Game Entertainment Empire

Chapter 447 Fault Tolerance Rate

As Yang Chen released the latest news, it immediately attracted the attention of many people.

"Dark Soul", Nebula Games' next new game.

Although many games were launched on the switch before, there was also the highly acclaimed "Super Mario: Odyssey", which quickly became a hit, and some players even bought the switch specifically for "Super Mario: Odyssey".

But in the minds of most players, in fact, "Super Mario: Odyssey" cannot be called a real 3A masterpiece.

The main reason is that "Super Mario: Odyssey" is not the most advanced technology in the current era due to the limitation of the switch function.

3A masterpiece, these four words always feel a kind of sacred brilliance in the minds of players.

But in fact, 3A masterpieces may not necessarily be fun. If you analyze the depth of the game, 3A masterpieces are actually more like a performance of the hard power of a game manufacturer, or simply a display of the most cutting-edge technology of this generation.

Game playability and game plot may not make players feel amazing, but it is definitely at the forefront in terms of image quality modeling and light and shadow effects.

And among many players, what they pursue is not only a very high gameplay, but also the most cutting-edge video games.

That is the so-called 3A masterpiece.

Although "Super Mario: Odyssey" makes these players feel that this game is quite fun.

But if they put "Super Mario: Odyssey" and "Call of Duty: Modern Warfare" and "Sekiro: Shadows Die Twice" in front of them, they will still choose "Call of Duty: Modern Warfare" and "Call of Duty: Modern Warfare". "Sekiro: Shadows Die Twice".

It's not because of who is stronger, but because of the attributes, these two types of games are not the same type.

It's like you have to compare basketball with football. Although they are both ball games, they are essentially different.

On Yang Chen's official blog, only the name of the game "Dark Soul" was revealed. It can be said that it is the same style as the Nebula game and Yang Chen's painting.

But for most players and game media, Yang Chen's official blog revealed too much news this time.

Because there is a video,

A video that promoted how countless players learned how to write the word 'death'.

'The new game "Dark Soul", combined with this video, is it really a game like "Sekiro: Shadows Die Twice"! '

'Great, after playing "Sekiro: Shadows Die Twice" before, I have been looking for this type of game, but I feel that none of them are as fun as "Sekiro: Shadows Die Twice", I just bought it a few days ago I have read the switch version of "Sekiro: Shadows Die Twice", but I am proficient in all the boss skills. Except for a few hidden bosses, the others are not difficult at all. '

'"Dark Soul" just listens to the name, it always feels a bit intrusive, isn't it a horror game? '

'How could it be a horror game? It must be a game like "Sekiro: Shadows Die Twice". Otherwise, why did Mr. Yang show this breakthrough video? '

'Haha, speaking of this video, I was a little passionate when it first came out, but after thinking about it carefully, the more I watched it, the more I wanted to laugh. It turns out that Mr. Yang has played for so long, and he beat a Xiaoichiro, but the video It's the same as what was shot. '

'But I don't know how difficult it will be this time. '

‘I’m already fearless, wouldn’t it pass the level if I die a few more times at most? '

Almost after Yang Chen sent out the latest news, a large number of players started discussing it.

Unlike the original promotion of "Sekiro: Shadows Die Twice", which still needs to be secretive, after experiencing the charm of "Sekiro: Shadows Die Twice", it is difficult to get started, but during the game Getting stronger again and again, and finally killing the seemingly impossible BOSS to get a strong sense of accomplishment in this type of game, many players have fallen in love with this feeling.

Including after "Sekiro: Shadows Die Twice", many game manufacturers have also set foot in this type of game, which shows that the player base is still very large.

So for the promotion of "Dark Soul", Yang Chen didn't need to play this kind of twists and turns. He just told the players directly that "Dark Soul" is just like "Sekiro: Shadows Die Twice". Such a high-difficulty game is a game that makes you as players continue to suffer.

…………

With the recommendation of time, the latest action of Nebula Games, in addition to announcing some third-party games on the switch platform, also updated some versions of the multiplayer mode of "Call of Duty: Modern Warfare", such as the balance of firearms Adjustments, and new killstreak rewards.

Basically, there is not much news, and within Nebula Games, several departments are stepping up the development of new games.

The development team on the Switch side is developing The Legend of Zelda: Breath of the Wild, and the development of "Dark Soul" is already in preparation.

The Lin Jiayi working group at Shanghai is in charge of the follow-up update of "Resident Evil".

As the first IP of Xingyun Games, it is also a very big IP nowadays, and Yang Chen has never let go of this IP.

Although not all of my own elements are involved, the story outline and the overall GDD are also handed over to Lin Jiayi.

As for this kind of game, Yang Chen believes that Lin Jiayi and the others can do well with enough confidence.

"Mr. Yang's new DEMO has been made, and the various effects brought by the equipment have also been perfected."

In the project working group, Wang Ye reported the latest development status to Yang Chen, who was watching the scriptwriter give the latest storyline.

Listening to Wang Ye's words, he put the printed A4 paper in the folder and walked to the development prototype.

"Initial roles such as knights, mercenaries, and other professions will have different initial equipment. Knights have high HP and high defense and high attack in the early stage. In addition, in the game, although players wear heavy armor, although they get higher defense power, they will also change. You have to move slowly, of course, the player's resilience will be higher."

Yang Chen has made some changes in these places, which are exactly the same as the "Dark Soul" in the dream memory, which is impossible.

But the most important thing about a game like "Dark Soul" is its core point, and this will not change.

For example, players hold up large shields and wear heavy armor, not to mention defense.

Facing the attack of the BOSS, chopping on the large shield will give different feedback according to the player's strength and the type of equipment.

For example, the reduction of energy value is more or less.

Of course, these things are just descriptions. The so-called damage received is lower than that of not wearing equipment, but it just gives the player a fault tolerance rate.

The player uses the useless person to kneel after being slashed by Guda once, and switches to the fully armed knight at the beginning, slashes three times and then kneels.

This is actually a fault-tolerant thing. It does not mean that if you choose a knight to start, you will be a unparalleled monster. As long as you do not master the core operation method of this game, then you will be unparalleled by a monster.

Really want to open Wushuang?

After clearing the game for a week or two, let's talk about Wushuang.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like