Game Entertainment Empire

Chapter 374 I don't want to buy it, but Mr. Yang gave too much!

Along with the promotional CG released by Yang Chen on the official blog, countless players started discussing it after watching it.

‘Damn it, it’s so cool! Run in skyscrapers, masquerade in airplanes, dry tanks, and tyrannize tentacle monsters! Is this really a mowing game? '

‘By the way, whoever noticed, this ALEX looks a bit like an assassin, and the hood looks a lot like it! '

'It can't be a sequel to Assassin's Creed, that's not how the leap of faith is taken. '

‘Speaking of which, it feels really cool, and it’s okay to be bombed by bazookas and tanks, and the one with a lot of tentacles and needles should be a big move, right? The screen was cleared directly! '

'Don't talk yet, the horoscope has not been written yet! Anyway, I don't believe Mr. Yang can really make a lawn mowing game. '

'+1, the criminal record is so vivid, you really believe it? "The Jumping King" and "Digging for Ascension" are cheating, and the original promotional trailer of "Sekiro: Shadows Die Twice" is so cool. At the press conference, Mr. Yang personally showed us something After calling Yugenichiro, but the result? Then the "Silent Hill" not long ago is a family story game, with horror and suspense tags placed there, God TM family love! '

‘But this is not the game made by Mr. Yang, it is made by Lin Jiayi, it’s just that Xingyun Games is the publisher. '

'Then I don't believe it either, I have to look at what Mr. Yang said! '

With the release of the promotional trailer, countless players instantly had more topics to talk about. It was said that it was just Yang Chen's verbal news from the official blog.

But now there is a physical video.

However, there are still many players who express concern about whether this is a game that has been mowed.

After all, there is no way to know what type of game it is without actually trying it out.

And the players were also divided into two camps online because of this promotional video.

Some insisted that 'you can't believe a single word that Mr. Yang said'. Although this "Prototype" was developed by Lin Jiayi's studio, it must be a suffering game.

The other part thinks that Mr. Yang should not lie to the players three times in a row. As the saying goes, there are only three things. This time it should be a game of mowing grass, and this promotional video is really interesting to watch.

The two sides are arguing endlessly on the Internet.

Until the appearance of neutral party players put an end to this debate.

‘What are a group of people arguing about here? Regardless of whether it is a mowing game or a suffering game, it seems that if the suffering game comes, you can not buy it. '

'+1, Mr. Yang's methods are really too ruthless. When "Survival" and "Survival Survival", "Warcraft", "Yu-Gi-Oh" and other games are linked together, Mr. There is a big promotion, who can afford this f*cking wallet! '

'I don't want to buy it! But Mr. Yang gave too much! '

With the appearance of these words, the players suddenly fell into silence.

Yes, is it useful to say so much!

At that time, as long as the quality of the game is high enough, just like "Sekiro: Shadows Die Twice", and then there is some kind of welfare linkage, whose wallet can bear it!

…………

Yang Chen was completely unaware of the players' complicated emotions.

Seeing that many players still believed his words, Yang Chen was very relieved to launch the official blog and did not continue to read it.

Who said we have a bad reputation?

Look at the players, do you still believe what I say?

As for the content of the "Prototype" game itself, Yang Chen also tried it in depth later. In fact, the "Prototype" developed by Lin Jiayi and the others is quite different from what Yang Chen remembered.

Some sublimation of the gameplay and changes in the plot, these are all there.

For example, most of the buildings and objects in "Prototype" have destructive effects, which minimizes the player's ability to destroy the world, and at the same time, there is no way to destroy a tree or a street lamp.

In addition, ALEX in the game can swim and will not be dissolved in water.

The plot also refers to the villain hero mentioned by Yang Chen.

As for the second-generation "Prototype of Massacre" in the memory of the dream, Yang Chen didn't mean to mention it in front of Lin Jiayi at all.

Because obviously, under the arrangement of the production team for ALEX in the second generation, the whole character design has completely collapsed.

In simple terms, ALEX in the first generation is a person who doesn't talk too much, and at the same time, he is both good and evil. Although his goals are usually for the individual, the final result is not completely bad, which brings a very good feeling to the players. Conflicting feelings.

For example, ALEX in the game can start and kill innocent citizens in order to pursue his own memory.

But at the same time, he also takes care of his sister.

In the final stage, ALEX will save the city and transport away the nuclear bomb dropped by the military to contain the virus.

Although it wasn't just about saving the city and its civilians, ALEX did it.

In the second generation, ALEX is completely transformed into a conspirator, brutal and cold-blooded.

If the ALEX in the first generation is chaotic neutral, then the ALEX in the second generation is chaotic evil.

But no matter what it is, as long as ALEX's characters are brilliant enough, and the plot is not too bad, based on the existing action experience and gameplay, "Prototype" is enough to become a very cool game, and this is this game The funniest core ever.

…………

Compared with the smooth progress of "Prototype", the development process of "Silent Hill" encountered some troubles, and the PC platform did not have much problem.

The key point is that on the VR platform, Wang Ye and his team have always lacked a sense of immersion and substitution through the simple DEMO experience after development.

It's not about the changes brought about by purely first-person or third-person perspectives, but that the atmosphere of the entire game is not able to bring that kind of deep fear well in the case of VR.

Especially in "Silent Hill", what Yang Chen wants to pass through is the fog and the unknown, as well as the switching between the inner and outer worlds, bringing fear to the players.

A kind of oppression originating from the spiritual level, rather than a simple monster appearing, and then the player is taken aback.

On the PC platform, Wang Ye and the others can handle it very well.

However, on the VR platform, considering the follow-up optimization and player’s dizziness, it is necessary to make corrections to the scene and some details, and the effect brought by these works is the only result at present, it seems difficult to bring Give players a truly terrifying experience.

From a commercial point of view, it is not a bad thing to reduce some terror appropriately. After all, too much fear will have the effect of dissuading.

But for Yang Chen, in the game "Silent Hill", he didn't consider being more mainstream players or focusing on sales like the original "Resident Evil".

Regarding "Silent Hill", what Yang Chen wants is to make him more terrifying, the kind of horror that can penetrate deep into the bone marrow. After all, there are always some players who like horror games on the Internet. The pinnacle of morning horror gaming.

Even if "Resident Evil" later achieved better results, they still think "Escape" is the scariest horror game.

As a producer who cared about the players' demands, Yang Chen decided to let them experience the ultimate horror in "Silent Hill".

And even if there are some problems with the sales of the game itself, Yang Chen believes that the popularity that "Silent Hill" can create will definitely not be bad in terms of popularity.

The main reason is the rise of live broadcast platforms and video platforms. As a horror game, it can make the anchor scare the pee, so it can definitely produce a very wonderful live broadcast effect.

What's more, Yang Chen also believes that as long as the quality of the game is good enough, even if some players will be dismissed because of the horror, the sales of "Silent Hill" will definitely not be too low.

And at that time, can some linkage activities be launched to promote sales?

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