Game Entertainment Empire

Chapter 491 I have a plan (I have a plan)

The extremely gorgeous real-time calculation screen, and the game is full of details. You must know that in "The Elder Scrolls: Skyrim", although there are many details, they are not the same as the "Red Dead Redemption: Redemption".

Even if "The Elder Scrolls: Skyrim" is an old game from a few years ago.

And the use of the game camera is Yang Chen and Xingyun's special skill in the game.

The use of cinematic lenses in the original "Metal Gear Solid: The Phantom Pain" was simply astonishing.

Fast-paced players are indifferent to that kind of movie shot, but players who don't hate it and like it are all shocked by that kind of shot.

And for the first time, I had the feeling that it was okay.

Including the game industry at that time, it was also affected by this kind of impact.

However, in the next few games, Yang Chen and Xingyun games did not use it uncharacteristically. They only used this aspect of content in the promotional CG of "Warcraft".

But then the release of "Call of Duty: Modern Warfare" once again allowed players to see Yang Chen's accomplishments in game cameras.

Now, Yang Chen is once again showing off his skills in "Red Dead Redemption: Redemption".

The camera pulls out the distant view, a vast expanse of white snow-capped mountains, and the distant scenery can be vaguely seen in the snowstorm.

Follow the plot of the game all the way down, but Joseph is a little suspicious at this time.

Is this "Red Dead Redemption: Redemption" an open world?

Why does it feel that there is no other way to play, I have been running the main plot.

You must know that after "The Elder Scrolls: Skyrim" escaped from Helgen, you can compare and start to wave.

But although he was a little emotional, Joseph didn't feel any impatience.

Because the quality of the game is still very good, especially the various details inside.

With a little doubt, Joseph continued to advance the game.

Stationed in the ice and snow, and then turned on the element of hunting, he also tried to go out to compete with the waves in the middle, but soon the cold weather of the blizzard taught him a lesson,

If you have nothing to do, don't run around blindly. He was too far away from the camp, and he was frozen to death in the icy and snowy field.

And he also got the first achievement trophy in the game "the first time in life".

The plot is slowly moving forward. After rescuing Marston, the leader of the gang, Dutch, Arthur, and the team members are preparing to plan something.

This time they are going to trouble the O'Drisco gang and grab the explosives in their hands to rob the train.

'I have a. You just have to trust me (I have a plan, you have to trust me)'

In the room, Dutch called Arthur who was controlled by Joseph to him, and said seriously.

'We need a lot of money'

Dutch, who was standing still, patted Arthur on the shoulder, comforting him in a contagious tone.

'We will be okay'

This is a big brother who can be trusted!

Looking at Dach who was very serious in front of him, Joseph in front of the computer couldn't help but sigh in his heart.

And the people in the gang seem to trust Dach very much.

Especially when he rescued the woman in the house before, Dach's performance also made Joseph feel that the boss should be a pretty good person.

As the plot progressed, it soon came to the place where O'Driscoll's camp was attacked.

This is also the first large-scale battle that Joseph has encountered in "Red Dead Redemption: Redemption".

Compared with the previous battle with the wolves in the manor and on the snow mountain, this scene made him even more excited.

Especially the kill effect that appears when you choose not to open the scope for blind shooting, and the bullet time that enters after opening the so-called dead eye makes Joseph even more excited.

And these are also the parts that Yang Chen deliberately added to the game.

The original "Red Dead Redemption" had this kill effect, but it was only triggered when the last enemy was killed.

This style is mainly derived from a game called "Max Payne".

And Yang Chen added some special content in "Red Dead Redemption: Redemption". When the player performs a blind shot and attacks a specific part, this special killing effect will be triggered.

And compared to the normal kill effects, Yang Chen and the others deliberately added a close-up of the bullets.

Similar to the killing effect in a game called "Sniper Elite".

Of course, Gui joined, but Yang Chen and the others didn't want this kind of special kill effect to disturb the player's game experience.

Most players will be excited when they see the kill effect for the first time.

But if you watch it once after killing one, then this excitement will turn into irritability.

In the original "Red Dead Redemption: Redemption", the last enemy will have a kill effect, which is considered in this regard.

So Yang Chen also introduced such a concept, if he didn't specifically want to hit a specific part to watch the special effects of killing.

With blind shooting, the probability of opening the kill special effect screen is very low.

…………

Not only Joseph is experiencing the game, but all major domestic and foreign review media are also experiencing the game "Red Dead Redemption".

Unlike the previous "Dark Souls" which also invited special game evaluation media to conduct pre-sale evaluations, this time "Red Dead Redemption" has been kept secret very well.

Except for some content disclosed by the Xingyun game official and Yang Chen, basically ordinary players have no other channels to understand the situation of this game.

Naturally, applications from major game media for evaluation and trial play were also rejected.

The content shown in the previous prologue of "Red Dead Redemption" surprised many game review media.

Because compared to the open world Yang Chen mentioned before, "Red Dead Redemption" is more like a linear game at the beginning.

Obviously the players are playing as a gang of gang members, and as said before, they are a group of desperadoes.

Just like most desperadoes, all gangsters are for only one thing, and that is 'money'.

It's just that the Van der Linde Gang, where Arthur is played by the player, looks a little different. They seem to want to be more like Robin Hood.

However, this linear feeling disappeared instantly after entering the content of the second chapter.

Arthur, operated by the players in the game, seemed to feel free.

A small town in the east, a large map that can be explored freely.

…………

After robbing the train, he came to a new place. Facing the bright future promised by Dutch, Joseph controlled Arthur and started a new game.

This time, he finally found the feeling he wanted.

Unrestrained waves that compare blindly on the big map.

This is really beautiful!

Although Joseph still doesn't know what kind of game "Red Dead Redemption: Redemption" can play, he has not even gone to the town that Dutch mentioned before.

But now he doesn't want to care about those things, he just wants to ride his horse to have a good look at this part of the western world, and hunt some wild animals by the way.

After wandering around in the wild, Joseph walked towards the town.

After all, this is "Red Dead Redemption" rather than "The Elder Scrolls: Skyrim" where there are various mazes in the wild. The main gameplay of this type should be the villages and cities in the game.

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