his skills to achieve higher output.

The mid-term offensive equipment in DOTA is the opposite. Most of them are not for improving output, but for the function of the equipment.

For example, the wind walk in the front of Lothar, and the phantom creation in the phantom axe.

In addition to these basic differences, there are many other differences between the two games. For example, the day and night system will cause changes in vision, the line of soldiers is longer, the distance between towers is longer, and denial makes it more difficult to line up. The difference between trees and bushes etc……

Lin Yao patiently explained her thoughts to Zhong Xiu, and then said in a concluding tone: "To put it simply, many "Warcraft Players" players are looking forward to a MOBA game with more RTS game temperament and more emphasis on strategy. , and we just want to make such a game. As for the art or something, it’s not the point at all. And Kexi Entertainment and Tianhu should be trying to make efforts in this direction, and we will block them.”

"..."

Hearing Lin Yao's last words.

Zhong Xiu was stunned.

He looked down at the planning book in his hand again, and asked suddenly: "Lin Yao, did you already have this idea? Two different directions have been considered? It's just that it's easier to get started, and the audience The wider "Heroes" gave up this more RTS-like dota?"

"..."

Lin Yao didn't understand why Zhong Xiu suddenly asked this question.

She thought about it, when she wanted to plant a cash cow for Linmu Studio, she really struggled for a long time between League of Legends and DOTA, so she nodded: "Well, what's wrong?"

"……nothing."

Zhong Xiu shook his head lightly, then looked at the proposal in his hand with a complicated expression.

Some emotion.

Kexi Entertainment, why did you say you provoked her...

she gave up...

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