Game Entertainment Empire

Chapter 309 Riding a wolf with a hammer, but I'm actually a mage

Looking at the game quality of "Warcraft", everyone was speechless for a long time.

Is this really an RTS type game? A strange idea appeared in the minds of countless people.

The extremely exquisite model, coupled with the visual effects in the game that can feedback with the environment and skills.

For example, when passing by a puddle, there will be water stains on the soldiers' feet. The depth of footprints left by heavy armored soldiers and ordinary short snipers on sandy terrain is also different.

Coupled with the extremely expensive CG cutscenes, is this really an RTS game?

Its quality is not an exaggeration even if it is made into an ARPG type game.

All players and gamers have such an idea in their hearts.

In this regard, Yang Chen said that it is actually quite an exaggeration. To make it into an ARPG or an MMORPG like "World of Warcraft", the cost needs to be doubled.

Because there are various codes and physics engine effects for large maps, but they also cost money.

And another point is very important, that is, the current content of "Warcraft", even including model materials, are all in the large material library of Nebula Games. When making "World of Warcraft" in the future, these materials even include The dubbing of the characters can be thrown in directly, and even the CG animation can be directly added in at that time.

But for Yang Chen's thoughts, ordinary players and people in the game industry don't know, they only have one idea in mind, Xingyun Games is too exaggerated.

However, there were still some players who complained about the 198 yuan price of "Warcraft", but after seeing the quality of "Warcraft", they have no complaints at all.

If such a game is expensive at 198, then the price of other 3A games in China is more than 300, isn’t that a money grab?

In addition to players who don't feel any fun in RTS games, there are basically fans of Xingyun games and players who can accept RTS gameplay, and they basically bought "Warcraft" at the first time.

…………

In Shark TV, Chen Xu was still playing the game. With the end of the first section of CG, the UI interface of "Warcraft" appeared, showing the single-player campaign mode, single-player battle mode, LAN battle mode, and network battle mode. , and some other settings.

At present, the network battle mode is still displayed in gray. When Chen Xu moved the mouse over, a line of prompts appeared, "When the player completes the first chapter of the story campaign of any race, it can be unlocked; the player is in the single-player mode. Online battles are also unlocked after defeating the level (crazy computer). '

Chen Xu looked at the prompts on the computer and the booing barrage in the live broadcast room. After a second, Chen Xu took the mouse away without a trace, and then clicked on the single-player campaign mode.

Single player, victory, maddening computer, when these words are combined, Chen Xu has already imagined what kind of difficulty it will be.

Ignoring the barrage in the live broadcast room, pretending not to see the barrage that made him challenge the maddening computer, Chen Xu directly clicked on the story battle mode.

Only one title can be selected.

'Prologue: Thrall's Fantasy - Pursuing the Prophet'

Just click on it, and another CG cutscene appears in front of you.

"It's CG animation again?" Chen Xu in front of the computer was a little surprised. Have you watched two cartoons before playing this game?

Although there was a reminder that ESC could skip the animation, Chen Xu did not choose to skip it. After all, he was still live broadcasting, and he himself was quite interested in the plot of the game.

The entire plot of "Warcraft", Yang Chen followed the plot of the third part of "Reign of Chaos" and the follow-up "Frozen Throne". However, Yang Chen did not join the Kuroshio, which was dominated by humans and orcs before. , but is intended to be completed later.

As for the CG cutscenes in the game, Yang Chen is also quite entangled in whether to add them or not.

Because from the player's point of view, some players will like this mode, because whether it is uncontrollable real-time calculations, or such CG broadcasts, it is all to allow players to better understand the story, so as to have a kind of Identification and immersion.

But there are also many impatient players who think this thing is tasteless. They come to play games and not watch cartoons.

After thinking about it, Yang Chen still decided to add CG cutscenes according to the plan he designed at the beginning, but players can choose to skip them directly.

During the game, there will also be similar subtitles and voice communication, so that players can understand what kind of story the plot tells.

A simple plot made Chen Xu understand that human beings and orc soldiers are two opposing forces. Then an orc named Thrall woke up from his sleep, and a mysterious man named Prophet appeared, guiding Thrall to carry out the battle. action.

It seemed to be part of the plot, but as a veteran game player, Chen Xu immediately understood that this was actually a guide for beginners.

Follow the prompts to a banner in the middle, and then three orc soldiers that appeared in the CG cutscene before appeared at once, surrounding Thrall controlled by Chen Xu.

Instead of rushing to advance the plot according to the task guide immediately and let the novice guide teach him the function of each function, he manipulated the orc soldier and Thrall to experiment with it on the spot.

Patrolling, moving, attacking, and staying in place are basically not that different from other RTS games.

The only thing that made Chen Xu feel something was the setting of the hero, as well as the attack type and armor type, as well as strength, agility, and intelligence, which are usually only seen in RPG games and other RPG development elements.

"I am an orc with a big hammer in my hand, wearing armor and riding on a group of black wolf kings. You tell me that I am an intellectual hero. I am a mage with weak bones. I use my brain to use my skills in the back row. That kind?"

Looking at a head chart representing the main attribute of intelligence, and the attributes of 25 strength, 14 agility and 20 intelligence on the attribute panel, Chen Xu couldn't help but fell into deep doubt.

Since I'm a mage and an intelligence hero, why is my strength so high?

But the complaints are all the complaints. After he was basically familiar with the operation, Chen Xu still controlled Thrall and walked forward, and Thrall and the orc soldiers also responded with their lines.

In "Warcraft", whether it is a unit or a hero, it will respond to the player's effective commands with lines.

Unlike the original version of "Warcraft", where each hero's lines are fixed, in the battle mode, the lines of heroes and arms are fixed.

But in the story mode, it is all based on the current story, and the hero's line feedback will also be different.

There are a total of 4 races that can be cleared in the game, and their lines have a total of more than 1.2 million words.

As the scriptwriting team started to complete the plot, the dubbing outsourcing side was doing the dubbing work, and they were still correcting and recording the lines until the game was developed.

Any game can make players feel awesome, real and explosive, with a strong sense of substitution.

They are all monsters burned with money, and they are all piled up with a lot of scary details.

Now Nebula game version of "Warcraft" is such a monster piled up with details, even though it is an RTS game.

Seeing that after clearing the level, there was no CG cutscene, but a real-time calculation animation, and then the option of the next chapter "Departure" appeared seamlessly, Chen Xu's eyes widened.

He had a premonition that Nebula Games had launched another explosive game this time.

Although it is an RTS game, he can guarantee that this is definitely a feeling that has never been brought to it by the RTS he has been in contact with before.

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