Game Entertainment Empire

Chapter 408 Machines are just skins, games are the soul

Cheng Ping was completely unaware of the twists and turns in Yang Chen's heart, but he was a little confused after hearing Yang Chen say that he would not make money with the handheld.

It is not profitable in the early stage, in order to expand the market, and then cut leeks, this kind of operation is naturally very clear.

But the key is to listen to Yang Chen's tone, they are not going to make a profit from the handheld?

"The profits from the handheld will come from the games and peripheral accessories." Seeing Cheng Ping's bewildered expression, Yang Chen still opened his mouth to explain.

Afterwards, Yang Chen briefly explained to Cheng Ping some features of this handheld device named Switch.

First of all, this is not just a handheld that can only be played by one person, although it is positioned as a handheld.

But it can also be used as a game console in the living room, and the game screen can be played on the big TV.

At the same time, this is also a game machine that can share happiness. The detachable handle can be separated into two independent handles, allowing two or more players to gather together to play the game.

In addition to the somatosensory and wireless face-to-face Bluetooth functions, these are all necessary in the switch.

And these will be technologies applied to games exclusive to Switch.

If the configuration is the gorgeous skin of switch, then the game is the soul inside it.

What is the most important thing about a game console?

It is without a doubt a game.

For example, in Dream Memory, although there is a huge market for games on the PC platform, there is another huge market in addition to that, which is the living room game.

In this field, there are three hosts that divide the world, and they are affectionately called the Royal Three by the players.

Microsoft, Nintendo and Sony.

Leaving Nintendo aside for the time being, Microsoft's game console can be said to have crushed Sony's console in terms of configuration, but why are players more willing to buy Sony's console?

The answer is obvious, that is, there are more exclusive and fun games on other people's machine platforms.

In addition to ardent fans,

Most gamers buy consoles for gaming.

After chatting with Cheng Ping about the handheld, Yang Chen focused on the game.

Of course, it is not possible to produce only one game that is released on the Switch. As a brand new platform that is completely different from the previous handhelds, Yang Chen, the third party in the early stage, did not report much hope. At most, he will try to launch the game. Take a look at the fruit and see how many third-party manufacturers you can PY.

In addition to transplanting previous games, their first party also has the most critical exclusive game, and this is also the main trump card to attract players.

"Wang Ye and the others can set up a project team alone. Lin Jiayi and the others are still working on DLC development after "Prototype", and they can also be in charge of a project." Too big a question.

And besides a few more complex and grand games, which he plans to develop by himself, there are also some games that are not too complicated but can just be experienced with Switch features. Yang Chen intends to hand them over to Lin Jiayi for return. It was developed by Wang Ye and the others.

Sitting in front of the computer, Yang Chen closed his eyes, recalling the contents of the dream memory in his mind.

Finally, on the document, Yang Chen wrote "Super Mario: Odyssey" in large characters.

In fact, besides "Super Mario: Odyssey", Yang Chen also considered another game, that is "Mario Galaxy".

But in the end, Yang Chen still chose "Super Mario: Odyssey", not because "Mario Galaxy" is not good, but because "Super Mario: Odyssey" is more suitable for switch in terms of operation and interoperability, as well as its game concept. After all, this itself is also a game developed as a switch escort masterpiece.

A Hakoniwa game can be called the ultimate existence. "Super Mario: Odyssey" blurs the levels in Hakoniwa, giving players an alternative freedom.

It's not an open world like The Elder Scrolls: Skyrim or Metal Gear Solid: The Phantom Pain, or a sandbox like Minecraft.

Instead, the level is blurred, and a box garden is created, and then you can play it as you like.

The official gives each level a big and small boss goal, but you can completely ignore him, as long as you collect enough power moons, you can pat your ass and leave.

The same game will also be able to take advantage of the unique somatosensory mode, as well as 3D haptic vibration.

Among them, the most notable feature in the gameplay is the "hat" system. Compared with traditional jumping and fist attacks, the attack performance of the hat in the game can be said to be powerful and much more comfortable, and it is very friendly to light players; in addition, the hat is bigger The role of the hat is "possession". Players can possess some NPCs and enemies through the hat to exert their characteristics or skills.

This gives players a lot of fresh attempts, and the different scene changes and art styles in the game can also be said to be amazing.

In Dream Memory, when the sales of Switch reached 20 million, the sales of "Super Mario: Odyssey" reached 10 million.

It is equivalent to every two Switch players bought a "Super Mario: Odyssey", and this is the data that cannot be counted on the second-hand market of cassettes.

Besides, this is also a family fun game that Yang Chen wanted.

From the perspective of the plot, in fact, "Super Mario: Odyssey" has nothing special at all. After all, without the blessing of IP, players have no way to experience the touch. robbed the princess, and was stopped by Uncle Mario wearing a red hat.

To put it simply, this is a simple story of the big devil Bowser taking the princess to propose marriage, and then Uncle Mario went to rescue the princess to propose marriage, and finally the princess traveled around the world and left Mario and Bowser as a "pair".

And the game itself tends to be a fairy tale style, which allows people of any age to enjoy the fun of the game.

No blood, no violence, it is a very pure game, that is, the art of interaction, so that players' focus will always be on the gameplay and level design.

After confirming that "Super Mario: Odyssey" was the first exclusive game developed by Switch, Yang Chen did not start to improve GDD immediately.

The main reason is that it is not available for the time being, because the current team is still preparing to develop "Call of Duty: Modern Warfare", and according to Cheng Ping's situation, it is estimated that the prototype of the Switch will not be produced within two or three months. of.

In the absence of a prototype, even if all the GDD and team members are in place, it is difficult for a clever woman to cook without rice.

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