Game Entertainment Empire

Chapter 241 Is this a human language?

With the upper limit of "Resident Evil 2", after the first day of game experience, online players quickly divided into two camps.

From "Escape" to "Resident Evil", they all have a label on them, that is horror games.

Although in "Resident Evil", compared with "Escape" which is full of darkness and powerless game settings, "Resident Evil" has downplayed the sense of horror, but for most players, the bloody picture, and The ubiquitous sound of the tyrant's leather shoes, disgusting zombies, some details that can scare you and the dark scenes of the thrilling BGM can make you anxious and have a sense of fear.

But in "Resident Evil 2", after Lin Jiayi's changes, the taste has actually changed a lot.

Because it is a series of games, considering the old IP fans, the atmosphere of the whole game is still decrypted and scary.

But it is not a pure horror game.

Just like what the players said, although the experience of "Resident Evil 2" is still very tense and exciting, it does not have the fear of the original "Resident Evil".

For such a change, even Yang Chen couldn't say whether it was good or bad.

But in terms of the quality of the game itself, Yang Chen feels that "Resident Evil 2" is definitely an excellent game.

It also formalized this excellent quality, which also led to differences in the opinions of online players.

No player is discussing the topic of game quality, just arguing from the style of the game.

Some players who fell into the pit of "Resident Evil" because they liked horror games thought it was a kind of depravity, although the quality of the game itself is very good.

But in their view, this has abandoned the horror elements of "Resident Evil", which in their view is a kind of betrayal.

As for the other part of the group, most of these players thought that the story, plot and character design of "Resident Evil" fell into the pit, and what's more, the players who fell into the pit with the "Resident Evil Survival" and the "Resident Evil" series of comics.

After these people entered the pit of "Resident Evil", although they liked the story, character design, etc. in it, they dared not play because the game itself was a bit scary.

There is no doubt that the changes in "Resident Evil 2" suit their taste. Although some scenes in the game are quite scary, such as the left-handed boss in the game,

Like the tyrant in "Resident Evil", he hides in secret and attacks, constantly harassing and exerting psychological pressure; and the regenerated players in the military camp can only hear the roar of monsters in the empty military camp without a perspective mirror , but can't find the opponent's position, which brings enough oppression.

Of course, these are the middle and later parts of the game. The progress of the players has not reached this point. In addition, although most of the bosses in the game are extremely oppressive, they will not make the players feel much fear. For example, the chainsaw sisters and the hospitable village chief make players feel nervous rather than fearful.

At the same time, in terms of gameplay, Yang Chen's GDD and subsequent changes made by Lin Jiayi are further changes from the gameplay in Dream Memory.

In the memory of dreams, this is a purely single-player game, but under Yang Chen's suggestion, the game contains many plots and levels in which multiplayer modes work together.

This also further weakens the player's sense of fear.

However, the discussion among players is under discussion, and the sales of "Resident Evil 2" have been soaring all the way. Although there are some old fans of the "Resident Evil" series in terms of ratings, they said that "Resident Evil 2" is not as strong as before in terms of horror elements, but in Resident Evil 2 still maintains a high score of 9.1 in the game Starry Sky's public comments.

The sales volume of "Resident Evil 2" exceeded 2 million copies in just one day. Like "Resident Evil", the price of "Resident Evil 2" is also 248 yuan, which is definitely a great success.

Looking at the data of "Resident Evil 2", Lin Jiayi and Zhuo Qing who were in Shanghai's studio breathed a sigh of relief.

I have to admit that Lin Jiayi still bears a lot of pressure after leaving NetDragon to join Xingyun Games. For example, what should I do if the game fails? But fortunately, the performance of "Resident Evil 2" made him feel relieved.

Although players said that "Resident Evil 2" has lost the horror elements before, but after all, sales and word of mouth are placed here.

"Actually, "Resident Evil 2" has nothing to do with us."

Thinking of something, the smile on Lin Jiayi's face slowly disappeared again, looking at the excited Zhuo Qing beside him, he sighed slightly and said.

He was really excited to see this data at the beginning, but soon he started to face up to himself. Although "Resident Evil 2" is the project he leads, does it really have a lot to do with him?

Yang Chen had provided the GDD plan for the game a long time ago, and "Resident Evil" itself is a big IP series of Nebula Games, so he felt that only 3 points were at most related to him for such a result.

"Here at Lao Zhuo Studio, including the follow-up content of "Resident Evil 2", I will leave it to you. I plan to go around the country to collect materials, which can be regarded as preparations for the next game." Lin Jia Looking at Zhuo Qing, he said seriously.

The smile gradually disappeared, Zhuo Qing stared at Lin Jiayi with wide eyes:? ? ? ? ? ?

Is this what people say?

…………

In the office of Xingyun Games in Jiang City, after Yang Chen paid attention to "Resident Evil 2" for the first two days, he basically didn't pay much attention to it.

Judging from the current situation, "Resident Evil 2" basically has no possibility of hitting the street.

Although it seems that the players are more controversial, the steadily rising sales and ratings speak for themselves.

And compared to "Resident Evil 2", Yang Chen still has a lot of work to do in "Metal Gear Solid: The Phantom Pain".

The key is that after a while, there is basically no time for the official annual game producer selection event and his own wedding.

"The easter eggs in this place are buried a little deeper. Although it is said that players should find them, they should not be too obvious; in addition, the planners should pay attention to the situation of the game. It takes about two to three weeks as a cycle. If you find an easter egg, you have to be a guest player to announce the content of the easter egg, and when the time comes, contact the propaganda department, they have experience."

In the office, Wang Ye and the others are working on the development of "Metal Gear Solid: The Phantom Pain". The plot DLC about THE BOSS in "Red Alert: World War" can only be done by himself, and the team under him is not very experienced. The team, although the professional ability is not bad.

But after all, he is still young and a little tender.

Under the bewildered eyes of several young planners, Yang Chen seriously analyzed and answered them.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like