Number One Game Designer

Chapter 144 The Breathing World

What kind of game is a good game?

Whether this question is in the previous time and space or this time and space, it is a question that is about to be asked and rotten.

And different people have different answers to this question:

Plot, style, graphics, playability, etc., each item is enough to talk about a day and a night, and a more accepted answer is: gameplay,

The extension of the gameplay is Fang Xi's own understanding of playing games now:

The most important thing about a good game is that it is fun.

Sand sculptures in the plot, strange styles, unsatisfactory graphics, etc. will not make a game really GG, and what makes a game unable to survive is often a simple sentence: it is really not fun.

Fang Xi remembered that he played a very paradoxical game in the last time and space. The theme of the game was to satirize the former Soviet Union, so he let the players experience the employees in the Soviet system. Although it was for satire, Fang Xi played it extremely Unfortunately, for example, during the game, the player will meet a kind old couple, but the old couple will eventually be assassinated, and the conditions for saving the old couple are extremely difficult. The NPC was rescued, but I saw the newspaper in the later stage of the game: the old couple who escaped from the sky encountered a shipwreck and died.

In the process of this game, you can meet NPCs with various ideas, including good people, but in the end no matter how hard you try, you can’t save any of them. The producer said that this is to experience the cruelty of the system, but Fang Xi, as a player I only felt full of malice. The storyboards, stories, styles, and original paintings of the game are all extremely brilliant, making it feel like the ninth art of video games, but Fang Xi thinks that this kind of game is only suitable for putting in museums and labeling it in the future. For the sake of admiration, it is really not suitable for playing, a typical depressing game.

And in my life, I have been avoiding the appearance of this kind of game. Some people also classify games and movies into the same category, just like literary movies and commercial movies. Cold, games and movies look similar but are actually very different.

The essence of a movie is to let the audience enter the plot, imagine themselves in the world of the work, and the overall direction, plot, etc. can only be passively accepted.

On the contrary, the game does not need to be substituted, because the game is to let the player control the plot and choose the direction in the world of the work.

So if a game is not fun, then players will not play the game at all, let alone the spiritual core you want to express.

The applause received by "Assassin's Creed: Spring and Autumn" made Fang Xi feel a lot of emotion.

Standing on the highest stage of the game industry, Fang Xi suddenly figured out what kind of game he wanted to make and his direction in this world.

It's a long story, but it's only a short moment. Looking at the audience's interest in the high degree of freedom in the assassin's trial game, Fang Xi inevitably felt like a world away. When he settled down, Fang Xi smiled:

"OKOK, I have received your enthusiasm, but I want to say that the Assassin's new stuff has not been shown yet, let's take a look at our dynamic system."

A huge form began to appear on the screen, and I felt dizzy looking at it densely. Fang Xi explained from the side:

ァ新ヤ~⑧~1~中文网ωωω.χ~⒏~1zщ.còм

"In order to show the hugeness of the world, many games now use a method similar to copy and paste for the npc in the game. You are standing in a city and it looks bustling, but the data around you are essentially the same, just changed It’s just a sticker.”

"And this time our Assassin's Creed,

First of all, the first gift brought to the players is a vivid world. "

"In this game, through Hongyi's unique technology and our huge data calculation model, we have simulated a world with a population of nine million. In theory, all npcs in this world have their own names. , their own personality and hobbies, their own story line, their own family parents, their own ancestral hall and genealogy, and if they have a corpse after death, they will have their own cemetery."

"And each city has its own economic system. If a player wreaks havoc in a city and eventually causes the people's livelihood to wither here, then the city owner or country owner may start a war against the neighboring country to plunder the population and property under the balance. Yes, if you help a city get rid of corrupt officials, steal from the rich and give to the poor, then the city will become stronger in the end, and you will get a higher bounty for breaking the law here, and more people will come to arrest you."

"So this game also has some business elements in it, but we don't give players a menu to let them choose their own policies, construction menus, etc. You can use the assassin's unique assassination to support the people you like Take the position of city lord, use the smallest action to influence the biggest trend, this is the role of an assassin."

"Although we said that the Assassin's Creed is that everything is true and everything is allowed. But it does not mean that Assassins have no natural enemies."

On the screen behind Fang Xi, as Fang Xi said, a horizontal ruler appeared, bounded by the middle, gray on the left, golden on the right, and a hooded figure at the end of the left. The players knew that this was the assassin's The logo, on the right is a brand new logo with an eye in the middle of the triangle. This logo refers to the Freemasonry in the United States and is also a symbol of order.

"We have prepared this ruler for the players, we call it 'Creed', each player is initially in the middle of this ruler, every subsequent action, every assassination, will upload the data to the Hongyi server, the system The player's actions will be substituted into the data model for calculation, and the corresponding creed value will be fed back to the player, and then your camp will be skewed, the left side is the Assassin, which symbolizes freedom, and the right side is the Holy Order, which symbolizes order."

"Assassin's Creed game, we have prepared two gifts for you. The first gift is the absolutely smooth action system demonstrated earlier. You can rely on these actions to explore freely in this world. The second gift is this lively game. And in a free world, you can choose the character you want to be, a chivalrous man who robs the rich and helps the poor, a knight who punishes evil and promotes good? Or an eagle dog of the court, or a lackey of the government? It’s all right!”

The audience lost their voice again. The players were looking forward to an excellent game, but they didn't expect Fang Xi to give them more!

The applause was like a stream like a sea. First, individual players started to applaud, then the scale became larger and larger, and finally the applause was like a wave!

Contrary to the warm atmosphere at the scene, in Haifang City, China, in a conference room, representatives of several major companies were watching the E3 scene together. They were ordered by their own companies to collect information on Hongyi’s new game, and then they watched the dishes , discussing countermeasures, and now after seeing Hongyi's new game, several people looked at each other and smiled wryly.

The gloomy conference room was soon filled with smoke. Facing the Assassin's Creed presented by Hongyi, the representatives of several companies really had no confidence in their company's old-fashioned games. Personally, I am very excited, so if I am a player...do I have to think about which one to choose?

In the smoky office, one of the youngest-looking young men slammed a cigarette butt:

"Everyone, each of us has no shares in the company. To put it bluntly, we still work for others."

"I, Yan, are here to say something bluntly. I think that a storm is coming in the domestic market. You should make plans early."

After finishing speaking, he opened the door and left first.

The few remaining people in the smoky office mused.

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