Number One Game Designer

Chapter 398 Game Ecological Environment and Industry Chain

"In the early days of television, we watched news and drama."

"Later we started watching anime and various variety shows."

"And then, soap operas, idol dramas, comedies, etc. occupied the screen for ten years."

"Nowadays, we don't even use TV, and many people start watching various programs on their mobile phones to pass the time."

"And now I think, for us players, watching the game would be a good choice."

"Boss Fang said these words to me a year ago." Lin Rongchang smiled at Fang Xi, causing Fang Xi to glare at him, and wanted to say that Lin Rongchang was bloody, because Fang Xi was sure that he never said anything at that time. At that time, Young Master Lin was like a little chick in front of him, letting himself tell him such a long story? Go dreaming!

Young Master Lin, of course, wanted to vent his bad breath from running all the way from the Eternal Zone, so he had a taste of it. When the topic changed, he began to talk about the ecology of the game:

“I think many players should have come from playing games since they were young, and everyone knows that the development of previous games was not easy, partly because there were no such talented game producers like FANG at that time. Games, on the one hand, the game industry in the past can be said to be crossing the river by feeling the stones, which is very unhealthy."

As soon as Young Master Lin came up, he directly made an attributive sentence, which aroused the curiosity of the audience below. Even Young Master Lin took a look and saw the anxious expressions on the faces of several audience members below, as if wishing he could speak faster.

If there are people cheering, then Young Master Lin will of course...slow down, and immediately shake his head and say slowly:

"In fact, all gamers know this problem. Just like in the previous era of pixel games, the complete process of a game is proposed by the designer, and then the R\u0026D department starts to make it, and finally completes it. Then it goes online for sale, and finally reaches the hands of players. In this ecological chain, the game is over when it is in the hands of the players. Although it is the same as now, players can sell second-hand and give them to friends, but in the end, these are still a minority. Most players save money and buy a few copies. Cassettes, most of them can only be put on the shelf after customs clearance.”

In the past 20 years, the update of game consoles has been particularly fast, so at that time, many players thought that the final place for the cassettes that they could treasure for a lifetime was the trash can, and only a small number of cassettes could escape the fate of being disassembled and were framed. It has become a collectible, but what can be met is that it is basically impossible to plug it into the game console to play.

Therefore, the game is indeed a relatively expensive entertainment in essence. It uses similar production and sales methods as books, but it cannot be as varied and cheap as books. Because although books are used for page games and entertainment, books also have reference books, teaching materials, etc. that can be reused many times, but of course there are no games.

"And for us gamers." Speaking of this, Fang Xi curled his lips. A rich second generation who skipped classes all day in college can now lick his face and say that he is a gamer. The world has really changed.

Of course Lin Rongchang over there didn't know what Fang Xi was thinking, he was impassioned:

"So for us gamers, what is the most important thing? That is to let players get better game services at a lower price!"

"In this regard, I, Lin Rongchang, was originally only in charge of eternity, but today I am acting as a substitute to give Boss Fang a rainbow fart."

"On the way to allow players to obtain a better and more cost-effective game experience, Boss Fang has tried three routes. The first is the system of the Honghu platform, which seems to be the most successful so far! This platform can update the game in real time, and can update the competition. The game has anti-cheat monitoring, allowing players to make friends here and talk about their favorite games. This is already a supreme gaming experience. And it can even buy games at a lower price. On this road , so far it is very successful, because in theory, players do not end after buying a game,

Theoretically speaking, the Honghu platform will maintain the game forever. "

The players on the scene applauded, and Fang Xi also had a smile on his face. For him, the Honghu platform was the most fulfilling and least fulfilling thing he came to this world.

The sense of accomplishment is of course because there are many players who like it, and it has directly created a game that is responsible for after-sales. At the same time, there are various groundbreaking functions that make all players like it. This is an achievement.

The least sense of accomplishment is probably because the success was too smooth. With the blessing of forward thinking, before the gamers in this world can react, Boss Fang has already completed the unification of the PC world in the game, and the players voted directly with their feet. After leaving Hongyi, he really doesn't have much sense of accomplishment.

But in any case, the Honghu platform allows producers to make more money and allows players to spend less money to obtain better services. This is enough to make Fang Xi proud. If it was in ancient times, Fang Xi would probably smile proudly and say, " With the Honghu platform, we can keep Fang’s family worry-free for 20 years!” This kind of words is quite compelling, and there is a more vivid adjective in modern words: lying down and earning money, this is really the envy of many people operate.

"The second path is of course the e-sports ecosystem, which is "Eternal"."

"Although I, a person in charge, say here that I feel a little bit self-proclaimed, but I really want to say that "Eternal" is probably the longest game that can be expected to be popular at present, because we have prepared far more than anyone imagined for this game. There must be a huge team in China!"

"How many people do you think there will be in the production team of a game? And it's a game like "Eternal" that has been online for more than a year and is theoretically only used for maintenance?"

"I have detailed information on such a game that has been online for a year and a half." Lin Rongchang read it in detail with a smile.

"There are still 274 developers of the eternal client, 192 members of the hero production update repair team, a total of 117 authors and artists of the hero story original painting production team, and currently the most important members of the operation department In North America and Europe, I don’t know. There are 229 people in charge of event operation directly under Hongyi alone. If it comes to the planning and operation of the event under me, there are even more people. I can only say that I am Now the company responsible for hosting the "Eternal" league has 700+ employees, of which only a 40-person team is responsible for the game of "Eternal", and all others are for "Eternal" service."

Lin Rongchang also took a breath for the detailed information that he said in one breath, leaving a little time for the audience to digest and said:

""Eternal" is a long-running game, but how to improve the cost-effectiveness? "Eternal" is the simplest and most difficult method. A huge amount of manpower is invested. Every half a month or a month, "Eternal" is a brand new game. game."

"Eternal will never go out of style, it will always be a new game."

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