I Am a Nobleman in England

Chapter 279 I just want money!

"...Hehe, of course, we can't directly use the built-in mall to buy props. We can set that each new player can get a set of free props, and we can also set how many levels will be rewarded randomly after completing the level. When solving puzzles, we encounter difficulties, and after getting used to using props to overcome difficulties, our props will be easy to sell..."

Arthur smiled and told Edward about the inspirations he had gained from various game practices in his previous life. Edward, who was "listening", had a serious expression on his face. How complicated the mood is.

"Besides, buying props is not sold every day. Every now and then, there will be anniversaries, festival promotional props and so on. I think this will reduce the antipathy of the players."

"..." Edward nodded silently, expressing that he had already discussed the boss's ideas a few times.

"Be sure to pay attention to the difficulty of the game's levels. From easy to difficult, the difficulty should gradually increase. Maybe you can hire a few experts in physics and mathematics to join in the production of the rope-cutting puzzle level to increase the difficulty. Only in this way can you The life of the game is extended, so that players are willing to spend money to buy props and pass the level!"

The more Arthur spoke, the clearer his thinking became, while Edward was in a cold sweat. Edward couldn't help worrying that this promising game idea would be completely scrapped because he wanted money.

However, Arthur didn't think that he wanted money to death. To put it bluntly, it was just a very restrained method he learned from the many games that cost money even to breathe without any rhythm in his previous life.

If he is really black-hearted, he will first use "free" to trick players into the game, wait for the players to have a certain sense of belonging and dependence on the game, and then use the props to charge huge profits. If you don't pay a lot of money, it will be difficult to normalize Complete the game progression.

You know, props are like washing powder. The excitement after getting them, the satisfaction when using these props, and the sense of achievement to show off will make players feel that the effort is worthwhile, and for a greater Satisfaction, players will pursue more and more powerful props.

Mobile game makers also have to make money to eat, don't they?

Besides, whether to spend money depends entirely on the player's willingness, and mobile game manufacturers are not obliged to play games for free for players, right? Besides, it is already a very conscientious manufacturer to clearly state that the item charges are already very conscientious. For example, those who deducted so much money without playing the game a few times. A game manufacturer like Arthur is simply a conscientious boss.

After all, any item in the game is not created out of thin air. Those who design the game need to consider various balances, undergo various tests and improvements, and need to design various appearances and uses. This process requires many, many people, and it takes a long, long time. These people need to be paid and paid.

"The harder it is to obtain an item and the stronger its ability, the greater people's YW for this item. The greater a person's YW, the stronger the short-term satisfaction when obtaining it. If this satisfaction is put into reality How much money can buy this kind of satisfaction in life?

How much effort does the person have to put in for the same intensity of satisfaction? How much are you willing to pay if you skip the hard work and time and just buy this kind of satisfaction? "

Arthur's series of rhetorical questions directly stunned Edward who was "listening" seriously. At this time, Edward's mind seemed to have ten thousand such beasts running past and spitting at him.

No, it would be terrible if you play games with values ​​like this. You must know that YW is infinite, but money is limited.

One day YW will be unsatisfied, then what?

Arthur didn't give Edward more time to think, but continued to talk eloquently: "There is another money-making mode that is used the most in the game, which is ranking. From now on, every game we develop must have a local area." , the ranking list of the country, continent and the world, as long as you connect to the Internet, you can make your account and name appear on the list depending on your performance!

Make a batch of T-shirts, sweaters, baseball caps, scarves, backpacks, etc. with our studio LOGO and game characters, print the honor and ranking of the other party, and give them to the players on the list as limited edition gifts, satisfying Their vanity, I think, both our game and the studio will become a legend sought after by players, just like Blizzard! "

"...Understood!" Edward had already woken up from all kinds of shock and consternation. Although he had some reservations about the boss's black-hearted idea of ​​asking for money, he was convinced by all the other proposals.

There is no limit to creativity, and I can only lament that my young boss's mind is too big. It really makes sense to be able to become a billionaire at such a young age.

Arthur put the remaining cigars directly into the crystal ashtray, took a big sip of coffee, stood up unsatisfied, walked aside, took off his suit and put it on, and said to Edward who also stood up: "Let's go, let's go upstairs to the studio to have a look, and have a meeting by the way..."

The corners of Edward's mouth twitched, and he couldn't laugh or cry in his heart. It seemed that the boss hadn't enjoyed the lecture just now, and the feedback he gave was not positive and enthusiastic enough. This was to make trouble for everyone!

Sure enough, the meeting was very successful, and the response was very enthusiastic. Everyone in the studio was shocked by the thought of their boss asking for money. However, this also made everyone see the bright hope of the studio's future development and growth.

With a boss who can make money like this, the future of the studio is definitely bright and lofty. A good game does not mean success, if it cannot be sold, the players are not interested, the stickiness is not enough, and the vitality is not strong. Issues that can affect the fate of games and producers.

To put it bluntly, to develop a game, whether it can make money is the most fundamental and most important!

And after speaking for almost an hour, instilling his own thoughts into his subordinates, and having started a brainstorming session with the enthusiastic subordinates, Arthur returned to the office, drank coffee, and felt that he really What happened was that Wen Siquan collapsed, and the stretching of the brain couldn't be stopped!

Putting down the coffee cup, Arthur took the pen and paper, and began to write and draw. This time, the game he thought of was a game that he kept on his mobile phone in his previous life——"Fantasy Homeland" that brought him many ideas for money.

This is a simulation management game based on puzzle elimination games and integrated with business elements. Players collect stars to obtain resources through elimination games, constantly develop their home areas, and decorate them according to their preferences. I have to say that the picture of this game is indeed After all, it is beautiful, it also has a good plot, the game is easy to learn, full of fun, and it is also a game he liked very much in his previous life.

Of course, this game naturally takes the way of adding props for free. Although the props can be obtained by clearing the level, they sell gold coins and sell props. This undoubtedly makes Arthur very pleased. Such a game is definitely The one that can best carry out his idea of ​​wanting money!

While drawing sketches with stick figures according to the memories in his mind, Arthur thanked his predecessors for the somewhat boring aristocratic education he had received since he was a child, whether it was learning in music, literature, painting, or art appreciation. For Ser, it is a very valuable asset.

At least now he can make full use of his painting skills and knowledge, which allows him to easily use the pen and paper in his hand to completely depict the memory picture in his mind without being unable to start.

Therefore, there is no harm in learning more knowledge, because it may be useful at any time, and these thoughts made Arthur think of university.

The so-called theory of the uselessness of universities in the previous life is simply ridiculous and funny when I think about it now.

Not to mention the knowledge acquired in college, there are also benefits such as the circle of classmates, understanding of oneself, cultivation of recuperation, ability of independent thinking, knowledge, education, etc.

For example, the "useless" knowledge learned in the most complained universities, even though they may skip classes frequently, fail subjects many times, and often sleep in class, in fact, they still gain a lot of knowledge. You will always know more about your major than those who have not gone to college.

Of course, if you are serious, you will gain a lot, although you may not feel that they are useful to your work and life in many cases.

However, one thing to understand is that in today's world, making a lot of money requires more and more knowledge. Without knowledge, you can do small business, but you can't do big business. The high-end industry in the economy and society is the financial and investment industry, and this, people without knowledge, cannot do it, and Arthur has a very right to speak about it.

To be honest, if he really didn't want to be restricted by school life, he would really find a way to go back to campus and learn some knowledge he needed again.

Of course, even though he is not going back to school now, he has not stopped self-study, learning knowledge from various books, without knowledge, without culture, he must suffer in the end!

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