Number One Game Designer

Chapter 258 Allies Are Surprised

The biggest impact of "Assassin: Zhuan Zhu" is the library prepared by Hong Yi.

The original intention was just to add to the library of game ideas, and now it is officially in operation. It is easy to enter, and every player can sell their own ideas. This idea may occasionally be a sentence, but some people will list a detailed plan. , and some people even use pictures to express their inspiration. In short, this is a relatively subjective market—players grasp the fleeting inspiration in their own thoughts, and game producers choose ideas that can spark with their own brains. .

These purchases are often many, many times cheaper than the official purchase of a script, but a change occurred two months after the library was launched. "

The biggest change is that players find that it is not difficult to apply for the identity of "buyer". You only need to perform real-name authentication on Hongyi's own payment software and bind a bank card, and then you can buy other people's "game planners". case".

A place where you can buy other people's literary works with official guarantees, the impact is self-evident-a large number of authors have poured in, and the clumsy game ideas that were originally just graffiti were quickly replaced by gorgeous writing styles full of screens Literary works moved in beautiful prose instead.

Fang Xi, who has been monitoring Hongyi's various products, was also shocked—isn't this the sprout of Internet literature?

Hongyi's cultural buds are relatively two-dimensional, because Hongyi itself started as a game, so the creation here is more from the perspective of games, so if it is an analogy, Fang Xi feels that the development of his library Unlike the originator website of online literature that was famous in time and space last time, it is more like the "Denshaki Bunko" that is more famous in Japan. Because relatively speaking, these cultural creations are relatively small and belong to a typical subculture.

Of course Hongyi responded to this situation. Three months after the library was launched, Hongyi announced an update to the library. After the update, the literature section and the game creative trading section were completely separated. The biggest difference is - the game creative section The sale is a one-shot sale. The seller writes his inspiration about the game, and then the buyer catches his eye, buys it, and places an order. Then the idea disappears from the shelf.

Of course, the library can be purchased directly. If a person creates his own novel, everyone can buy it once, and the resulting income will allow the author to support his family.

Of course, these alone are not enough to attract the vast majority of authors. What really excites these authors is that there are a large number of game creators active on Hongyi, a trading platform. They not only browse the creative section, but also in the literary novel section Your novel is popular enough, and Hongyi welcomes game creators to negotiate with novel authors about work adaptation.

From a novel author to an IP creator and screenwriter, this is an exciting thing to think about. In order to encourage the enthusiasm of creators, Hongyi’s official reputation also states that every three months, Hongyi’s official will select a novel for gamification, making all cultural creators crazy for a while!

And this time, "Assassin: Zhuan Zhu", a collaboration between Hong Yi and Ren's, received mediocre response from the players, and it was no less than a thunderclap to these writers: this is also an opportunity to overtake on a bend!

Judging from the current information, Hong Yi is absolutely certain to win his own game universe and assassin chronicle, so since there is "Assassin: Zhuan Zhu", it seems normal to have "Assassin: Jing Ke"? If he can be picked by Hong Yi, it will be a skyrocket!

Lu Qiu, who has been in charge of the library, after asking for Fang Xi's opinion, also released the selection of gamified works of Hongyi Library in three months' time, and will give priority to the selection of the Assassin series. When an announcement is sent out, the authors of the entire platform are crazy up!

In the final analysis, these news still caused a lot of waves among the creators. For ordinary gamers, what makes them anxious now is the news reported by IGN. The game "Mini World".

There is a very interesting saying in religion called: Heretics are more hateful than heretics.

This sentence is not easy to understand, but in terms of life, it means: you are a csgo player, and then there are two new games this month, one is called King of Glory, and the other is called "300 million mouse dreams". Which would you hate more?

The same sentence can be applied to games, those games of the same type that are against you with real knives and guns are not hateful, what really make people hate are those games that plagiarize your favorite games, such as this mini world.

Although IGN is an American media, the report on this matter is very fair and objective because of the infringement involved and the Chinese market they do not want to give up. The origin of all things made a detailed comparison, from materials to gameplay to game logic, and made a comprehensive comparison. The conclusion is:

The mini world does not use any material from the origin of all things, but it uses a large number of similar materials to make it. Take sand, an important material for firing glass in the game, as an example. The sand in both the mini world and the origin of all things is used. Yellow of the same color number is used as the main color, only the texture and color matching of the details are different. In terms of gameplay and logic, Mini World uses a lot of plagiarism from the origin of all things. For example, the foundation of the two games is the workbench, and the synthesis formula of the two game workbenches is also similar.

IGN concluded: "Any experienced player of "Origin of Everything" can basically get started quickly without learning costs when playing this mini world, because the internal logic of the two games is basically the same."

Compared with IGN, the GAME world who made a special topic later didn’t have to sit so upright. After all, this is a domestic game media, and Shuiran’s article was not polite at all, calling it an “extremely despicable act”. He also said that this is "a terrible historical reversal" for the history of games in North America. What is even more surprising is that this game has a lot of audiences-because this game does not need to install the Honghu platform, its download link All the small game websites in the United States, and there is no need to buy it-because the charging method of this game is mainly internal props and VIP charges.

Shuiran also took the opportunity to ridicule the game taste of the American people: this kind of despicable skin-for-money game can achieve good results, and it seems that the level of the United States, which is known as the lighthouse, is just like this.

Shuiran was really happy to scold, and the players enjoyed it too, but for Hongyi, the problem has not improved much. The biggest problem facing Fang Xi is: this small company has nothing to do with Sorrento on the surface. Yes, and the company in Sorrento is still entangled with Hongyi's multinational legal team. Even if Hongyi sues this small infringing company, it will take at least four hours for the successive multinational lawsuits. months, but four months is enough for the leather bag company to make a considerable profit and run away.

In other words, if the cancer of Sorrento is not resolved, then killing the leather bag company will not help, and this will be troublesome.

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