The Creator of the Second Dimension

Chapter 380 Chapter 380. A brand new game type

"Your station is right here. From today onwards, you are a member of Hatsune Games."

Holofer pointed to a corner of the office and said to Gao Yingqi.

He himself is not a few years older than Gao Yingqi, but in Gao Yingqi's view, Holofer is a senior in the industry, an existence that he needs to look up to, and he can't help but look at him with a bit of respect.

"Okay, thank you boss."

Afterwards, Gao Yingqi got the computer, fiddled with everything, and sat on the seat, feeling a little dreamy.

After waiting for less than a week, he received a call from Hatsune Games, inviting him to join the company.

Since she had no other job, Gao Yingqi came to Ningjiang by plane the next day, participated in the interview, and quickly settled down. In mid-November, Gao Yingqi joined Hatsune Games and became a member of the game development department. production staff.

Judging from the serious position, Gao Yingqi belongs to the level planner of the design department, and is mainly responsible for the process design of the game. Obviously, although his works are extremely popular, it is impossible for him to directly lead a game as soon as he joins the company .

"Hello, I'm Xu Liang from the design department, are you Gao Yingqi, the designer of the Moon Temple?"

As soon as Gao Yingqi sat down, a young man at the station next to him poked his head over.

"Yeah that's right."

Gao Yingqi nodded.

"Wow, I also played that map, it's very interesting, the author's intentions can be seen in the design of many places, and the guidance for players is also well done, I thought it was planned by some company to test the water. "

His praise made Gao Yingqi a little embarrassed, and smiled shyly.

"Where do you live now, have you found a house?"

Xu Liang probably heard that Gao Yingqi was not from Ningjiang, so he asked enthusiastically again.

"I rented a single room in a nearby community, and it took about ten minutes to drive here."

After Gao Yingqi passed the interview, she began to look for a house, and finally settled in a community near the Ningjiang High-tech Development Zone.

"It's Gaoxinxinyuan. Many people in our company buy houses there. Well, there are also many rented houses."

Xu Liang immediately mentioned the neighborhood where Gao Yingqi was renting a house, and he seemed to be very familiar with the neighborhood. He seemed to be more familiar, and then said.

"Let's have lunch together later. You just came, and I will introduce you to my colleagues."

"Ah, um, good, good."

Gao Yingqi nodded and said, it was the first time he felt such enthusiasm among colleagues.

It took a few days to get familiar with the work, and in late November, Gao Yingqi was finally able to attend the production meeting.

Hatsune Games’ production process for a new game is as follows. First, Xu Rui or Holofer proposes the original proposal, and after discussions with the heads of several departments, the possibility of implementing the original proposal is determined. s meeting.

The game design department has the most work in the initial stage, because they are designers, and they need to determine the gameplay, design mechanism, feedback mechanism, etc. During this period, for some uncertain new functions, they will contact the development department and the numerical department for testing and communication.

During this period, the development department will also carry out the underlying structure of the game. When the main body of the design department's plan is almost completed, the numerical department will carry out the work. If the designer is qualitative, then the numerical department will quantify the game.

After the work of the design and numerical department is completed, the game is actually "playable" on paper. In the past, desktop RPGs were actually games with only design and numerical values. All graphics and damage event calculations were done manually. And video games, just leave this process to the computer to complete the realization.

After that comes art, development, testing, etc. Depending on the company, the progress of each link is different. For example, some companies will do art first, and some companies will first make demos and then carefully improve the values.

Gao Yingqi attended the meeting of the design department.

This means that the new work of Hatsune Games has been completed in the concept design stage.

Gao Yingqi was sitting in the conference room. Although he was not the youngest, the people around him were all seniors, so he dared not make a sound.

If the design department meeting can be held now, then this new game should have been conceived three months ago, or even four months ago?

Gao Yingqi thought to himself, from the perspective of the development progress of "Breath of the Wild", the preparation time for this new work is much longer.

And during this period, Hatsune Game didn't even disclose any news.

This made Gao Yingqi very curious.

He was a little excited. He was the first person to see the new Hatsune game. On this occasion, he really felt like joining the game industry.

After waiting for a while, Gao Yingqi saw Xu Rui and Holofer enter the meeting room. This was the second time he had seen Xu Rui since the interview. This man who created countless legends in the Chinese animation and game circles, Xu Rui She looks very young, but in fact she is not yet thirty years old. She doesn't have an imposing manner, but instead makes people feel gentle and refined, with a sense of confidence in her eyes.

In contrast, Holofer was slightly gloomy, exuding a capable aura, somewhat like a mad scientist.

"Everyone, the next game that Hatsune Games will produce is a type of game that does not currently exist on the market."

Xu Rui's first sentence surprised everyone including Gao Yingqi.

A game type that doesn't exist in the market?

This is not just a new game, is Xu Rui trying to create a new game form?

"Of course, it's probably not uncommon from a gameplay standpoint, it's just that this type of game is unprecedented."

Holofer added another sentence, which made Gao Yingqi understand a little bit. It seems that this new game is an innovation based on the existing game types, such as adding action elements to RPG games and turning them into ARPGs.

Even so, Gao Yingqi was looking forward to it. He looked at the slides while listening to Xu Rui's explanation.

"The basic type of our game is action, with a simple plot. The core gameplay of the game is to fight against huge monsters. At the same time, it can support online with friends. Simply put, this is a common game that encourages online. Fighting type action game."

Following Xu Rui's words, the slideshow also switched to a picture.

This is a figure of a muscular man, wearing clothes made of fur and metal, and holding a huge wide-edged sword in his hand. Opposite the man, there is a man covered in crimson scales, with a bloody mouth open. The Wyvern was about to attack the man with sparks coming out of its mouth.

Just looking at this picture, one can feel a sense of wildness and freedom. This heart-pounding scene of fighting a huge monster with a mortal body shocked Gao Yingqi.

Originally, when he heard about fighting monsters, he subconsciously looked at Holofer, thinking that it would be that kind of indescribable existence, but now it seems that the monster Xu Rui is referring to should be a huge beast that does not exist in reality.

Wielding a huge weapon and fighting a giant dragon at close quarters in the wilderness, this intertwining of blood and fire made Gao Yingqi's blood boil.

Below this concept design drawing is the name of this new work, which is simple and reveals the content.

monster hunter.

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