Number One Game Designer

Chapter 350 Designer Is a Miscellaneous Occupation

After talking about trouble, Fang Xi certainly understood the reason why Lu Tao was talking about this picture.

And these manuscripts were drawn when Fang Xi thought of the concept of asymmetrical competition.

A very large branch of asymmetric competitive games is the "Soul Like game", which is a very large branch.

And "Soul Like" belongs to the old thief Miyazaki, and it belongs to his particularly obvious game style. Because it is difficult to summarize his game style with conventional classification, so there is "Soul Like" which is very Loose labels.

Soul Like is first of all a very hard-core challenge style, which is the most extreme situation of asymmetrical competition mentioned by Fang Xi. The boss can chop and cleave big windmills in a row, summon thunder and set fire to jump and chop, and the player character can respond with two Action summary: roll, attack. So this type of game was the first to have players complaining: Who is the protagonist, me or the boss? Why is the boss so many cool skills, and I can only roll and poke my ass in a wretched way?

The second is the maze design of the map. The map of the whole game looks huge and complicated, but after playing it, I found that I was actually just spinning in a small space from the beginning to the end. Very high, this kind of game designer is really a talent for not doing interior decoration.

The last is "fragmented narrative". Many players have no good feeling for most of the games that are set up as soon as they come up. For example, when they come up, they say how old the XXX kingdom is, what kind of civil war it has experienced, and then the princess or prince lives among the people. The kingdom What kind of race and so on, I will talk to you for half an hour. Many players only responded with two actions: "ESC" and "SKIP", close and skip, and this kind of game simply hides the background and plays the game from beginning to end. The NPCs in the game seem to be all autistic, and the lines from beginning to end may only be a hundred or so, and then the plot is hidden in the skill description, hidden in the weapon description, and finally collect more, the player can only seven A roughly complete story was pieced together in sevens and eights. In this process, the game background has also become a collection element for players, which is a very clever technique.

So, Fang Xi looked Fang Xi up and down, and said seriously: "This is another idea of ​​mine, but you can't do it, you can't do it."

Among the three characteristics of this game, the maze map with high utilization rate and the fragmented background story narrative technique are all very clever game production methods. These cannot be done by relying on current software or engines. It is important for designers The ability requirements are very high, just like a typical suspense story, if there is a burden that is not shaken well, then the whole story will be over.

Fang Xi asked himself, even if he personally led the team to make this game with a wealth of theoretical knowledge, he would probably only be able to copy the old Miyazaki thief, and it would be difficult to innovate and make it his own, let alone the current game. Compared to himself, Lu Tao is just a weak baby.

"Boss, have you ever considered that your direct denial of your subordinates will dampen the enthusiasm of your subordinates?" Lu Tao explained to himself with a wry smile.

Fang Xi thought about it for a while, and it seemed to be true. Then he sighed that it is not easy to be a boss now. Training subordinates is no different from taking care of children. It is even easier to take care of children. After all, children are safe and secure in your household registration book. Whenever you mistreat your subordinates, if they are unhappy, they will directly quit.

"Okay, um...then I should say that your game production level still needs to be improved, and you can think about this game after ten or eight years." Fang Xi reorganized his words.

"...the blow was even bigger." Lu Tao was about to cry.

Fang Xi smiled, and decided to guide this kind of knowledge, because this high space utilization feature is also an obvious feature of J-style games.

"Lu Tao, as the boss here, I decided to give you a small talk, let's learn about three-dimensional mazes and fragmented narratives.

"

...

After sending Lu Tao away refreshed, Fang Xi wrote down his latest decision in his notepad:

It is necessary to prepare a series of courses for high-level game producers within Hongyi.

For example, the production of the "Soul Like" game requires the knowledge of architectural space utilization, knowledge of hidden symbols, weapon science, metal material science, etc.

Many examples in the last time and space have proved that every successful designer is basically the kind of knowledgeable. It is a common practice to extract effective content from other knowledge and find inspiration, and it seems to be very effective. .

Therefore, after Mr. Fang was dissatisfied with the talent quality of Hongyi's commissioners before, Hongyi's management quality upgrading plan was also put on the agenda.

To put it simply, a designer who does not want to study medicine/painting/architecture/psychology/occultism/suspense/detective/all kinds of suspense miscellaneous, etc., cannot make a good game.

Therefore, the "Code Hunting" that Fang Xi handed over to Lu Tao is estimated to be difficult for a while. Fang Xi estimates that it will take at least two years for Lu Tao to complete it, because when he sent him away, he clearly told him that he was right. This is the end of the help provided by this game. If Lu Tao feels that he can't make this game within this year, then the position of his full-time assistant is waiting for him at any time.

This is the most simple aggressive method, but it has proved to be very effective. Looking back, Xiaolan said that Lu Tao asked her to help order a large number of dinosaur illustrations, medieval armor illustrations, maze setting methods, etc. The harvesting address is his office , and by the way, let Xiaolan notify the logistics department to fix a cot for him, and made it clear that he was going to fight a protracted battle.

Of course, Fang Xi was very pleased with this. It was like breaking out of a cocoon and turning into a butterfly. Whether Lu Tao could do it depended on the time.

After getting Lu Tao done, Fang Xi has to be busy with his web game work.

Although I handed over the overall planning, planning and execution of this carnival to Lu Wanqi, some tasks still need to be done by Fang Xi himself, such as the progress of the Eternal League—according to Fang Xi's plan, the climax of this carnival is the world finals of the Eternal League , the time will be placed on the last night of the carnival, and the end of the finals will be equivalent to the end of the carnival.

And this time, the three divisions of the Eternal League World Tournament will each decide six teams. In the end, the 18 teams in the World Tournament will compete cruelly, and each will launch an impact on the tens of millions of prizes.

At this time, Fang Xi also got the list of participating teams in his hand, and Fang Xi couldn't help raising his eyebrows.

Although Fang Xi made a small mistake in the early stage of this competition, and the fact that the team settled in the city was not well implemented, but looking at the teams that have been shortlisted now, it is still very interesting!

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