"Do you still want to provide technical assistance?"

After hearing Lin Yao's words, Zhong Xiu was a little puzzled.

"Well, I plan to adopt a review mechanism in the early stage. Only the games that have passed our side will be put on the favored light. We will give help and a certain amount of production funds to those with a high number of votes. Finally, when the game is put on the platform, we will charge a certain share. "

Lin Yao nodded, and continued: "The early stage will be very hard, but as long as the game is successful in the early stage and the reputation is spread, then a certain group effect will be formed."

"...Mr. Lin, now the exclusive agent contracted by Tianhu, after deducting the channel cost, usually pays a fee to the developer, and the subsequent 70-30% is divided, and Tianhu takes 30%. But this exclusive agent model, most of them are masterpieces , works that are very promising. Those difficult-to-delivery small works you mentioned are generally in a joint operation model, and the division is generally 60% for the development team and 40% for Tianhu, how much do we get?"

Chen Qiuwen, the person in charge of the "Fantasy OL" project, pondered for a moment and asked suddenly.

"Twenty percent."

"Twenty percent?"

Chen Qiuwen thought for a while and nodded: "If the platform can really be built and has traffic, our account will also be opened. Account, payment, cloud service, forum, data analysis... the operation team may not be able to do anything, but what we want The share is not high, and if the developers are interested, they can do it themselves without an agent.”

"Well, that's probably the way I think about it, mainly to be a distribution channel platform."

Lin Yao explained: "This is fundamentally different from Tianhu. We can't copy their agency model, but we can change it. If it succeeds in the end, there will be many benefits. Let's talk about the most basic point. As long as the platform is established, in the future our games will be much easier to advertise on platforms with huge traffic, after all, it is our own platform.”

Zhong Xiu hesitated for a moment, then said with a smile: "Then let's try it first? Let's build the platform first, put our own games in it, and then announce the Greenlight plan... and then supplement it with the exclusive platform game mentioned by Lin Yao just now." , build up your reputation first."

"Exclusive platform games... In fact, our game platform can attract a lot of players just by relying on the two online games of our current studio, but if we want to expand our influence, we should make some games that can attract ordinary players, right? After all, like "Fantasy OL" and "Breakout", the player base is still relatively fixed."

Zhu Nian made a clever remark.

Hearing her words, the people in the conference room showed thoughtful expressions, and then all looked at Lin Yao.

In terms of games, the core character is still Lin Yao.

Everyone understands the idea of ​​the platform, and they all feel that it is feasible.

But everyone has no idea about the game yet.

"A game that appeals to the average player?"

Lin Yao held her chin and pondered for a while.

The platform needs to start, and it is indeed the most cost-effective and direct to promote a game. An attractive new game, combined with the studio's existing two games, can get twice the result with half the effort.

But the game can't be too complicated, because the work intensity of the studio must be considered. Considering the task, we have to make a buyout system.

Um……

It seemed like there was only one option.

Lin Yao temporarily gave up the plan from years ago, stood up, and after thinking about it, she turned her head and drew a circle on the whiteboard, and said, "Let's make a game derived from "Breakout"... a battle royale game." Let's play."

"Battle escape?"

for the word.

Those present in the conference room did not quite understand its meaning.

After all, this word comes from Fukasaku Kinji's movie of the same name.

"Yes, in simple terms, this is a game with many players, but there is only one winner. The rules are very simple, we make a big map, and then throw players into the spaceship.

Players can choose to airdrop to any location on the map, but except for clothing, any props on their bodies at the beginning can only be obtained by searching around. Guns, throwing objects, and armor all need to be searched, and then the game begins. Players need to pass Use your own IQ, marksmanship, etc. to become the last survivor. "

Lin Yao explained the game mechanism of the battle royale game: "Players can hide in the bushes and wait for other players to kill each other until the number of opponents becomes less and less, or they can take up weapons and kill one by themselves. It is one. And in order to let them kill each other, add the concept of a safe zone.

After everyone falls, the system randomly refreshes a safe zone, and then starts the countdown. After the countdown is over, the poisonous gas that will cause players to lose blood will spread from the periphery. Players are only safe if they enter the safe zone..."

In fact, the rules of Battle Royale are really not complicated.

The gameplay is even simpler.

Just live to the end.

This is why Lin Yao said that there is only one choice.

Because considering the operating pressure of the studio's other two games, Battle Royale is indeed a good choice.

First of all, this game is indeed very attractive at first glance. Lin Yao’s PUBG was a smash hit in her previous life, and she has good results in the same type of games as proof.

The second is this type of game. Relatively speaking, it is relatively simple to make. The chicken-eating MODs made by the producers of PlayerUnknown's Battlegrounds at the beginning are all decent.

Linmu Studio is also relatively easy to do.

At least not as troublesome as a stand-alone game.

