The Rebirth of the Male God Starts From Playing Games

Chapter 400: 397. New Year New Journey

  Chapter 400 Chapter 397. New Year and New Journey

  Three Kingdoms online2 after the Spring Festival, after a series of promotion, finally officially launched on February 28th.

  The effect after going online this time is much better than Li Lanyun expected.

Before the game was officially launched, in fact, many players made reservations online. The number of appointments reached 500,000. On the first day of the service, it directly broke through 1 million people. It can be said that it is the number of people on the day of the service. The most game.

  The next day the next day’s retention will be as much as 35%, which is much better than their results in the internal test of deleting files. Li Lanyun himself did not expect to receive such a good result.

  After a major exchange of blood, after the first week, the number of simultaneous online users of Three Kingdoms Online2 has exceeded 50,000, and the average daily active number is about 100,000.

  This figure is much better than the Three Kingdoms online before the customs service.

   shows that the wave of Three Kingdoms online 2 is really stable.

   also means that it has successfully taken over the banner from the Three Kingdoms online, has been reborn from the ashes, and can create new wealth for Bomi.

  Li Lanyun hasn’t slept well in the past few days. Finally, the result is good, and he just relaxes slightly.

  After all, the appearance of Three Kingdoms online2 this time is equivalent to the inheritance of Three Kingdoms 1, and at the same time, it must shoulder the mission of opening up new areas.

Moreover, the Three Kingdoms online was created by Li Lanyun alone. Although he is now promoted to become the director of Bomi Interactive Entertainment, Li Lanyun still cares about the Three Kingdoms online. This time, the launch of the Three Kingdoms 2 does not know how many people’s hearts are affected, Li Lanyun I'm really scared in case there is something wrong. Not only did 2 not introduce new players, we also closed 1 to the server. By then, both sides are not pleased. Isn't it worth the loss?

  At this point, Li Lanyun breathed a sigh of relief, and then asked Wei Yanran to sort out a report, and the two went to Cao Yang to report.

  Cao Yang smiled, "So let me tell you that the game was not successful in the end. Marketing took up a part of it. It may be useful in the early stage. The key lies in the quality of the game itself and the market."

  Although Cao Yang said that he did not pay much attention, he actually kept an eye on the operation of Three Kingdoms online2 all the time.

He has done many projects in his previous life, but it is rarely said that he has achieved the second and third generations. Basically, Cao Yang’s games are either big hits, and after the big hits, they will operate for a long time, or they just died halfway. Cao Yang also lacked relevant experience in his previous life.

  I have never made a product that uses 2 to inherit 1, and can make the second generation succeed.

  When Jinshan made Jianwang 3, Jianwang 2 was actually sacrificed. The two games are somewhat similar, but the essence is quite different.

  Previous NetEase also wanted to do Dream 2, Dream 3, Da Hua 3, Da Hua series follow-up to inherit and replace the old version before, but they also found that this set is actually difficult to go, and the risk factor is quite high.

  Fantasy series has its own historical contingency. If it is separated from the historical background, Fantasy Westward Journey is actually very difficult to succeed, and once these players are trained, their loyalty is very high, and Fantasy Westward Journey has always been in a state of being raised by old players.

Those veteran players later got older and couldn’t keep up with their reaction speed and couldn’t play the later competitive games. Therefore, Fantasy Westward Journey, a game that only needs to click on the mouse to get everything done, even the shortcut keys are designed very well. The simplicity of this group of players will continue to play.

  If Three Kingdoms online can have such a long life and player loyalty, Li Lanyun will not replace it.

  ...

"Yes, for the moment, fortunately, the final decision we made was relatively correct." Li Lanyun said with lingering fear, "If we took another data migration and took care of the old players to return to the road, what can Three Kingdoms online2 achieve now? Such a result is really hard to say."

  Although it’s a bit of an afterthought, let’s analyze it carefully—

  Now the success of Three Kingdoms online2 is also a certainty.

Because this segment of the market has always existed, the Three Kingdoms online game, in addition to its own professional design, has its own professional design, each class has its own gameplay, biased towards the dark professional design, and at the same time provides a large number of player upgrades and contention elements. , Making multinational warfare a major feature of the game.

  There are not many competing products on the market. Some games have been killed by the Three Kingdoms online in the long history. Those who survived are different from the players of the Three Kingdoms.

