My cemetery is connected to the game world

Chapter 93 Citywide Announcement

Herot entered the skull maze in the old cemetery and first went to see the Chaos Energy Compression Furnace.

The great changes that occurred in the old cemetery were all due to this alchemical machine. At key points, the impact on the overall environment of the cemetery was achieved with a small amount of effort.

Now the Skeleton Maze can stably refresh skeletons, including Skeleton Soldiers, Skeleton Mages, Skeleton Axemen, and Burning Cavalry. Under Howl's selective selection, the reserve strength of the Skeleton Maze is gradually increasing.

Another function of the chaos energy compression furnace is to produce small particles of chaos crystals.

Chaos Crystals are a must for training Burning Cavalry.

The current sources of Chaos Crystals include the fixed output of the Chaos Energy Compression Furnace, those obtained by killing Chaos Beasts in closed spaces, and some purchased from players.

There are about 500 small Chaos Crystals that can be stably harvested every day. The number of Chaos Crystals purchased from players depends on market fluctuations, ranging from about 100-200.

In other words, Howl can train between 60 and 70 Burning Cavalry every day.

Such a quantity can only be said to be barely sufficient, but it will definitely not be able to cope with the consumption of a large-scale war. It can be seen from the infiltration operations in the Rock Wilderness that the Burning Cavalry, a unit with high attack and low defense, is consumed very quickly on a high-intensity battlefield.

There are only two ways to increase the production of Chaos Crystals. One is to increase the number of Chaos Energy Compression Furnaces, and the second is to expand the game map of the Old Cemetery.

To expand the map area of ​​the Old Cemetery, it is still necessary to add a Chaos Energy Compression Furnace.

The two methods are essentially the same solution.

I wonder if I can use the industrial technology of my own world to speed up the manufacturing of chaos energy compression furnaces?

Helot was thinking about the production capacity of Chaos Crystal.

It seems that we really need to return to the imperial capital as soon as possible. Apart from providing food, Hog Town has no industry, let alone the top magic alchemy industry.

After Helot walked around the skull maze, he went down to the walking dead cemetery on the second floor.

Walking zombies are undead that are one level higher than skeletons, but in the walking corpse cemetery full of chaotic energy, not a single walking zombie can be seen.

This map is a very vast mass grave. The rolling hills are covered with a light mist, and the graves are densely scattered on the hills.

There is a gray sky above, indicating that each floor of the old cemetery was an independent space.

Helot closed part of the skull maze space, and some higher-level novice players were diverted here.

The Walking Dead Cemetery is full of ice-attributed chaos monsters. Their movement is as slow as the walking zombies, but because they hide in the graves, their ice attributes have freezing effects, so players who enter here for the first time can easily Was ambushed.

Experienced players will prepare some anti-freezing potions in advance. As long as they are not frozen, it is still very easy to deal with these slow chaos monsters.

In addition, the explosion rate here is higher than that of the Skeleton Maze, so players who are over level 20 will give priority to upgrading in the Walking Dead Cemetery.

Helot has now reached level 32, and the Walking Dead Graveyard has no attraction for him.

Doing tasks can gain experience faster than grinding monsters.

Helot, who had tasted the sweetness of war, was thinking about how to create more war events and gain experience happily and easily.

After walking around the Old Cemetery, after Herot came out, he went to the Land of the Old Ones.

Sufficient resources and plenty of tireless skeleton labor allow the territory to be built very quickly. A low stone wall has been built, one and a half meters high to block things with poor crossing ability. A watchtower was built behind the low stone wall, but there was no skeleton mage stationed inside.

Just in time, the magic carving house was built.

A small stone house with five carving beds inside, and five skeleton carvers standing next to the carving beds.

As a mage, Helot can probably guess the manufacturing process of the Skeleton Mage.

Put a skeleton on the carving bed, the skeleton carver carves a simple magic ball attack array on its skeleton, and then consumes two soul fires to fill it into the magic array, giving the skeleton the ability to cast magic. To be precise, this is not a skeleton mage, just a magic ball releaser with a skeleton as a platform.

Check the tomb near the Well of the Dead. Some soul fire has been stored in it.

First transform 200 skeleton mages and put them into the watchtower.

After completing a round of construction, the resources within the territory are exhausted.

Seeing that there was nothing to build, Herot used the Scorched Earth City Return Scroll and appeared in the teleportation array in the city's central square.

Opening the Scorched Earth City regional communication channel, Hailot spent a large sum of money on information release and issued a city-wide announcement.

[Hello, fellow players! I am Broken Bones, the special affairs advisor to the Lord of Dorotea City in Scorched Earth City, and the newly appointed top administrator of the living area of ​​Scorched Earth City.

Everyone knows that there is great potential for development in the Creature City District of Scorched Earth City. Under my suggestion, City Lord Dorotea plans to make an unprecedented bold innovation in the Creature District and create a special economic zone unique to the Land of Death.

This is a very, very big cake that I can't eat by myself. Therefore, I sincerely invite all players in Scorched Earth City to participate and jointly create a Scorched Earth City Development Foundation. Let’s help the Lord of Dorothea City to complete an initiative and create a miracle in the land of death.

At three o'clock this afternoon, I will hold a meeting at No. 63 Tibia Street in the Creature District. All heads of player guilds registered in Scorched Earth City are requested to attend on time. I hope someone can inform the presidents who are not online so they don’t miss this important meeting. 】

This city-wide announcement issued by Helot immediately caused a major earthquake in Scorched Earth City.

Shortly after the Scorched Earth City Vampire Castle announced the appointment of Bone Broken Bones, the Eight Arms Guild announced that it would no longer be responsible for the security work in the living area. At that time, some people guessed that Broken Bones would definitely cause big troubles.

But I didn’t expect that he would make the matter so big!

Bold innovation! Special Economic Zone!

Doing business in the world of the undead?

Got a clue?

The players were confused.

It couldn't be a scam. After everyone invested their money, Broken Bones took the money and ran away!

It's possible.

Just because of this possibility, you can't stop attending the meeting. If Broken Bones can really succeed and develop a special economic zone in Scorched Earth City, all investors will be able to enjoy the dividends of getting rich overnight.

For a time, all guild players were actively contacting their guild leaders, and all players without guilds were looking for guilds to join. If it doesn't work, just start a guild yourself, and then randomly bring in some low-level players to show off.

In the Scorched Earth City regional channel, the topic of broken bones continues to become more popular.

After Helot issued the city announcement, he went to see Master Laem and chatted about magic for a while, and then went to Frank with the master's manuscript.

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