Rebirth of the Evil Life

Chapter 268 Annexation of Valve

ftware”, one of the hottest emerging computer companies in the world today. Although Valve has actually developed only one game so far – “half-ve”, others such as “Counter-Strike”, “Half-Life: Tit for Tat” " and so on are related derivative game software, but it does not affect its status in the computer game industry at all.

"half-vee (Half-Life)" sold 9.3 million copies.

"Half-Life: Tit for Tat" sold C million copies.

"Half-Life: Blue Operation" 800,000 copies.

"Counter-Strike" sold 10,000 copies.

This series of achievements makes most computer game software companies feel ashamed, and with this fruitful sales performance, Valve has established its position in the computer game industry.

"Second World", the company has been established for two years, and "Legend" has stimulated the frenzy of the entire online game in one fell swoop, and then launched "Plants vs. The storm of online games and the recently launched "Counter-Strike ne" Asia interconnection plan are even more unbelievable. Up to now, the monthly net profit is tens of millions of dollars. The future prospects are unlimited.

The merger of these two companies is definitely a major earthquake that can change the pattern of the computer game software industry for the entire computer game industry.

When Lin Feng and Guy were going to hold a press conference to announce the merger of the two companies, almost all the media that could be present were there.

Lin Feng and Gable jointly announced the merger of "Second World" and "Va~lve".

The name of the merged company between "Second World" and "Valve" is still "Second World" (Gable thinks. The name "Second World" is very good. They also hope to bring the second world to all players through the game ).

Xindi "Second World" game software company. Online games and stand-alone games will be developed. Both ends go hand in hand. Xindi "Second World" game software company. The original "Second World" holds 75% of the shares. "Valve" holds % of the shares.

In the past two days, Wu Zhao, Gable and others have been grinding their mouths. It is to assess the market value of their respective companies. After all, neither company is listed. The assessment in this regard is not accurate enough to be convincing. Finally, in order to resolve this unnecessary dispute. Lin Feng invited Hu Run. Use Hurun's relationship and connections in this regard. After evaluation by several authoritative experts - the market value of "Second World" is 30 yuan. "Va~lve" market capitalization yuan.

It was originally estimated by Hurun. "Second World" has become the key to the Asian interconnection of "Counter-Strike nee" because of its "cloud computing". The market value of this "cloud computing" alone exceeds at least 50 yuan.

But what Hu Run didn't expect was. The complete copyright of "cloud computing" belongs to Lin Feng himself. Therefore, the market value of the "Second World" 30 yuan land is neither too much nor too little.

at the time of assessment. Gable learned that this "cloud computing" was based on the humble little software (BT) of Cohen that Lin Feng bought for US$50,000. Derived from. Forget about the remorse in my heart.

finally. Brand new "Second World" shareholding ratio: Lin Feng holds % of shares. Li Zekai holds 5% of the shares. Wu Zhao holds 75% of the shares, Ming then holds 375%. Wang Meng holds 225% of the shares. Gable holds a 3 percent stake. nh-Le holds ~%. The management of the original "valve" held ~%.

Although Lin Feng's shareholding is just over 50%, it can't shake Lin Feng's position in the "Second World" at all, and he still has an absolute controlling stake. What's more, if it goes public in the future, with Lin Feng's personal assets, he will not sell his stocks in exchange for cash. This will not have any impact on Lin Feng's status in the "Second World".

As for the brand-new "Second World" personnel appointment and dismissal, Feng is also the chairman and president. Wu Zhao is the vice president in charge of the online game department; Gable is the vice president in charge of the stand-alone game department; Minister of the Department, maintain "Counter-Strike ne" and release "War of the Worlds" at the same time.

At the same time, the fifth game development department was established, with Gable as the head of the development of "Half-Life". Most of the employees are composed of members of the original "valvee" game development team, and a few domestic programmers with solid skills have been properly absorbed.

After that, the "Technology Research and Development Department" was established, and Cohen was appointed as the minister responsible for researching "cloud computing". As for the ownership of "cloud computing", Lin Feng signed a letter of authorization to authorize "Second World" to use "cloud computing" for free. Of course, the copyright is still fully owned by Lin Feng.

After the reorganization, regarding wages and benefits, due to differences between the two countries, most of the employees of "valvee" are located in Silicon Valley, the United States, and the gap between domestic wages and benefits is too large. valve” employee dissatisfaction. After careful consideration, Lin Feng revisited the

A new salary structure.