  Now the biggest competitor of Three Kingdoms online2 is the journey of Giant, but there is a big difference between the two.

  Three Kingdoms online2 still follows the point card consumption model, and the journey is completely free.

  In the Three Kingdoms game, players rely on time accumulation, luck and cooperation between allies, play games and legion wars, and enjoy social gameplay.

  Since the Three Kingdoms online, Bomi Company has basically never sold a value in the game. For example, krypton players can sling ordinary players, which does not exist in this game.

  This is what Cao Yang has always insisted on, and it is also the biggest difference between Three Kingdoms and other games.

  But it does not sell the value, which does not mean that the sales of this game is low. World of Warcraft is also a point card game and does not sell the value, but its revenue is the highest in the world.

Not selling the value does not mean not selling others. In the Three Kingdoms online, there are other fashions, pets illusion...A series of non-attribute products can be purchased, mainly to meet the players' pursuit of differentiation, and some clothes are really good to wear. It's relatively cool and can satisfy the vanity of players, so these clothes can be sold at a good price.

  On the ability to attract gold, Three Kingdoms online2 is not weak at all.

  And during the journey, as long as you 氪金, you are a father.

  If you are not gold, you are a bricklayer. In the national war, it is just to become cannon fodder, and occasionally kill people of the same level as yourself.

  Now in China, Zhengtu is the first krypton game, which burns money very, but the official setting is that as long as you krypton gold is enough for you, so you will often see 1 dozen 10 or even one person killing the city.

This is also very in line with Shi Yuzhu’s vision. His research on human nature is very thorough. Many rich people come to the game to pursue pleasure and glory. While they are cool, they can also give the following low-level players. Red envelopes are issued, so the bottom players can also have a better time. They can be regarded as playing their own value in their own fields and enjoying their own fun.

  So Zhengtu has now become one of the top money-making games in China.

   is definitely the first-tier online game.

  ...

  This is not out of the accident of Cao Yang. The journey of the past life was very hot. You can't expect every game to beat it like Shanda Legend. The emergence of the journey is also a kind of inevitability of the times.

  It is a good thing to have competing products, which allows players to have more choices, but this is not necessarily the case for a single company.

  After Bomi Three Kingdoms online2 went online this time, it still had a certain impact on the journey.

On the one hand, under the leadership of the old players, I successfully made a wave of drainage and guides. Although the number of players in this group is not large, there are also many games that are played because of feelings. However, in the early stage of the game, they created a [very lively] And prosperity].

  This scene is actually very important.

  Many players choose to play a game. In addition to being fun, the important point is whether the game is popular or not, as long as there are enough players, there will be a steady stream of players coming in to play.

  However, the impact of Three Kingdoms online2 on the journey is relatively limited, mainly because the audiences of the two games are not the same. Although there are national wars, many people have become accustomed to the journey and it is difficult to enter the Three Kingdoms.

So now the players of Three Kingdoms online2 are mainly divided into two parts. One part is new players. Most of these players are very young. They have not been exposed to similar games in the early years, so they are relatively new. of.

  The other part is the return of old players. Three Kingdoms online2 retains a part of the design of Three Kingdoms 1. It will be more convenient for them to return. Although relatively large changes have been made in professional skills and gameplay settings, it is not impossible to learn.

  In addition to the good reputation that Bomi has accumulated over so many years, players are full of confidence in their games.

  That's why Three Kingdoms online2 can stand out from the crowd and break out of many national war games.

  It's funny to think about it.

  Three Kingdoms online, as the earliest ancestor of the national war game, now actually has to kill a **** road from the descendants.

  Cao Yang couldn't help but sigh that the times have changed so quickly.

  ...

After the launch of   Three Kingdoms online2, it has received praise from many players:

  "As a veteran player of Three Kingdoms online1, I have had experience of Three Kingdoms for about 5 years. When I played Three Kingdoms 2, I was very moved.

Originally, I thought it would be a shoddy skin-changing game, at most iterated the art effects based on Three Kingdoms 1. After playing it, I discovered that although Three Kingdoms online 2 is a child of 1, it is indeed better than its own mother. Better.

  This time, Bomi’s production is very attentive. Whether it is in occupations, skills, and various new activities and life skills, it makes a Three Kingdoms game richer and more realistic.

