"new project?"

In the meeting room of Linmu Studio.

Others told Lin Yao that the reaction to the new project was similar to that of Mu Wanqing as soon as she came back.

Very puzzled.

After all, the boss disappeared for two days, but he didn't mention the storm outside when he came back. The first thing he did was to announce that the studio was going to start a new project.

It was quite unexpected.

"Well, I know you're worried about me."

Lin Yao nodded, and then said with a smile: "But please don't worry, and trust my judgment, the rumors and troubles outside will disappear as we stabilize, so what we need most now is not to hurry Dispel rumors and find problems. What we need to do most now is to let the studio have something to do, update the content stably, and at the same time appease the hearts of third-party game producers on the platform and tell them that we are fine."

"As for Forest Financial Holdings, this is my family business, so you don't have to worry too much. If it is really necessary, I will tell you."

"..."

The people present fell silent upon hearing this.

Then some shame.

This is indeed the case.

I feel that I am not as good as a little girl...

"We understand, what exactly are we going to do?"

Zhong Xiu looked around and asked first.

As the person who played games with Lin Yao and Mu Wanqing in the development of the second part.

He knew Lin Yao very well.

At this time, she must have an idea.

"My idea is to make two games, one is a buyout RTS, and the other is a free MOBA online game."

Lin Yao pulled the whiteboard, took out the marker pen, and after a pause, wrote the two abbreviations RTS and MOBA respectively on the whiteboard.

"RTS I know, MOBA...what is it?"

Looking at the two initials written by Lin Yao on the whiteboard.

Everyone present knows the former.

Real-Time Strategy Game.

Real-time strategy game.

A type of strategy game, but unlike the turn-based game, the game is played in real time.

But another.

I have never heard of it.

Lin Yao explained softly: "Multiplayer Online Battle Arena, or MOBA for short, is a multiplayer online tactical arena game."

"..."

The people present knew the meaning of MOBA, but they were still at a loss as to what kind of game it was.

"Don't be in a hurry."

Lin Yao glanced at them, then turned around, wrote on the whiteboard, and said: "This type of game is also related to RTS. Let me talk about RTS game projects first. The RTS in our impression, no matter what kind of theme it is , there are several classic elements of resource collection, construction, development, and arms.

Players often play the role of a general in the game and carry out macro operations such as dispatching troops. In the end, no matter how the name changes, whether it is a city, a fortress, or a kingdom, they will all destroy each other... right? "

The people present nodded upon hearing this.

"Now on the market, most of the RTS and arms are different, whether they are special or not, and whether they are powerful or not, but in essence, these are just soldiers. In the eyes of players, they are actually no different from ordinary soldiers."

"So, why can't we add some special units to the RTS? Like... heroes?"

Lin Yao wrote the word "hero" on the whiteboard, then turned around and faced the crowd: "It's like leading troops to fight, those generals, those generals, aren't they the same as ordinary soldiers? Are they different?"

Everyone present was stunned, then lowered their heads and pondered.

Lin Yao smiled and continued to explain the great innovation brought by the famous "Warcraft 3" to RTS - hero units and neutral elements.

The game "Warcraft 3" put the "hero" unit in a position that could affect the overall situation for the first time, which had a very important impact on countless subsequent games.

You can say that.

Although now Blizzard pulled.

But whether it is LOL or DOTA, they are essentially the 'sons' conceived by Blizzard, at least a bit of blood relationship.

If this dad hadn't been a little confused, there might not be just one version of World of Warcraft born out of Warcraft...

And Lin Yao thought about it after these two days.

In the end, it was decided that in addition to MOBA, the studio would also make one more RTS game.

In the beginning, she actually only planned to do MOBA.

This is the new project she talked about making money.

Because MOBA does make money, let's not talk about e-sports. In Lin Yao's previous life, this was the most popular type of game in the world. This type of game has absolutely no bad ability to attract money.

But Lin Yao planned and wrote half of it.

I went home these two days, but thought of a new problem.

She specifically studied the RTS on the market, and found that the RTS that gave birth to MOBA also has room for improvement.

It is a coincidence that the introduction of hero units and the improved RTS can be launched together with MOBA games, complementing each other.

In addition, considering the "World of Warcraft" that can't be bypassed in online games.

Lin Yao came up with the idea of ​​simply making an RTS together.

certainly.

In fact, it also has something to do with her own selfishness.

She especially likes the plot of "Warcraft 3".

Although it is not in the state of apocalypse, the impression is a bit vague.

But Lin Yao has always remembered the plot of the human race very firmly.

Arthas, the dutiful son and the second fool, is becoming paranoid step by step, and pulls out the scene of Frostmourne.

It is one of Lin Yao's deepest memories after playing games for so many years.

The prince who really wanted to protect his country and the people at the beginning went crazy because of his desire for revenge, which is very contagious.

It is also because of this scene.

When Lin Yao later played Hearthstone, she really liked to see Uther, a useless paladin, and wanted to mute the sound when she heard the phrase "Glory gives me power"...

This feeling is very unreasonable.

But it is also enough to explain the impact of the "Warcraft 3" campaign plot on Lin Yao.

What Lin Yao wanted to do this time.

It is "Warcraft 3".

She intends to rely on the technical strength accumulated by Linmu Studio to make an RTS with better graphics.

soon.

Lin Yao's explanation has also come to an end.

She almost talked about the 'new' RTS features that players talked about after the release of "Warcraft 3".

And after listening to her explanation.

Some people present who didn't play RTS were just contemplating, while those who played RTS games looked at Lin Yao excitedly.

Because Lin Yao's idea... is really cool!

"This is simply an innovation, can you do it for me!? Mr. Lin!"

Lei Hongguang, who was in charge of the "Battle Royale" project, looked at Lin Yao excitedly.

Almost stood up.

At the beginning, he was familiar with the engine in the engine team, and then because of the development of "Battle Royale", he stood out by virtue of his strong control ability and technical ability, and became the leader of the project team.

It feels a little weird.

But Lin Yao also knows that there are many people in Linmu Studio now, and there are also many types of games they like, and they haven't been entangled for long.

"We'll talk about that later."

Lin Yao thought for a while, waved her hand, and continued: "Listen to me first, the MOBA that was born out of RTS."

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