The salary is divided into three levels, and the salary level of each employee will be rated by the company's personnel department based on the level and business ability of each employee.

Ordinary programmers have an annual salary of 80,000 yuan for the first level, C million yuan for the second level, and US$50,000 for the third level (now the salary of valve programmers).

The main programmer, the first-level annual salary is 20,000, the second-level annual salary is 200,000, and the third-level annual salary is US dollars (now the main programmer salary of Valvee).

Art design, the annual salary of the first level is 50,000 yuan, the annual salary of the second level is 80,000 yuan, and the annual salary of the third level is 25,000 yuan (now the main programmer salary of Valvee).

This brand-new industrial setting has won the welcome of all employees of the company. Whether it is the original "Second World" employees or the original "valve" employees, they are all very satisfied with it.

Lin Feng is also very satisfied with this salary structure. This can not only prevent the game production talents cultivated by the "Second World" from being poached by other companies, but also promote healthy competition within the company. Especially now that the company has a "valea" game development team, these people are the original team that successfully developed "Half-Life", with their guidance, Lin Feng believes that this group of domestic programmers will grow up soon. Although poaching talents everywhere is the easiest way, it is not as good as the people who cultivated by themselves have a sense of belonging and loyalty to the company. What's more, this has also cultivated game production talents for the motherland, and it can be regarded as contributing to the development of games in the motherland.

Of course, this comprehensive adjustment of work brought passion and motivation to all employees of the company, and undoubtedly greatly increased the wage cost of the "Second World", but it also unexpectedly resolved the dissatisfaction in the hearts of the previous employees.

Previously, due to the success of "Second World", "Legend", "Plants vs. Zombies", and "Audition" which has attracted a lot of beauties have all made "Second World" a lot of money. With this, he became the youngest richest man in mainland China. But for ordinary employees, wages have not been raised, which makes most employees extremely dissatisfied and often complain. Of course, the most important reason for this is that the technical level of these employees is only worthy of such a high salary, but for the employees, they don't think about their own level, but feel that Lin Feng is too stingy. This unexpected salary increase, although most employees did not raise their salaries, the three-tier salary system also brought hope and motivation to all employees, and naturally eased the dissatisfaction in the hearts of employees.

Although the salary cost has increased several times, but fortunately, "Legend" and "Audition" in the "Second World" are now popular. Among the two games, "Legend" is the most profitable, with a monthly net profit of about 10 million US dollars. Although "Audition" is far behind "Legend" for the time being, its monthly net profit is more than ten thousand US dollars.

Since the wages of "Second World" have risen in a straight line, it has become the company with the highest salary among domestic online game companies, but it has also become the company that all game talents want to work for the most. Both promising and high salary, no one can refuse. Jobs in the "Second World" have instantly become dream jobs in the eyes of all game industry talents.

As for this cooperation, the industry is full of exclamations - the wolf is coming!

Several important domestic computer magazine media published the news of the merger of "Second World" and "Valve" in the most important pages. After the merger, this new computer software and game company involving computer stand-alone games and online games-"Second World" "Second World" has become the darling of all media vying to report.

That night, "News Network" also focused on the news of the merger of "Second World" and "valvee". This is also Lin Feng's second time appearing on "News Network". The last time it was on the "News Network" in the United States because of the "Judgment of the Century". There are three minutes. Being able to appear on the "News Network" for three minutes is enough to prove the sensation caused by this merger and the importance the country attaches to Lin Feng.

The domestic media praised Lin Feng unanimously, saying that this is a big step for the Chinese game industry to officially go out of the country and face the world, and it proves that China also has the real strength to compete with the world's outstanding game manufacturers. Highly praise Lin Feng as the leader of the Chinese game industry - Armstrong (Apollo landed on the moon, the American who took the first step).

As for Lin Feng's domestic competitors, they looked resentful, lonely, jealous and unwilling. Apparently they didn't expect that Lin Feng would have such courage to annex "valve" and become a game software company with stand-alone game development capabilities and online game development capabilities. As for these domestic online game companies, most of them are just online game operators, and they have no game development capabilities at all. Undoubtedly, Lin Feng's annexation this time has left them far behind. Let them catch up, and even sigh. (To be continued, if you want to know what happens next, please log in to mm, there are more chapters, support the author, support genuine reading!)

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