...

Resurrected from the campfire, this time choosing to bypass the Black Knight.

A Yin continued to explore.

Pass through the narrow hut and narrowly avoid the powder keg trap pushed down by the living corpse.

Entering a scene similar to a sentry tower, A Yin was pleasantly surprised to find that his master key came in handy.

There is a closed gate of the sentry tower here, and he can open it with the funeral object of his choice.

"Huh! There must be a big baby under here!"

A Yin's eyes lit up, and he immediately thought of the treasure house opened by the gargoyle demon key in the ring.

Behind the door is a downward corridor. With anticipation for the big baby, A Yin trotted all the way down.

When he reached the bottom, A Yin saw the big baby he was looking forward to.

It's just that this big baby doesn't belong to him for the time being.

At the lowest level of the sentry tower, there is a Javier wearing a heavy armor suit to resist the big dragon teeth! .

"I'm sorry, I was wrong, I'm bothering you!"

A Yin was so frightened that he didn't have any thoughts of confrontation at all.

Now he doesn't have a **** block and does a vile kill.

But it is too late. Compared with Javier in the previous work, Javier in this age of fire is obviously more sensitive, and he has successfully drawn hatred.

The huge dragon teeth smashed on A Yin's thin body, accompanied by three blood-red characters of "You are dead", and even A Yin saw his corpse showing a strange shape and twitching constantly.

"It doesn't matter if there are black knights! Why is there Javier here!"

A Yin's whole person is desperate.

And it's not just 593 he who is desperate.

All players who entered "Dark Soul: Age of Fire" for the first time felt Chen Xu's fiery passion.

And this feeling is also reflected in the monsters of the game.

It's so enthusiastic!

Whether it's the ghost of the little Lund ruins, the skeletons in the underground cemetery, or the living corpses in the undead town outside the city.

Two words: passion!

Especially in the town of immortality outside the city, the whole city's young and old came out to warmly entertain.

God knows how the mentality of the players who chose the master key changed when they came to the underground tower to see Javier and his big dragon tooth.

And what these players don't know is that Chen Xu has actually handled some things very intimately for Javier.

That is to modify the AI ​​of Javier going up the stairs.

Half-blooded Javier no longer jumps down the stairs stupidly, but walks down the stairs.

And when you come to the city wall with the footsteps of the undead, it will be even worse.

Among the bows and arrows of the two corpse soldiers on the city wall, the undead were invited to eat a Tauren feast, and this feast was a little bit hot.

At the back of a wide bridge, the red flying dragon that was skipped in the sky burned a fireworks show for the undead at all costs.

For a while, the relevant game communities and forums were full of mourning.

Chapter 257 The more abused the more excited

"I'm too young! I'm too naive! How can the old thief's game be so comfortable for us?"

"This maliciousness is simply too full! There are a lot of high-level areas at the beginning, and there is no warning yet, who can withstand this!"

"That's right, I was beaten by the ghost by mistakenly entering the Ruins of Little Lund!"

"Hey...you're not bad, you're a miserable person who didn't see those who entered the cemetery by mistake and lit a bonfire!"

"The most important point, isn't there no teleportation? Run for half a day once you die!"

"It's the same, I'm lost outside now, and I don't even know how to go back to the fire sacrificial ground."

"I thought that as a great hero who has spread the fire, once again stepping on the road of fire, I must be able to catch it, but I didn't expect..."

"Woooooooo... I don't want to spread this fire! Let me go back to the cell of the Immortal Hospital!"

"It's too difficult! The black knight, Javier, and the familiar flying dragon are so full of battle routines for the first BOSS! There's an archer behind this bull's head!"

The major game-related communities can be said to be grief-stricken all over the world, telling the tragic experiences they have experienced in the game.

As the first players to buy Dark Souls: Age of Fire, most of them are veterans of this genre.

From the original ring and black soul, to the current era of black soul fire.

Unlike some new players who have long admired the name of soul games, as old players, they have a strong sense of self-confidence.

After all, it's not the first time they've played this kind of game.

The trials of the Ring and the Black Soul have made them experience a hundred battles, although the previous Black Soul also made them collapse.

But what is there to say?

Nothing but three!

This is already the third game in this genre, and it's a prequel to Dark Souls, so why would they continue to suffer?

As a good fire passer, how many difficulties they have gone through.

What nameless king, the incarnation of King Xin, the undead team of Flange...Which one has not been beaten by them?

Even after playing "Dark Soul", for most players, it has become a PVP game and a dress-up game.

But after entering this work, they realized what was so wrong!

These players woke up from the undead asylum in the north, and immediately wanted to witness the magnificent story of this first fire era.

