Game Entertainment Empire

Chapter 506 Hot Discussion

Since this kind of purely competitive game has been decided to be free to enter, it must also have a revenue item.

When it comes to balance issues in the game, it is definitely not possible to add anything with attributes, even if it seems trivial.

The original rune setting of "League of Legends" in the dream memory does not seem to have much influence, and it seems that all runes can be purchased by players for free with gold coins.

But in fact, it exists as a separate revenue point, because the runes cannot be changed in the game itself, and the runes can only be set in the rune page in advance.

For ordinary players, it is obvious that only a few general-purpose runes can be used, as well as special runes that especially like heroes.

However, players who choose rb to buy rune pages can be equipped with a variety of runes specially designed to deal with different situations.

For example, if the opponent is in an AD lineup, I will count it as an armor rune. During the laning period, I will pay a few hundred dollars more for small pieces of equipment than the opponent, or if my hero has a large attack speed gain, I will add more attack speed runes .

This kind of invisible benefit, in fact, you already have an extra rune at the beginning.

Later, after the developers of "League of Legends" were not short of money, and the game entered the post-era, few newcomers flooded in and almost most of them had related runes, the profits created by this point were not so high. Just decisively cancel the rune in the version change, and you can get a glimpse of it.

For Yang Chen, he doesn't need "League of Legends" to rely on these miscellaneous places to generate revenue, and there is already a good example.

That is the "Biochemical Survival" that was operated before. That game is a good proof that skin props can also obtain a lot of profits, and it does not affect the balance of the game itself.

At the same time, so many IPs of our own products can be easily integrated into the game.

This doesn’t have to be like the “League of Legends” in the dream memory. Most of the skins in the early days paid homage to increase revenue points. After all, the developers of “League of Legends” at that time could be said to be poor. For example The original Metal Gear series was later turned into the Source Project series to avoid copyright infringement.

Compared with "League of Legends" in dream memory, Nebula Game has too many advantages, and it's not just Nebula Game's own IP.

After "League of Legends" shows enough potential, Yang Chen can find other manufacturers,

For example, Powerstorm and even NetDragon, Tenghua, and Phoenix Games went to py a wave of character ip skin authorization.

Of course, the skins in the game that belong to the ip series or have very high special effects are all very good skins, and according to the different levels of the skin, Yang Chen also asked the planning department to assign a level.

The skins of heroes in the early stage do not need too many skins. It is enough to ensure that each hero has about one or two skins.

After the game is officially launched, analyze which heroes in the game are the most popular and sell the best skins based on the data of the game.

This is also the strategy of most games, just like "League of Legends" in Dream Memory, blind monk, Yasuo, Ezreal and some high-value heroines have all kinds of skins. non-stop.

Urgot, tentacle mother, and such low-value heroes have pitifully few skins.

If it's okay to choose people because of strong force in the game, that's okay, but if the game is still at the rbq level.

I'm sorry, don't talk about skins, maybe the players and the production team have forgotten about you heroes, and when we can't think of new heroes to update, we are dragging you out to redo.

…………

The development progress of "League of Legends" is relatively fast. After entering the formal stage, Yang Chen led Wang Ye and the others to develop the follow-up "Red Dead Redemption" dlc and online mode.

By the way, pay attention to the development of "The Legend of Zelda: Breath of the Wild" in the middle of development.

On the Internet, as the development progress of "League of Legends" advances, more and more relevant information has also been released.

Players also know what kind of game "League of Legends" is.

A game similar to dota, but simpler in comparison, suitable for those players who feel that dota is too difficult to persuade.

At the same time, after the development of "League of Legends" is completed, dota will also develop a separate client. At that time, all the data of the players in the dota map of "Warcraft" will be transferred there.

Of course, the previous news about "League of Legends" was officially announced directly through the official blog and official website.

As for the news about dota later, the official website just announced that it plans to develop an independent client game in the future, and it will satisfy all dota users of "Warcraft".

Then it belongs to the brain supplement and imagination of the players.

But no matter what, as soon as these news came out, there were a lot of topics among the players in an instant.

'Is it easier than dota? I feel okay. Dota is really too difficult. I borrowed my friend's "Warcraft" account to play for a while. After playing an auxiliary game, I only have a pair of shoes on me. The brother opposite is 25 and I'm only 13. '

‘+1, it’s too difficult, and the denial in the game is killing me! '

‘It’s interesting to watch other people play, but it’s difficult until you play it yourself, it’s too complicated! '

Some players who are interested in this genre have complained under Yang Chen's official blog. They are still very interested in "League of Legends", a game that so-called lowers the threshold for getting started.

Of course, there is another reason, which is free. After all, if you want to play Dota on "Warcraft", you need to buy a copy of "Warcraft".

It is precisely because of this threshold that dota does not seem so popular.

And the imitations of some second- and third-tier game manufacturers also have no main reason for their popularity, that is, they are different from dream memories.

The map developed by Nebula Games using "Warcraft" is exquisite enough, and the updated content is not like the dream memory, there are so many devastating bugs, as well as poor operations and updates.

For various reasons, this type of game has not yet fully unleashed its magic power.

While players are discussing hotly on the Internet, the development progress of "League of Legends" has also come to an end.

The nearly complete version has been completed, and the main thing left is to conduct in-game testing.

In terms of balance, it cannot be tested in a short period of time, and it is actually difficult to test all the actual bugs in the game.

Such a game involves the combination of various skills and models, and it is inevitable that there will be various bugs.

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