In addition, the most important thing is that the popularity of PlayerUnknown's Battlegrounds on various live broadcast platforms also directly led to the participation of many ordinary players... The performance is absolutely phenomenal.

It really does feel like a try.

"..."

The rules of Battle Royale are not complicated.

Lin Yao also spoke in detail, and even drew some diagrams on the whiteboard.

soon.

Everyone in the conference room understood the gameplay.

Then, no one spoke for a long time.

"How about it?"

Lin Yao put down the marker, looked at the crowd, and asked for their opinions.

But still no one said anything.

On the contrary, Zhong Xiu looked at Lin Yao's head with bright eyes.

"I'm warning you, don't tell me how my head grows." Lin Yao glared at him.

"But I can't help it, how did you think of it!? This gameplay sounds very interesting!"

Zhong Xiu finally spoke, his tone excited.

"It's true, the concept is very interesting, battle royale, battle royale ... that's what it is."

Chen Qiuwen breathed a sigh of relief, with an expression of admiration on his face.

Zhu Nianqiao and Mu Wanqing looked at Lin Yao with subtle expressions.

"..."

Lin Yao was silent for a moment, somewhat surprised by the excitement of the crowd.

Because she forgot, there is no such battle royale movie here, and the concept of battle royale itself is very interesting.

"Let's start working on this now, plan! Lin Yao! Have you finished writing the plan?"

Zhong Xiu looked at Lin Yao expectantly.

Lin Yao came back to her senses: "No, this is just an idea, I haven't had time to write it yet, we need to build the platform first."

Zhong Xiu shook his head: "The game also needs to be played simultaneously. Don't worry about the workload of our engine team. This gameplay is really interesting. I think everyone is willing to do it."

Lin Yao thought for a while, and said, "...All right, then I will write it later, and give it to you together with the platform's plan."

"Okay, what are you waiting for, the meeting is over."

Zhong Xiu immediately stood up.

Can't wait to look.

Because he really thinks that the battle royale game Lin Yao mentioned is very interesting. If it is made, it may be even more popular than Breakout!

Lin Yao: "..."

...

Although Zhong Xiu was in a hurry.

But in the end, Lin Yao didn't go out to write a plan right away. The meeting was extended for a while, because the existing game could not be put on hold, and the biochemical gameplay of "Breakout" needed to be changed. The system is also ready to go online.

In terms of competitions, due to the impact of the Breakout Challenge, many third-party organizers have recently been authorized and certified. After discussion, Lin Yao finally decided to establish an e-sports department.

After the seven or eighty-eight things are arranged.

Only then did Lin Yao return to her seat, slightly modified the software documentation of the platform, and then wrote a plan for the battle royale game.

The rules of the Battle Royale game are simple and it doesn't take long to write them.

Lin Yao quickly described the rules with simple sentences.

But some details need to be considered.

Lin Yao is actually a little entangled. Although she decided to make a battle royale game, she is actually still thinking about what to make.

In her previous life, the most popular battle royale game was of course PlayerUnknown's Battlegrounds, which was the root of the popularity of battle royale games. Afterwards, the more popular mobile games should be APEX and Fortnite.

Fortnite is too complicated, and it's basically not popular in China, so Lin Yao doesn't think about it for the time being.

And APEX is one of the most successful battle royale games after PlayerUnknown's Battlegrounds.

Compared with PlayerUnknown's Battlegrounds, it is simpler, the communication system is very user-friendly, and the innovations in combat mechanism and gameplay are also impressive.

The fall damage is canceled, the concept of hero skills is introduced, and the effect of armor is visualized, plus the engine system bonus.

On the whole, this game actually surpasses PlayerUnknown's Battlegrounds.

PlayerUnknown's Battlegrounds focuses on a reality. If you jump off the car rashly, you will die, and if you fall, you will lose blood. The characters are all ordinary people...

And everyone in APEX is talented.

Subjective.

In fact, Lin Yao is more willing to do APEX, because the blue star engine of the studio is actually a combination of Source Engine and Unreal Engine, and the fluency is definitely no problem.

But if the concept of legend is introduced like APEX, it will take a long time to make.

"Hmm... How about combining these two games, and then make four legends with relatively simple mechanisms to have an early experience?"

Lin Yao pondered for a moment while holding the pen, and suddenly came up with an idea.

"Breakout" also made a demo first, and then officially turned it into an online game.

It feels like a trick can be repeated.

"...Then make four legends first."

Lin Yao thought for a while, and realized that there is no such type of game as Battle Royale in this world, so she made up her mind, pulled the keyboard over, and began to code the resurrection point pulling mechanism that is not in PlayerUnknown's Battlegrounds, and describe the last Start with four legendary skills.

While retaining the characteristics of PlayerUnknown's Battlegrounds, she intends to add the innovation points of subsequent battle royale games.

Such as the communication system of APEX, the legendary combat system, and the concept of pulling people and resurrection stations.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like