Game Entertainment Empire

Chapter 432 It turns out that FPS can be made like this

It took a full three days for Chen Xu to get through the ending of "Call of Duty: Modern Warfare".

The game is over, accompanied by the BGM of "Modern Warfare" and the list of producers scrolling in a black screen.

Chen Xu still leaned on the chair for a long time without recovering.

From the beginning, I was simply interested in the big scenes of the game and the exciting modern war scenes, but later I saw the nuclear explosion scene for the first time. Thirty thousand soldiers were wiped out. Seeing the heroic sacrifice of his teammates, the prohibition of speaking Russian, the betrayal of Ghost and Xiaoqiang by the chief, and finally the death of Soap.

There are so many things in the game that he has something to say.

But there were too many things he wanted to say, but he didn't know what to say for a while.

Especially when Price turned on the lighter and lit the cigar with trembling hands at the end when facing Makarov's hanged body, Chen Xu realized that the story called "Modern Warfare" had come to an end.

From the initial SAS to the later Special Forces 141, Gates, Xiaoqiang, Ghost, and Soap all sacrificed one by one, and only Price was still alive.

At this moment, Chen Xu even forgot that this game actually has an equally exciting multiplayer mode.

Because the content of this story mode alone is too rich and exciting.

Not for anything else, the single-player plot of the game alone is definitely worth 368.

…………

As time progressed, most of the liver emperors had cleared the multiplayer plot of "Call of Duty: Modern Warfare" in the first place, just like Chen Xu, most of them were infected by the plot in the game.

Different from ordinary games, a character belongs to a legendary story of a person from the beginning to the end.

Or, like "The Elder Scrolls: Skyrim", players can create a character by themselves, specify his appearance and race, so that players have a stronger sense of substitution.

But in "Call of Duty: Modern Warfare", it is different. Players do not manipulate purely one character, but multiple characters.

At the beginning, the players thought that the protagonist was Soap, but there was a U.S. military line behind them. Players could control a soldier named Jackson,

And in the end Jackson died in the nuclear bomb explosion.

Later in "Operation King Fish", Captain Price was captured by Makarov, and Soap became the captain of Special Forces 141, and the player was no longer Soap, but a soldier who joined Special Forces 141 cockroach.

Just like Jackson before, Xiaoqiang also died in the hands of Sheffield.

Even Soap, who played the most roles and was regarded as the absolute protagonist by the players, also died of serious injuries when the game was about to end.

Except for Price, all the characters that the player can control in the game have all received lunches without exception.

Just as an excellent work in film and television can leave players with a deep impression if it ends in tragedy, the same is true for games.

The design of the big map is not used, but the traditional level-style linear design. With the cooperation of the members of the team, the main plot is not presented in the form of CG, but the plot is told to the players through the language interaction of the team members when performing tasks .

At the same time, in the game, the team members are not burdens, but partners who can trust each other. Griggs who sacrificed to cover the seriously injured Soap at the beginning, traps, encirclement, explosions along the way, and the ghost who supported each other and broke through the encirclement, and was finally betrayed With Xiaoqiang, Sandman who was left behind to cover Price's retreat, and Yuri who was pierced by steel bars and still captured Makarov, and at the last moment he used his life to give Price a chance.

"Call of Duty: Modern Warfare" is not a one-man show.

Just like the word "war" in the game, this is war.

A brutal war.

Sacrifice is inevitable.

Countless people on the forum began to brush content about "Call of Duty: Modern Warfare", and because there is no real fixed protagonist.

In the player group, each character in the game has a group of favorite people.

Needless to say, Soap and Xiaoqiang are personally controlled by the player and have experienced most of the level plots.

There is also a cigar to witness the beginning, and Price, who has witnessed the end of a cigar, is also loved by the players.

In addition, the number of appearances is not many, and there are only a few words, so the ghost that players know is also very popular among the player community.

But for the fact that the players like the ghost so much, and even his popularity is only lower than that of Price, Soap, and Xiaoqiang, Yang Chen thinks that this is purely because of the more handsome appearance of the ghost.

Like a ruthless killer, people are ruthless and accurate, and there are good and reliable teammates in the level, which makes ghosts so popular in the hearts of players.

Of course, this kind of beauty and popularity can only last for a while, just like the assassin in "Assassin's Creed" and Brother A in "The Prototype".

First of all, attract players through their appearance, and then stabilize the popularity of this appearance through the stories behind the characters.

Ghosts also have their own stories. Although they are not directly told to the players in the game, they can be understood through a few words.

What happened in the ghost's past, betrayal, revenge to join the 141 Special Forces, but in the end he was betrayed again.

With a tragic fate and a good enough character design, even though there are not too many scenes, the ghost still captures a large number of players.

…………

Not only domestically, "Call of Duty: Modern Warfare" has also attracted much attention abroad.

As an FPS game, it can be said that it is the most popular type among foreign players just from the type of game.

Not to mention the stunning modern level design of Call of Duty: Modern Warfare.

There are not no FPS games with modern themes, but there is none like "Call of Duty: Modern Warfare".

It turns out that modern FPS can do this!

Although it is not really innovative, there is no doubt that "Call of Duty: Modern Warfare" defines what a modern warfare FPS should do.

Countless players who have played "Call of Duty: Modern Warfare" or people in the game industry have expressed a burst of emotion from the bottom of their hearts.

Although the promotion of Nebula Games' "Call of Duty: Modern Warfare" abroad has not been as large-scale as domestic advertising, its sales are not inferior to domestic sales.

And there is another point, that is, although "Call of Duty: Modern Warfare" has been reviewed and blocked in some regions, according to the IP statistics of Nebula Games, players in those countries have provided a lot of "Call of Duty: Modern Warfare" sales.

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