Regarding the development of "The Witcher", Yang Chen is still doing more preparatory work, and the official development will wait until "Overwatch", "The Legend of Zelda: Breath of the Wild" and "Resident Evil" being developed by Lin Jiayi. 4" after the end.

The gap period in between is very long, and this is actually very suitable for Yang Chen.

Because it is different from "Red Dead Redemption: Redemption", there are records in historical documents, in addition to the main plot, there are also sub-plots related to the main plot, Yang Chen needs to be responsible.

Most of the other content, such as the stranger missions that allow players to immerse themselves in it, etc., can be done by the screenwriting team.

But "The Witcher" relies on the plot to create a huge world view, and an open world game, Yang Chen has too many things to be responsible for.

…………

During this period, "Overwatch" has also been successfully officially opened to players. The moment the server is unlocked, there are already more than one million people online at the same time.

Of course, this scary-looking beginning and the numbers made the game industry feel emotional, but it wasn't too shocking.

With a number of popular classic games for several years in a row, Xingyun Games can make countless players willing to pay for it just by virtue of its own signature.

Even if it is just the name of a project, it can pre-sell millions of copies or even more, not to mention that "Overwatch" is still a free game, and it has been promoted by Nebula Games, and it has continuously high-cost anime-like CG games. .

However, this does not mean that "Overwatch" has been successful at present. After all, the popularity of a game in the early stage does not mean that it will continue to be popular.

The cooperation between NetDragon and Phoenix Games, and the "Dragon and Phoenix Heroes", which is still a bit of a dead body, is the most obvious example.

At present, "Overwatch" seems to be very popular. The main reason is that it is a game produced by Xingyun Games, and it has been warmed up for a long time in advance. There are even CG games that are specially similar to anime. Besides, That’s why this game is free to play.

Whether you like this genre or not, as long as you are interested, most players will be willing to download it and experience it.

So if it is successful now, it is still a little too early. Only players who have watched the excitement in the early stage, and players who have given affirmation to the gameplay and mode of the game, will be transformed into daily players.

And if you are willing to invest your own small money in the game, then you can show success.

After all, as a free multiplayer battle online game, the biggest criterion for the success of "Overwatch" is the retention of players and the profit flow.

The former is related to the potential of the game, and the latter is related to the most direct short-term interests.

If the player's recharge profit is not very strong, but the game retention is very high, then you can also find a way to make profit through the surrounding areas of the second dimension, etc., as long as the traffic is large enough, there is always a way to realize it.

While there are not many players, the game profit is very high.

Well, Yang Chen thinks that "Overwatch" probably won't be able to achieve this one.

After all, this game is different from other manufacturers' MMORPGs, such as gems to enhance these conventional krypton gold systems. The most krypton gold in the game is the skin appearance and emoticons.

Other games cost tens of thousands or hundreds of thousands, which may be like nothing, but for "Overwatch", it may even only need one tenth, one percent of the money to replace all skins. collected.

Like "League of Legends", this is a game that requires a large enough player base to be profitable.

Whether "Overwatch" can succeed is obviously not a question that players care about, but a question that practitioners in the domestic industry care about.

The combination of FPS and hero skills in MOBA seems to be a novel way of playing, but the previous Phoenix game "Twilight of the Gods" is an example.

From the perspective of the channel, Phoenix Games can be said to have sufficient capital. It can be said that "Twilight of the Gods" did not die from the popularity of the channel, but a problem with the game itself.

And whether this "Overwatch" can be welcomed by players, we still have to wait for the specific data to come out.

Unlike other melon-eaters who watch movies, NetDragon and Phoenix Games are a little bit complicated now.

"Twilight of the Gods" is finished, and then the highly anticipated "Heroes of the Dragon and Phoenix" is also finished.

This Nebula game has another "Overwatch", the key is that many elements seem to be related to them, which is even more shocking.

…………

But for ordinary players, they obviously don't pay much attention to things outside the game.

What they pay more attention to is what kind of game is the "Overwatch", which they have been looking forward to for a long time.

As a loyal fan of Xingyun games, Chen Xu, who has him in every game, also entered "Overwatch" for the first time.

It's just that this time he didn't start the live broadcast immediately. On the one hand, his current popularity has gradually stabilized, and he doesn't need to play Nebula games to increase his popularity.

On the other hand, he is angry!

This game technology is as good as Mr. Yang's, and every time he plays Xingyun games, he is abused in various ways!

Then the audience's favorite thing to do is to watch the live broadcast with a blank face, but when he dies, he frantically sends barrage, and the joy is just like Chinese New Year.

‘Haha, Brother Xu is dead! Brother Xu is dead! ’ ‘Haha, Brother Xu is dead again! Brother Xu is dead again! '

What a horrible barrage to watch!

And this "Overwatch" is obviously a multiplayer game, he needs to practice it!

Not to mention becoming a great god or something, but at least you must have your own characteristics, right?

For this reason, he also deliberately adjusted the time of the live broadcast to night, and then secretly got himself a trumpet, just to show his technical side during the live broadcast.

Sitting in front of the computer, Chen Xu entered the game.

Accompanied by the background BGM of many episodes of "Overwatch", Chen Xu officially entered the game.

The UI interface is very simple. On the left side are simple function buttons such as starting the game, training ground, heroes, and supplies.

After registering the name according to the requirements of the system, the system displayed two prompts for teaching and entering the single-player story mode.

Chen Xu thought for a while, and instead of directly entering the teaching mode, he directly chose the single-player story mode.

Although he was talking about practice, he was really looking forward to the game "Overwatch", and there was no live broadcast of it, so he could play it however he wanted.

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