The ancient kings of the Sun King Gwen, the Tomb King Nate, and the Witch of Izaris, they can't wait to fight with them.

But soon, the Demon of the Undead House first gave countless players a dismay.

Then came to the Chuanhuo Sacrificial Field, and countless people strayed into the underground cemetery, as well as the remains of Little Lund.

Some people even ran farther and directly lit the bonfire in the underground cemetery, sadly finding that they could not go back.

He was directly beaten in the head, and it can be said that the content of Soul One.

The most commendable place is not the battle, not the BOSS design, not the plot.

Of course, it's not that these are bad, but because there is one thing, the light that blooms completely covers them up.

That's brilliant level map design.

The entire scene map is made into a huge perfect whole.

It is divided into a three-dimensional multi-layer structure, and the relationship between scenes is like a Mobius strip.

The Chuanhuo Sacrificial Field happened to be in the center of the entire map, extending in all directions.

It is also officially because of this that it is necessary to set the bonfire to go to the king's city and then get the king's weapon before it can be teleported in each bonfire.

Because the whole soul one's map is affected by the whole body, if you change the setting of the bonfire.

It is difficult to experience the subtlety of the game map and the subtlety of the level arrangement if players can freely transfer between maps.

After all, Soul III is similar to a straight map.

If Soul III cannot be teleported, the player rushes from one location to another.

It can be said that a lot of time will be spent on running the map.

But in Soul One, it is completely different.

The whole map is full of many shortcuts leading in all directions, and it is very convenient to go to many places.

In addition, you can only teleport after you have obtained the king, which is also a bonus point for the player.

Of course, this also created a peculiar scene, that is, after players strayed into other maps.

They are all confused and asked three times: Who am I? where am I? what do I do?

As for not experiencing high-level map torture such as the Ruins of Lund and the underground cemetery.

It was a player who came to the Undead Hospital outside the city in one shot.

Their experience wasn't much better either.

Black Knight, Javier, Dragon Bridge.

Directly teach them what an undead is!

"." It was so difficult. 〃! "

Players of different languages ​​and races, whether abroad or at home, all showed a meaning.

After countless players were abused, they all made such a cry.

Although mentally prepared in advance.

But after entering the game, the painful experience still made them clear that they still underestimated the old thief's routine.

Compared with the original "Dark Soul" and the French Ring, this is even more ruthless!

All players who have played two (Li Nuozhao) games have the same feeling, not only the difficulty but even the experience is more depressing.

This repression comes from many aspects, not just difficulty.

The atmosphere is more lonely, the environment is more dark and underworld, and the mobs are more and stronger.

It can be said that Soul 1 is a truly crazy game that makes players suffer, which is why Chen Xu chose the ring and Soul 3 to lead the way.

Even so, many players choose to abandon the pit.

And now in this work, Chen Xu just wants players to feel the complete charm and worldview of Black Soul.

As for whether the player can stand it.

Just kidding, after going through the training of the Dharma Ring and the Black Soul, they have already activated some special attributes, okay?

Even the more abused, the more excited they may be! .

The two hundred and fifty-eighth chapter three hundred and sixty-five miles, from the sick village to the king city

For many of the battle-hardened undead in Dark Souls, they've fully turned on Battered Souls mode.

The more difficult it is, the more it makes them feel inexplicably exciting.

After all, to play this type of game, didn’t you come with the consciousness of suffering long ago?

Now, they felt that shivering feeling again.

Don't get too excited!

Of course, the excitement returns to the excitement, but the journey of the game is still a journey of **** full of difficulties.

A variety of players, everyone's experience can be called a large-scale disaster movie scene, completely without repetition.

In almost every scene of Dark Souls, there are figures of them being abused.

...

"Where is this, brothers? How should I go now? What should I do!"

Ashu who strayed into the Dragon Valley successfully lost his way inside.

Then he sent out three consecutive stuns at the barrage, but obviously he didn't get the answer he wanted, only all kinds of ridicule and schadenfreude.

"Hey! Dead dragon! Good thing dropped!"

Suddenly Ashu's eyes lit up, like a hungry traveler in the desert who saw an oasis.

There is a dead or even rotten dragon ahead, and next to the dragon's head there are two glittering props.

Of course, thanks to his experience in soul-based games, he still carefully observed the surrounding environment.

After making sure that no enemy who fell from the sky could sneak attack on him, Ashu came to the vicinity of Baiguang with great joy.

"I don't know what a good thing 597 is. It's really not good to have a big soul. I can almost upgrade my soul."

Ashu made his wish.

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