Helot didn't ask Frank.

Because Master Laem is unwilling to leave the dungeon, we can guess that there must be some trouble in the Azure Society. Frank is a very enthusiastic guy. Since he is unwilling to take the initiative to speak, it will embarrass him if he asks more.

In short, no matter what kind of thunder there is in Zhanlan Association, it will definitely explode one day.

Just wait!

It took a day to sort out Master Laem's manuscripts. Helot, who was anxious to return to the manor, left the library and hurried towards the old cemetery.

Not far after leaving the south gate of Scorched Earth City, I received the message of entering the land of the past.

The territory construction system has changed from a gray inoperable state to a lord operable state, and there is also a bone pen writing the territory construction guide.

Soon, Helot had a preliminary understanding of how to build the undead territory.

The new territory has an initial resource of 10 units of stone, 10 units of wood, 1 unit of iron ingots and 30 skeletons.

The first thing the lord has to do is to find a place in the territory with a high concentration of death energy, dig a well of the dead, and then build a tomb around the well of the dead.

The first-level well of the dead requires 5 units of stone and 5 units of wood, and a tomb requires 1 unit of stone and 1 unit of wood.

When the Well of the Dead and the Tomb are built, skeletons can be sent into the Well of the Dead to mine death energy. After putting the death energy into the tomb, the soul fire of the dead can be cultivated. Tombs of different levels can store different amounts of soul fire of the dead, and the levels of soul fire are also different. The reserve of the first-level tomb is ten, and the extra soul fire of the dead penetrates into the ground and turns into a skeleton.

When you need skeletons, just dig them from the ground around the tomb.

Upgrading the tomb can not only increase reserves, but also cultivate higher-level soul fire. The soul fire produced by the second-level tomb can be used to cultivate walking corpses that are more advanced than skeletons. However, it is necessary to build a "corpse workshop" to cultivate walking corpses, and a certain number of iron ingots are consumed.

Higher-level undead require more advanced soul fire, corresponding undead buildings, and increasingly scarce resources.

If you want to develop a territory, you must invest massive resources.

Helot looked at his territory and found that it was completely destitute and had no resources.

Looking at the map of the territory directly under Scorched Earth City, there are no decent resources. Instead, it is attached to the territory surrounding Scorched Earth City. On the surface, there are many high-end resources and scarce resources. In other words, the development of Scorched Earth City depends entirely on the contributions of its subordinate lords. If the lords disobey, Scorched Earth City's neck will be stuck.

Fortunately, the vampires came from the blood slaves raised in Scorched Earth City, allowing Dorothea to maintain military deterrence against subordinate lords.

Herot found out that he had become a lord. After understanding the basic principles of the development of the undead territory, his horizons suddenly broadened.

Looking again at Scorched Earth City and the territories attached to it, I have to admire that the Sorrowful King is worthy of being one of the Seven Consuls.

This land is a treasure. It can be said that most of the necessary resources for the development of an undead city can be found here. However, these resources were divided into different territories and ruled by different lords.

As the center of its rule, Scorched Earth City was short of resources and relied heavily on contributions from its subordinate territories. However, the Sorrowful King gave the Scorched Earth City to Dorothea, who did not understand the art of governance. At the same time, her identity as a vampire created a natural barrier between her and the native undead.

It can be said that no one can integrate and utilize the resources of this land. As long as the Sorrowful King continues to express his support for Dorothea, this treasure land will be a pool of stagnant water, unable to stir up trouble!

No wonder the lords below Scorched Earth City became restless when the Sorrowful King faced decay.

The new height gave Helot a new seriousness.

He also found the army that was rewarded to him based on the territory prompts.

This army was stationed in an open space five kilometers south of the old cemetery. Because most of the players coming out of the south gate of Scorched Earth City are heading to the old cemetery, this army of the undead has not yet been discovered by the players.

Skeleton Soldier 3030

The Walking Dead 600

Ghost 300

Vampire 100

Four kinds of undead formed four square formations of different sizes.

The rewarded resources are neatly placed in the middle of the undead queue.

Iron Ingot: 11 units

Lumber: 110 units

Stone: 110 units

Herot rode the ghost horse in a circle around his new army, and at the same time selected the center of the territory.

In fact, there is nothing to choose from. The territory is all plains and there is no danger to defend. It will be the same wherever you place it in the center of the territory.

Since the army is placed here, the center of the territory should also be placed here.

Select a location and confirm placement in the center of the territory.

A sharp black tower broke out of the ground, and soon a small stone castle appeared in front of Helot.

Level 1 Stone Castle of the Dead: A level 1 tomb can be built, and the mining speed of the Well of the Dead is increased by 1%.

With the first level of Stonefort of the Dead, some constructible buildings also appear in the Territory Buildings column.

Well of the Dead (costs 5 units of stone and 5 units of wood, requires 10 skeleton laborers, and takes 5 hours to build. Increasing the number of skeleton laborers can reduce the construction time, to a minimum of 1 hour)

First-level tomb (1 unit of stone consumption, 1 unit of wood consumption, 5 skeleton laborers required, construction time 5 hours. Increasing the number of skeleton laborers can reduce the construction time, minimum 1 hour)

Spell Carving House (stone consumption is 10, wood consumption is 10, requires 30 skeleton laborers, construction time is 36 hours. Increasing the number of skeleton laborers can reduce the construction time, minimum 5 hours)

Level 1 lumberyard (wood consumption is 2 units, requires 10 skeleton laborers, and construction time is 24 hours. Increasing the number of skeleton laborers can reduce the construction time, to a minimum of 4 hours)

Level 1 quarry (consumes 1 unit of wood, 1 unit of stone, 1 unit of iron ingot, requires 10 skeleton laborers, and takes 48 hours to build. Increasing the number of skeleton laborers can reduce the construction time, to a minimum of 5 hours)

Low wall (for every 100 meters, stone consumption is 1 unit, wood consumption is 0.1 unit, skeleton labor is optional.)

Storage warehouse (wood consumption is 5 units, stone consumption is 5 units, requires 50 skeleton laborers, construction time is 36 hours, increasing the number of skeleton laborers can reduce the construction time, minimum 8 hours)

Blacksmith shop...

Helot did not choose to build a building first, but opened the exclusive map of the Lord of the Old Land. Find the Stone Castle of the Dead and touch it to get the "Explore" option, which allows you to explore resources.

Resource exploration, available once a week.

100% chance of finding low-level resources such as wood and stone.

There is a certain chance of finding common resources.

There is a small probability of finding high-level resources.

Higher level resources cannot be found by resource exploration.

Helot knew that his territory was barren, and his exploration this time was only to find places with a high concentration of death energy so that he could dig the Well of the Dead.

Start "Resource Exploration".

More than ten dark black dots instantly appeared on the map of the Old Land.

The black spots are spread over a five-kilometre radius around the entrance to the old cemetery.

Super Concentration Death Energy Overflow Zone

Super Concentration Death Energy Overflow Zone

Super Concentration Death Energy Overflow Zone

Super Concentration Death Energy Overflow Zone

Super Concentration Death Energy Overflow Zone

What's happening here?

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