Pirate: I Loaded The Game Panel

Chapter 64: The First Stop: The Land of Flowers

a few days later.

The sea air in the early morning is humid and the temperature is cool and comfortable.

Adrian drove a small boat, left Otfi Island, and went to the land of flowers according to the navigation map.

At this time, it has been several days since the public beta began, and the popularity on the official game forum is still rising.

At this time, the forum has already been divided into sections by the administrator according to the geographical area, and it has become faster to collect information.

Adrian has focused on the Xihai player's section recently.

Through constant and secret observation in the forum, he learned that in addition to the Land of Blossoms and the other two internal test sites, there were several more player arrival points in the West Sea during the open beta period, and the other three open seas were similar in number.

The beginning of the game is the best time to reach out to players.

Earlier, they would not have enough experience to harvest;

Later, they have learned the rest of the professional skills on their own.

And now, just right.

On the sea level in the distance, the outline of the port of the Land of Flowers appeared, and the ships kept shuttling. Adrian saw the group of dazzling and constantly moving 'white IDs' at a glance, looking very rushed.

Players walking around are like a wallet just waiting to be picked up.

Even if it's a little shriveled, it's better than a big one.

The amount is large enough to be satisfied.

As soon as Adrian boarded the dock, several players came over and "quietly" lost a detection.

【? ? -Unknown] (yellow name)

[Level: Unknown]

[Attribute: Unknown]

[Danger: Extremely Lethal]

"I'm going! This is another high-level NPC!"

"Usually at the beginning of the game, players will not come to the novice village, why are there so many high-level NPCs in the country of flowers?"

"This person... why do I feel that he looks familiar?"

"Fuck! Fatal!" Finally, a famous player recognized Adrian.

The surrounding players were instantly amazed. 'Big Fatal' was one of the high-level NPCs exposed during the game's internal testing. In a serious state, it almost instantly killed another [extremely fatal], so it was widely used by the internal testing players. Affectionately crowned with the 'big deadly' reputation.

With the advent of the public beta period, the reputation of "Big Fatal" has also quietly spread to the public beta players.

The news that "Big Fatality" came to the Land of Flowers spread, and more and more players gathered here.

Many people still remember that the arrogant 'one-step fast man Cao Renqi' on the forum a few days ago learned the [step forward slash] skill from the 'big fatality'!

Adrian cleared his throat and said very stylized: "Hello, I just need some help right now."

After saying this, Adrian released the task he had set earlier.

In the nearly one year span from the internal test to the public test, Adrian’s level has increased to more than 40. In addition, he has also won two reputations of [White Ghost] and [Evil Swordsman], and the amount of quest rewards that can be released has also increased. many.

Issue tasks to players - players complete tasks and gain experience - Adrian will harvest again.

At the same time, the wool on both ends of the system and the player is called a win-win situation.

I won twice!

[[Big Fatal (?)]: You met a mysterious NPC passing by. He seems to have some work for you. Do you accept the task? 】

The task requirement is to collect some strange-looking fruits. There is no specific category requirement, as long as they look strange enough.

While the taste is somewhat unique, the quest rewards are far more lucrative than the rest of the work on the dock, and players take the quest right away.

It didn't take long for the players who completed the quest to come back with a bunch of strangely shaped fruits, submit the quest, and look at the increasing experience points, all showing happy expressions.

Adrian checked the fruit a little, but nothing unexpected happened.

Obviously, this mission is to try the player's luck and see if anyone can find the 'Devil Fruit'!

For players at this stage, Devil Fruits are completely unheard of, and they don't even know what the target they are looking for is.

However, Adrian didn't expect players to turn in Devil Fruits. This quest was originally just to shorten the distance with the players, and by the way, it was an excuse for opening the store in the future.

Seeing that the number of players watching had reached a certain level, Adrian took out the map, pointed to an uninhabited tidal flat area above, and said, "I will stay here for a few days, if you need it, I can provide you with some Weapons or other assistance."

As he spoke, he called up the window for selling items and opened it to all players.

Adrian has only set up a few weapons and props, namely a nautical map, a compass, an ordinary long knife, a flintlock gun, and a large amount of ammunition. These are basically necessary items for life and battle at sea, all of which are used Paid by Bailey.

After all, you have to collect money for the 'Shelby Company', right?

"I'm going, 'Big Fatal' is also a part-time mysterious businessman at the same time!"

"Muskets and ammunition, I really want to buy them. If you have these, you can fight monsters seriously. Why bother selling fish on the pier!"

The public beta players have also experienced the pain of the internal beta players. When they first came to the game, their six-dimensional attributes were all only 1 point, and they had no way to upgrade by fighting monsters. They could only do some simple daily tasks.

It's all so humble, and the people of the Flower Country still despise them for being too slow to respond, too weak in strength, and not durable enough.

Why doesn't this last longer?

But 1 point of endurance is not enough.

However, even if they bought a gun and didn't know how to shoot, players would not be able to exert the power of a firearm at all.

A player who had just bought a flintlock gun tried to fire a shot, but the recoil caused him to shake his wrist, and the bullet flew straight into the sky.

At this time, Adrian posted the second panel: the skill learning panel.

However, the learning of skills also has certain requirements and cannot be bought directly.

The purchase conditions set by Adrian here are "5 points of favorability" and 2,000 points of experience, which is doubled compared to the closed beta period.

Players immediately discovered the newly opened skill store panel.

"Fuck! Mysterious businessman and professional mentor? Is the fatality too strong?"

"There are so many skills, basic shooting, basic fighting, basic sailing..."

"Skill learning is limited by favorability, how can I increase favorability? Continue to send those ugly fruits to the big fatalist?"

"I found it! For every 5,000 Baileys spent, the favorability level will increase by 1... um, maybe sending money... Is it really okay?"

"I didn't expect that one day, I would spend so much money on a man!"

"But I've learned the skills, but I still can't get a job..."

finally come!

Adrian showed a penguin smile and hung up the third panel store. In addition to the basic professional knowledge, there are also several self-created skills. After learning the professional knowledge, it will be automatically consumed, and the corresponding sub-professional will be obtained at the same time.

In the third panel store, there are also favorability requirements, and on average, each skill requires 1w experience and 1w Bailey.

Just imagine, if you don't charge money, will you become stronger?

Just imagine, if you don't charge more, will you become stronger?

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