very beginning.

The post on the forum saying that Linmu Studio's new game has exceeded 500,000 overseas, did not attract many people's attention.

Because a lot of people don't believe it.

They all thought that a certain player was working hard, and was satirizing Linmu Studio's new work of the same type as "Breakout".

After all, Linmu Studio's "Battle Royale" is really miserable in China.

Sales barely broke 30,000.

Then there is almost no topicality.

Occasionally someone posts, but no one pays attention.

And such a situation.

Suddenly someone jumped out and told everyone that "Battle Royale" has sold 500,000 copies overseas.

Everyone's first reaction. It must be that the other party is ironic and working hard.

After all, it's really hard to believe.

So just after that post was posted, many people replied to the poster below, saying things like 'Don't whip the corpse, the new game of Linmu Studio is already miserable enough. '

Ridiculous.

Most players are purely holding the mentality of watching a joke.

But this situation did not last long.

Because although Linmu Studio was forced to fall from the altar...but at the same time. There are also a group of diehard fans who do not agree with the statement that Linmu Studio has fallen from the altar.

Yes.

Linmu Studio already has diehard fans.

After all, Linmu Studio still has popularity.

And many of these people have already bought the game "Battle Royale" and played the game. Although they dare not publicly say that this game is very good under the situation of dismal domestic sales, they also vaguely feel that this game is very good. This game is not as bad as other players say, and even... very interesting.

Whether it's the rules or the much-maligned legendary system.

In the actual game, these are not only out of play, but very harmonious, and even add some special charm to FPS.

But people are blind.

Or easily influenced by others.

The domestic sales of "Battle Royale" are so bleak, and everyone seems to be dissatisfied, so these people seldom talk about this game.

But they still think this game is not that bad.

These people saw the post that Linmu Studio's new game had sold more than 500,000 overseas, and they took it seriously.

I really climbed the ladder and looked at overseas sales.

This look.

The truth surfaced.

It really is.

Then they became more rigid in their words, and posted directly afterward.

As more and more posts appear.

Many players who eat melons and say don't whip corpses are also puzzled.

Really sold 500,000 copies?

Then, someone posted a screenshot.

The truth is completely revealed.

The players were in an uproar instantly.

Didn't it mean that Linmu Studio has fallen from the altar?

How come the overseas sales of the new game have exceeded 500,000?

What kind of fall from the altar is this?

Although the price of 20 dollars is not expensive, the sales volume seems to be not much compared to those masterpieces with more than 3 million copies.

But only compared to those masterpieces.

Take it alone.

This 500,000 sales volume is quite a lot, and the sales volume of more than 60 million yuan is even the annual revenue of many small online game companies.

And it's still overseas.

Could it be...

Is the altar still mobile?

It was just said that Linmu Studio fell to the altar, and the altar followed suit, right?

Players looked at the post saying that Linmu Studio's new game had sold more than 500,000 overseas, and they all had weird expressions.

They seem to have finally remembered this game, and began to discuss why the game is so popular overseas in the forum, while discussing what kind of game it is.

It directly caused a wave of small discussions.

It even increased the sales of "Battle Royale" in China.

But the effect is not very obvious.

Because many people don't know that "Battle Royale" has blossomed overseas.

But at this time.

Reflecta enters the scene.

...

Reflecta seemed genuinely anxious.

In order to start their own brand, in order to suppress their opponents.

Even if the game has nothing to do with them, the graphics cards they sell are all Xingyao series, and they spared no effort to promote "Battle Royale".

certainly.

They are not doing good deeds.

If Reflecta eventually becomes a behemoth like N Card, then it will not be them begging Linmu Studio, but Linmu Studio begging them.

It is knowing this that they are willing to spare no effort.

But at this stage, what they did really helped Linmu Studio a lot.

Linmu Studio is a small studio that can produce works, but publicity has always been a weakness.

But Reflecta is different.

After all, they are overseas companies and have unique advantages in publicity and distribution.

They directly promoted "Battle Royale" according to the standard of a masterpiece, and then found that the game's live broadcast effect was good, and they specially invested a lot of resources in the live broadcast anchor.

soon.

"Battle Royale" began to exert force.

But that's just the beginning.

Just when Reflecta invested resources to help Linmu Studios announce the new game.

Known as the most authoritative professional game media in Europe and the United States, CGN announced the extremely popular score of "Breakout" in the new issue of the journal and on its own website.

at the same time.

They also announced the score of Linmu Studio's new work "Battle Royale".

Two games! Both are 9.5 points!

The editor who reviewed the two games praised the two games as excellent works, and gave the two games a very high evaluation, and even said that the two games led the trend.

It's just that the direction of praise is different.

"Breakout" is mainly about e-sports.

And "Battle Royale" is about the fun of playing.

[A completely different shooting game that combines action and gunfights and creates a subtle survival experience. Even though every game starts out the same way, I can feel a new, tense adventure with each round. 】

Such a high evaluation.

Especially in overseas where many players rely on game media ratings.

moment.

Battle Royale just exploded.

High evaluation by the game media, interesting and different from any FPS game, exciting game process, and live broadcast effect.

Various elements add up.

Let the game "Battle Royale" break through the sales volume of 500,000 on the third day, and then refresh the sales again, breaking through 1 million!

Million level!

This is not a small number.

As soon as this number came out, the country was greatly affected. Many players who followed the sales of Linmu Studio's new game "Battle Royale" announced this number on the forum immediately.

A stone stirs up a thousand waves.

soon.

Almost all players.

Even Li Guangsheng knew the news.

...

"……what happened!?"

When Li Guangsheng heard the news, he ran back to the company without stopping.

Now, he was sitting behind his desk, looking at his subordinate standing in front of him with an uneasy expression, while reopening the official website of Linmu Studio and downloading their game platform, he questioned

Facing Li Guangsheng's questioning, the subordinates showed embarrassment.

no.

You ask me, how do I know...

Tianhu doesn't have overseas products, so I don't know the situation...

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