"Damn it, what's the difference between this first route and me directly declaring war with the United Kingdom of Poland-Lithuania?

Although it is only possible, wouldn't all previous efforts be wasted in case of encountering a war mission? "

Wang Ziming still has self-knowledge. At this time, confronting any regular army of the five countries is tantamount to death!

[The second completion route: join the Kingdom of Sweden as a mercenary of the country, and win over Cole to fight against the United Kingdom of Poland-Lithuania to complete this task, but the host territory and Cole’s Swedish mercenary camp will face Poland-Lithuania at any time United Kingdom military strike!

The third completion route: Declare war on the United Kingdom of Poland and Lithuania in the name of individuals. You will gain a lot of favor from Cole, and you can pull Cole’s Swedish mercenary camp around the different space territory to establish a common defense circle, but the host And Kohl's Swedish mercenary camp will likely face a small military attack from the United Kingdom of Poland and Lithuania.

The fourth completion route: Declare war on 5 countries at the same time. Cole will be impressed by your courage. Since you have attracted the attention of all countries, the United Kingdom of Poland and Lithuania will regard you as a life and death enemy and cancel automatically Pay attention to the Swedish mercenary camp in Kerr, complete the adventure task.

Cole's Swedish mercenary camp will migrate around your space territory, but will still exist as a neutral camp and will not be attacked.

The fifth completion route: the road to the chaotic camp - you can take advantage of Cole's trust in you now, lead the army into Cole's mercenary camp, and launch a sudden attack to kill Cole and the guards in the Swedish mercenary camp Kill or capture them all, and you'll get all the legacy of Cole and his Swedish mercenary camp.

Note that there is only one unified mercenary camp per country.

After the host occupies the Swedish mercenary camp, they will have the right to directly hire active-duty troops and militia from the Kingdom of Sweden. The price is the same as when Cole traded, and as long as the Kingdom of Sweden is not destroyed, there will be no quantity limit.

But after occupying the Swedish mercenary camp, the host will be classified into the chaotic camp, and will be attacked endlessly by all the order camps!

At the same time, all towns and main cities captured by hosts in the chaotic camp only have the option of massacring the city and destroying the country, but you can get ten times the gold coin income in this option!

Every time a country is destroyed, it will automatically get the country's troop tree, and directly use gold coins to recruit in the different space territory. This is the privilege of the chaotic camp!

Please note that after choosing this route, the order camps in high-end game scenes such as Red Alert and StarCraft activated by the host will launch a thunderous attack on the host's territory as soon as they appear.

Among them, the Zerg in StarCraft belong to the chaotic camp, so they will naturally have an ally relationship with the host.

However, according to the level of game technology force contained in the different space of the host, the Red Alert will appear before StarCraft. If you want to get the help of the Zerg, the host must first survive the joint attack of the two order camps of the Red Alert...

In Red Alert, Yuri's forces belong to the chaotic camp, and the hosts in the natural and chaotic camps are allies.

Friendly reminder: When you are not sure about fighting horse riding and slashing against the power of the five kingdoms of fire and sword, don't easily change from the order camp to the chaotic camp, otherwise you will bear the consequences!

Once the host's different space territory is captured, the different space will completely lose contact with the host. 】

"These 5 routes are really exciting..."

As soon as the reminder came down, Cole, who received the news, held Zhao Ritian's hands gratefully: "Thank you for my ancestors, from now on, you and the gods behind you are my true friends of Cole!"

[Congratulations to the host for gaining Cole's great favor. If the mission fails, Cole will think he has been deceived, and his favorability will immediately drop to a negative value. The host will never be able to conduct employment transactions in the Swedish mercenary camp. 】

After accepting the adventure mission, Zhao Ritian exchanged a few words with the grateful Cole, and then led the senior Swedish town militiamen to the territory of the different space.

During this period, Wang Ziming has been comparing the 5 adventure mission completion routes.

First of all, the first route to gain favor with Zagwoba was kicked out by Wang Ziming. Wang Ziming, who has played the game, knows very well that this series of tasks for favorability is the most troublesome. Wang Ziming's focus is on the real plane, and it is impossible to spend a lot of time 'Fooling around' in a different space.

Not to mention that it is likely to have to confront the three hostile countries of the United Kingdom of Poland and Lithuania head-on!

Although joining a country as a mercenary in a different space territory will not be attacked, it is equivalent to being firmly bound to a country. In case the United Kingdom of Poland and Lithuania is defeated, the different space territory will also be liquidated?

Furthermore, Wang Ziming felt that the Swedish mercenaries were very useful. At least the senior Swedish swordsman gave Wang Ziming a taste of the sweetness. He didn't want to completely throw himself into the arms of the United Kingdom of Poland and Lithuania.

The second route was also abandoned by Wang Ziming for the same reason. Fighting the war against the United Kingdom of Poland-Lithuania and the Kingdom of Sweden were not among Wang Ziming's choices.

The fourth route is a joke in the eyes of Wang Ziming, and declaring war on the five countries at the same time can indeed make his reputation in the different space reach the peak, and the speed of being wiped out is probably the fastest...

The fifth route is the most attractive in the eyes of Wang Ziming. This is completely the road to the rise of the overlord, and there is a great possibility of gaining the support of Yuri and even the Zerg in StarCraft in the future!

With the binding force of the rules of the different space, the allies here are definitely not the kind of alliance of pure interests that can be stabbed in the back at any time, and it can be expected that they will definitely gain a lot of benefits.

It's a pity that Wang Ziming's current strength is too weak, rashly joining the chaotic camp will only end his game in an instant...

At least on the premise that horseback riding and slashing Fire and Sword do not have the ability to 'clear customs', Wang Ziming does not plan to join the chaotic camp, otherwise it will be no different from the five kingdoms declaring war!

That being the case, there is only the third route left...

Although the third route is also risky, Wang Ziming can pull Cole into the war together, and even Cole's Swedish mercenary camp will become the first line of defense outside the territory of the different space!

The most important thing is that in the third route, it is in the name of individuals.

The name of a person is different from the name of a force. In a different space, a declaration of war in the name of an individual will not be taken seriously by the state forces. At most, it will be treated as a wanted criminal or a traitor, and will not be subject to the main military force from the state level. blow.

What's more, there is the meat shield of Cole!

Being able to be the captain of a country's mercenaries also possesses certain military strength.

It can be said that in addition to the regular armies of various countries, the military strength of the major mercenary captains is the strongest, and they are also representatives of neutral forces in the scenes of riding horses and slashing fire and swords!

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