  At the same time, Three Kingdoms online2 retains many of the gameplays of Three Kingdoms 1, such as national warfare, neutral warfare... It is still familiar, but with a few different flavors.

  In terms of operation, Three Kingdoms online2 has not made it more complicated, which is very friendly to us old players, because we can operate it well without any sense of alienation.

  Although there is a lot of content to learn, it is not complicated. Bomi’s thoughtful design and step-by-step guidance allow us old players to quickly adapt and like such a game.

  There is no second such a good game on the market. It is a good game that carries our youth but is heading for the future.

  I am really very pleased and happy. I have already told my friends from the Three Kingdoms Group about this matter, and they all said that they will come back as soon as they have time. "

"As a new player, although I have not experienced the era of Three Kingdoms 1, in the process of playing 2, I can also experience the fun of this game. The wars of different countries. Many players competed in the neutral zone for monsters and equipment. …

  All these things make people enjoy it. It is also the first time I found out that this kind of national war game is so fun.

  Now that we have formed our own army, we hope to grow up in the near future and become the number one overlord under this server! "

  “The game made by Bomi is really considerate. It not only takes care of the feelings of old players, but also takes care of the experience of newcomers.

This time the launch of Three Kingdoms online2 really brought us countless surprises. The picture has become better-looking, the character settings are more reasonable, the professions are richer, and there will be no panacea professions, and the degree of mutual cooperation. Also increased.

  But if you are strong enough, you can still use it alone.

  Powerful social network, rich professional life skills, various social systems, all let us truly feel the image of the Three Kingdoms, a living Three Kingdoms.

Although processed by Bomi, these exquisite characters and pictures seem to be very different from history, but the characteristics of the times, national wars, socializing... I feel that these experiences are actually quite similar to those thousands of years ago. .

  Players can find their own place and unique happiness in the game. I think this is very rare. "

"In this era where a hundred flowers bloom and countless games are emerging, Bomi's decision this time is not unbelievable. It directly shut down the Three Kingdoms online1, and also has to take the foundation 6 years ago and adopt some new ones. The way to reshape the body and build Three Kingdoms 2 to compete with the mainstream games on the market is quite an amazing thing.

The most important thing is that Bomi has succeeded this time. Three Kingdoms 2 I don’t want to say that it is an advanced version of Three Kingdoms 1, but it can be said to be a new product of the same line. In this era, it can make new tricks for old things. , It can also make more young players pay, which is really powerful. "

  "Bomi Company is really an eternal god, and Boss Cao is really amazing."

   "Three Kingdoms online 2 is a good game, highly recommended."

  ...

After the end of Three Kingdoms online2, Bomi's next game is DNF.

  This game started to build momentum in October last year, and it was dragged on until March this year before a new wave of publicity began.

  However, the quality of the DNF promotional video this time has improved a lot compared to the previous one, which has made players shine.

  ...

  On April 1, DNF was officially launched.

  Wang Haoze has been paying attention to this game for a long time, because he has always been a fan of the King of Fighters. He has played the King of Fighters in the arcade hall since elementary school. From the 97 version to the present, he has played almost every generation of the King of Fighters.

  In addition to the King of Fighters, he has also played many arcade games.

  For example, Three Kingdoms, Dinosaurs Kombat, Famous Generals, Journey to the West, The Punisher...

  Now I am full of memories in retrospect.

  Later, the country imposed a ban on game consoles, and many arcade game halls closed down.

  Even now, there is still a coin that was used to play arcade games in his drawer.

  Wang Haoze used to play famous generals and Three Kingdoms, and he can reach the level of one-coin clearance.

  So for Wang Haoze, these arcade games represent his childhood.

  Now that he has joined work, he has basically never played games again until he saw the DNF promotional video on the Internet last year, which instantly activated his childhood memories.

  Because of DNF's horizontal game, he is really familiar with Wang Haoze, as if he has seen the arcade era that had died back then come back to life.

  ...

  Before DNF went live, Wang Haoze made a game reservation early, and he was one of the early 500,000 reserved players to get an account.

  On the day of April 1, DNF will be online at 12 noon. In the morning, Wang Haoze has installed the games early in the morning, and he can directly enter the game when he opens the server.

  Since Bomi merged its QQ department back, its games have become much more convenient to play. Basically, only one QQ account can handle everything.

