Game Entertainment Empire

Chapter 640 The Lonely Swordsman

The latest website: Chen Xu is still struggling painfully on top of the big mangosaurus, it's not that he doesn't know some ways to skip class.

For example, use the function of the ecosystem in the game to lure the Charmander to the territory of the Charmander, and then see if the Charmander will appear to help you educate the Dragon. He will indeed know this little trick of skipping classes.

But since he said he would not skip class, and all these words have been released, he can only bite the bullet and do it.

In a short period of time, Chen Xu also knew that it would be difficult to improve too much, so let's start with the equipment.

In fact, "Monster Hunter" and "Dark Soul" are quite similar, that is, the equipment in the game does have a great effect.

For example, let the monster hit you with two hits instead of three or four.

And the output is also greatly improved.

At the same time, the vast majority of players on the Internet, apart from the players who are actually quite good in technology, passed the threshold of Mangnathosaurus without dying or dying a few times in the first game, or the liver material that the liver emperor kept , Relying on equipment recklessly in the early stage.

Of course, more of it belongs to the use of the environmental mechanism in the game, such as letting the male fire dragon kill the truant party of the savage jaw dragon.

It's just that players who skipped classes by relying on their own skills or other methods, soon in the following hunting career, they discovered a monster that was even more difficult to deal with: the miserable claw dragon.

A terrifying existence with the powerful attack power of the Mangnathic Dragon and the agility and speed of the Flying Thunder Dragon, the most important thing is that this guy has a particularly strong desire to attack.

And after beating it to death through untold hardships, the bosses of the two missions of "fire dragon is the top of the forest" and "horned dragon is the bottom of the sand" completely stunned most hunters.

After all, these players are not in the dream memory. There are already many old hunters who have come all the way from the first generation of the "Monster Hunter" series.

This hurts you a little more! Are you getting bigger?

Half life of a dragon car, half life of a fireball, can this be fought by humans!

Many players said that this is completely different from what they thought!

The big jackal dragon, the bird, these are so stupid,

So weak, why are the Mangnathic Dragons, Pyroclawed Dragons, Fire Dragons, and Ceratosauruses behind them so strong?

Also, in the previous crusade against the melting mountain dragon, Miejinlong appeared in the plot and ran away after fighting halfway. Will they also have to fight against this kind of dragon in the future?

Many players expressed that they wanted to cry but had no tears.

What about step by step?

What about the difficulty curve that was agreed to rise slowly?

Why did it suddenly appear ninety degrees?

‘Although I never thought it was a lawn mowing game! But I never expected that this would be a hardcore hunting game. It feels as difficult as "Sekiro: Shadows Die Twice" and "Dark Soul"! '

'Mr. Yang has failed in his studies and has become insidious! '

‘The monsters in front are so weak, but the monsters behind are so powerful, this is a frog boiled in warm water! '

'The refund time has passed, and I cried out with a wow! '

‘Actually, although the difficulty is a bit high, I feel that the game is still very fun, and can everyone form a team to clear the level together. '

Among them, some players who think the game is very fun made their own voices. It is difficult to return, but the game is really fun.

It's just that after the sound was made, the players couldn't stop the tears in their eyes.

'Wow, the cry became louder, let alone form a team! I can't see a big guy, it's all cute new hunters like me. '

‘The hunters who played Taidao cried aloud, and they didn’t take us Taidao players to play, saying that our Qi Blade Slash attack distance is too large, and we always beat them stiff! '

'The spear player also cried out, sprinting hurt his teammates so easily! '

'What are you guys? Hammer players are going too far, they just beat us like baseballs! '

'Let's not talk about each of them, I am a bow and arrow player, and I dare not use curved shots! Afraid of hitting teammates! '

As the topic of forming a team was brought up, the players became even more sad, especially the hunters who couldn't be beaten alone.

At the beginning, everyone had this kind of thinking, if you can't fight alone, let's go to a multiplayer team.

Although according to the game system instructions, in multiplayer mode, the blood volume of monsters will also increase, but the attack, defense and AI will remain the same.

But many people must be easier than one person, for example, a monster can only attack one direction at a time, so can teammates in the other three directions be able to output wantonly?

But when we really fought, everyone found that this was not the case at all.

Indeed, there is no teammate damage in the game, even an explosion is just a little bit of blood.

But the key is that there is a physical feedback effect, and the attack can interrupt the combo of teammates, and it will also put them into a state of stiffness!

So I often see the dragon car facing the boss. When you think too much, the teammate next to you will "smile" and knock you into a rigid state, and then you will be pushed home by two kittens.

Moreover, in the multiplayer mode, due to hatred, it is even more difficult to release the power of the big sword, ascend the dragon with the sword, and super-solve the shield and ax than single-player.

So in the multiplayer mode, you can often see these pictures.

The three storages of the big sword always fail, the super-liberation is the output, the sword climbs the dragon and cuts people mischievously, and the hammer pedicure flies to teammates.

The running spear pierces the enemy and takes away teammates, the bow and arrow standing on the stilt can only store up energy and then come back, the dream chasing flute never assists and only outputs.

The light crossbow blows up the crotch of the teammates, and the heavy crossbow shoots through the defense of the companions.

Of course, most of these weapons are just the personal skills of the operators, and it is the Taidao players who scare the team players the most.

As a Taidao player, what is the see-cut blade?

We're going to meet with the cutting edge, and we're here to team up with you to fight the boss?

Alone already!

See that the cutting edge does not exist! We will only be stupid and four in a row!

Although other weapons may cause devastating blows to teammates, such as curved bow and arrow, double charge of hammer, but at worst, just be careful and don't use them.

But Taidao's air blade slash and the large-scale AOE damage are simply amazing!

And the key point is that Qi Blade Slash is the main output method of the Taidao weapon, and the main blade-cutting method of the new Taidao hunters.

Players who play light crossbows, heavy crossbows, and bows and arrows from a distance naturally don't care, but it is a nightmare for melee players!

So soon the Taidao players discovered that as long as their teammates saw them playing Taidao, they would leave the mission directly.

Except for some long-range players such as bows, light crossbows, and heavy crossbows, and the sympathetic katana players, they found that no one was willing to form a team with them.

What about equality for all?

Why did we become lonely swordsmen! ?

If the game is difficult, we will bear it!

Why is this still engaging in occupational discrimination?

So the comment area under Yang Chen's official blog became lively in an instant.

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