Game Entertainment Empire

Chapter 126 Chang Wei, You Still Said You Don't Know Martial Arts!

Yang Chen has already been notified about the news that Game Star wants to interview him.

They have already been interviewed more than once. In fact, Yang Chen has no interest in this kind of thing at all.

But under Xu Yu's suggestion that the Xingyun game brand needs to be maintained, Yang Chen followed suit.

As for what is the brand of Nebula Games, simply speaking, the sequel of "Resident Evil" has not yet proved itself, including the situation that Yang Chen's ambitious development of "The Elder Scrolls: Skyrim" has not yet shown results.

Yang Chen, a star producer in the industry, is currently the brand of Nebula Games.

If it wasn't for the fact that Yang Chen didn't have any shocking works, and besides a Golden Bird Game Award, he didn't have any other awards.

Xu Yu even wanted to use all kinds of hype to shape Yang Chen into a world-class game producer.

There are still a few days before the interview, and Yang Chen is quite busy during this time.

It is mainly to write a simple GDD for "The Elder Scrolls: Skyrim".

The investment cost is as high as 350 million, which can be said to be a mainstream 3A-level game investment.

No matter which aspect, Yang Chen must strive for excellence. At the same time, in terms of the plot and branch lines of the game, Yang Chen can only control a general idea, and then let others fill in the details. After all, it really depends on him to remember according to the dream. Copy it out.

Let's finish the calf, I don't think it will be done in two or three years.

For example, a simple main line, Yang Chen and the person in charge of filling the plot in the team said that the main line of the plot is that Xiao Ming is going to his grandmother's house for dinner, and on the way he meets the second uncle who is shopping for groceries, but halfway through the wallet, he loses his wallet. As a last resort, I snatched a large piece of pork belly from the meat stall owner, and finally came to my grandmother's house to eat successfully.

How did Xiao Ming set off to eat at his grandmother’s house, how did he meet his second uncle who was shopping for vegetables on the road, how did he lose his wallet, how did he finally snatch the big pork belly from the butcher stall owner, this is what the plot planning needs to fill in up.

But how to choose between the speed and the rhythm of the game, this is another problem that Yang Chen needs to deal with.

Of course, compared to these, Yang Chen was more troubled by some content of "The Elder Scrolls: Skyrim".

The first thing to bear the brunt is the performance of the combat effect. This is a milestone RPG masterpiece.

There is no doubt about it.

But his combat performance is really too bad. To put it more briefly, it is the sense of shock that players think.

To put it bluntly, this great RPG is equal to cutting the air in terms of combat strikes, and there is no sense of feedback in the attack.

Whether you are slashing a dragon or an ordinary soldier, you seem to feel that you are slashing on the air, not the feeling that the knife hits the flesh.

If it is a turn-based game, it naturally does not affect the experience of the game itself, but for a real-time RPG, this experience is definitely very, very bad.

Secondly, there is the guidance of the plot in the game. How to do this best is an issue that needs to be considered.

Compared with a game called Warlock Piledriver in dream memory, no, it should be "The Witcher 3".

The story arrangement of "The Elder Scrolls: Skyrim" can be said to be a confluence of rivers, and multiple main lines are connected to each other, allowing players to act as dragon descendants to set foot in the entire Skyrim province and finally defeat Alduin, the devourer of the world.

However, "The Witcher 3" is unified to the end, and countless branch bloodlines are derived along the way, and through these branch bloodlines, the final outcome can be affected.

If I have to describe it, "The Elder Scrolls: Skyrim" is weaker than "The Witcher 3" in terms of storytelling and plot arrangement.

"The Elder Scrolls: Skyrim" is more like giving players a painting that is not filled with color, allowing players to supplement this painting called Skyrim Province.

And "The Witcher 3" is a colorful picture, allowing players to enjoy a feast of gluttony.

But there is one thing they have in common. In essence, they are all open worlds, but they are different in terms of free choices.

'Action' 'AI Interaction'

Yang Chen used concise vocabulary to mark out some key points in the game.

At the same time, he thought of something. Yang Chen suddenly showed a smirk, and put a word in parentheses.

'chicken'.

…………

When Yang Chen was designing the basic GDD of "The Elder Scrolls: Skyrim", Zhang Tan and the cameraman sent by Starry Sky also came to Nebula Games.

According to the location and address provided by the other party, after Zhang Tan came to Qilin Park and took the elevator to the floor where Xingyun Game belonged, he could see a transparent glass door.

Like most game companies, the interior of Xingyun Games is very relaxed, with various figurines and game posters everywhere, and he also saw two life-size decorative statues.

King Ada and Leon in Resident Evil.

They were greeted by a girl at the front desk, Chen Shu and Wang Ye were developing the game, while Xu Yu was on a business trip to discuss the project.

In the reception room, Yang Chen had already dealt with work matters in advance and was waiting for them.

"Mr. Yang, hello." After entering the reception room, Zhang Tan hurriedly greeted Yang Chen.

"Hello." Yang Chen smiled and nodded.

"Mr. Yang, although this is not the first time our Starry Sky interviewed you, this is the first time I have interviewed you. Speaking of which, I am still a loyal player of "Survival Survival" and have accumulated hundreds of hours. Less money!" With a smile on his face, Zhang Tan pointed out that he is a player of "Survival Survival" and tried his best to get closer.

"Let's say it first, the recharged money cannot be refunded." Yang Chen made a joke.

After a brief chat about some things, Zhang Tan started the formal interview.

"Mr. Yang, not long ago "Survival Survival" announced Zhou Liushui, which has successfully surpassed "Sword and Magic". How do you feel about this?" Zhang Tan asked Yang Chen the first question.

Listening to this question, Yang Chen didn't think too much about it: "This is normal, after all, "Sword and Magic" is an old game that has been online for two years. Gold."

? ? ? ? ?

You didn't do much krypton gold?

Zhang Tan couldn't help blinking his eyes, and realized that he saw the life-sized statue of King Ida outside, and then thought of the evening dress he had spent 300 yuan in the game.

"We really haven't done much krypton gold. You can see that similar games have launched krypton gold guns, which are more powerful and have more magazines, but we are only selling appearance, let alone PVP players. Even PVE mode, we have not launched any krypton gold weapons, but we have plans to launch pass props, and for this pass props, players only need to spend a small amount of money to unlock limited gun skins and decorative props by completing tasks." Yang Chen said explain.

Yang Chen felt that he had to make it clear that there was a krypton gold model, but he was different from other game manufacturers, okay?

He didn't cheat the players through the game's own gameplay and numerical changes.

He is aboveboard!

But listening to Yang Chen's words, Zhang Tan was stunned for a moment.

Pass props? ?

It seems that the current "Biochemical Survival" does not have this thing!

Isn't this really a way to cheat Krypton! ? Chang Wei, you also said that you don't know martial arts!

Looking at Zhang Tan's weird expression, Yang Chen also realized that he seemed to have slipped his tongue, coughing twice: "The main purpose of launching this pass item is to send some benefits to players, because if ordinary players don't buy it, in fact You can also get some rewards."

"And everyone knows that the price of "Survival Survival" is very cheap, but the game itself has reached tens of millions in research and development costs and publicity costs. In addition to the costs of customer service and server operations, we also try our best to find A middle point that allows players to accept and not disrupt the balance of the game." Yang Chen looked at Zhang Tan and wanted to talk back.

Hearing Yang Chen's words, Zhang Tan, who was holding a recording pen in his hand, was shocked.

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