  As long as it is an online game developed by Bomi, you don’t need to register again, just log in to your QQ account.

  Of course, the situation abroad is quite special. There is no way to log in with QQ at the moment, mainly because the communication software of most countries and regions are different.

Now with the strength of the Bomi team, under their efforts, some Southeast Asian countries have actually begun to use localized QQ as communication software, such as the Philippines, Malaysia, Singapore, Thailand, Indonesia... these, and AIR games. The platform has also opened a business locally, linking the QQ account with Bomi's products, bringing them convenience and expanding the Bomi company's market.

  It is very troublesome in the Omi area, because there are too many things involved, even if Bomi promises to store the data locally, there will be no data migration and leakage, and the business can be carried out under the supervision of the authorities.

According to the official statement of the United States, information security is a vital part of the country. If a Chinese communication software is launched in the United States, then user data leakage is very likely to occur. This behavior is not necessarily caused by Bomi. There may be leakage due to some non-human or human factors, which is too risky, so Bomi refused to open the communication business to these countries.

   But Cao Yang didn't have any hope for them.

  ...

  The game was installed early, and when it arrived at 12 o'clock, Wang Haoze hurriedly landed on the line.

  The screen suddenly went black, and the Bomi logo he was not familiar with appeared.

  But the name of another game manufacturer—Neople

  Wang Haoze just remembered, oh, yes, this is not a game independently developed by Bomi, but it is just an agent.

  What am I thinking about?

  The main reason is that Bomi Game Company is too famous, and it has always been on the route of independent research and development before. This time suddenly acting for other people’s products is really a bit uncomfortable.

  But this also shows that DNF should be a good game, Wang Haoze still believes in the taste and judgment of Cao boss, and also believes in his own judgment.

  The promotional video released by DNF looks very good. It is really not easy for a game to do a good job in the graphics and to evoke the memories of his childhood arcade.

  ...

  DNF's game client is different from other games, it is a windowed game interface, the interface is only two palms.

  But the resolution can be adjusted.

  Bomi has another game like this, the name of that game is "Fantasy Westward Journey"

  In this interface, a line of words appeared:

  Welcome to the Arad continent, please select the server where you want to play the game.

  Below is a big start button.

  Seeing this, Wang Haoze clicked the mouse.

Now, on the first day of service, Bomi has provided 50 servers. The main reason is that there are too many players to make reservations, so Boss Cao is also prepared. Before this set of procedures, Bomi is quite familiar with it, because Bomi The company's online games are basically overcrowded on the first day of service.

But it is not possible to release all the servers at once. Opening too much will cause players to diverge. According to the traditional process, an appropriate number of servers is generally given, and after this batch of servers is full, one or two days will pass. Look at the situation and continue to open the server behind.

  Click Start, and various servers, large and small, appear in the interface.

  But Wang Haoze was dumbfounded, because on the first page above, more than 20 servers were all red, with the word "full" written on the back.

  Wang Haoze was a little panicked, he quickly turned to the next page, and then directly selected a server marked with green smooth to enter.

  But when he just clicked, a line of big characters was displayed in the interface:

  "Because there are too many people on the current server, we need to queue up. There are 234,214 people in front of you."

  Gan!

  Wang Haoze cursed in his heart.

  Why are there so many people grabbing this arcade fighting game?

  It's unreasonable.

  But when you think about it carefully, this is a game represented by Bomi, which seems to be quite reasonable.

  DNF has two big stunts. The first one is the first horizontal version of the action online game in China. The second stunt is—

  This is the first game product represented by Bomi.

  In addition to the players who are really interested in the game and want to experience the game, a large part of them want to see what the game is really amazing.

  ...

  Wang Haoze cursed and began to try other servers one by one.

  But every time you enter, it is the same. There are many players in line in front.

   One can imagine how explosive the DNF server is today.

  If it hadn’t been for the early activation of the queuing mechanism, now the server would have been overwhelmed by players flooding in like a tide.

  The queuing mechanism can be regarded as the old tradition of Bomi Company, which has been done as early as the audition period.

  So the players are also very experienced. They are not in a hurry, but slowly wait in line.

  Waiting for more than half an hour, Wang Haoze finally entered a game server called [Gran’s Forest].

  ...

  (End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like