Game Entertainment Empire

Chapter 1248 Intense discussion among players

Director, it must have something to do with the movie.

As for games, when it comes to movies, the first thing players think of is "Detroit: Become Human" previously developed by Nebula Games.

As the first game to support brain-computer interface gameplay, it can be said that "Detroit: Become Human" is still very memorable to players.

Especially the ruthless Connor-chan and the android leader Marcus in the game, their stories are still fresh in the players’ minds.

When it comes to directors, the first thing players think of is games like "Detroit: Become Human".

At the same time, when the players thought about it carefully, they suddenly felt that it was not impossible!

For example, "Portal" actually has some similarities with "Detroit: Become Human".

That is, there is a thinking about artificial intelligence.

So for a moment, the players started to discuss it heatedly.

"It feels like it's not impossible! Mr. Yang's next game, I feel, will be an interactive movie-type game."

"+1, and it's probably related to artificial intelligence. Haven't you noticed that there are still many pitfalls in "Portal"? For example, Aperture Technology, Ratman, G Girl's experiments, and the founders of Aperture Technology story."

"It's not impossible to say that! And Yang Chen may have invited these big guys to prepare for a cinematic feel in the new work!"

"It feels like there is no such possibility!"

"Anyway, it must be related to movies."

"I started to look forward to it. Is it possible that it will be a sequel to "Detroit: Become Human"? After all, judging from the previous stories, the fate of future androids is actually a bit confusing."

"The possibility of this is only very low. "Detroit: Become Human" itself has a multi-line plot, so which ending should be chosen as the official ending? And Mr. Yang has always disliked finishing second. This is something everyone knows."

"Who knows for sure? Maybe "Detroit: Become Human" is an exception? "Resident Evil" and "Assassin's Creed" Yang's total number of 2 is actually quite a lot."

"If you really want to include DLC, there are really many "GTA" that have released Johnny Night City DLC, "Red Dead Redemption" and John Marston's DLC, and "Sword and Fairy" Don’t both Legend and Devil May Cry have follow-up DLC plots?”

Players are talking about it on major game social forums.

On the other hand, the major game manufacturers who are always paying attention to Nebula Games are like dogs that are dying.

what's going on?

What's going on?

Are you, Nebula Games, going back to making brain-computer interfaces again?

They have just been inspired by "Mario Kart" and "Portal" to no longer be obsessed with brain-computer interfaces, but to re-examine themselves!

For a moment, Apex Games and NetDragon were all a little confused.

As for Yang Chen's words, he didn't have much emotion.

Inviting professionals to edit the game screen and display the plot playback in the game was something Yang Chen had carefully considered.

The plot of "Death Stranding" can be said to be quite deep, and the world view of the entire game is also huge.

But when it comes to the plot display and playback in the game, just as Yang Chen said, Hideo Kojima is too persistent.

Doesn’t he know that Death Stranding has these shortcomings?

Of course he knew, but he was so stubborn and had to stay that way.

A game requires trade-offs.

But the trade-offs are to better fit the experience the game brings to players.

What does "Death Stranding" bring to players?

It's a theme of the game itself: links.

If there is an online mode, players can see the tools left by other players in the single-player game world, use them, and then give a like.

This is linking together strange players who have never met before.

Also in the game, there are many metaphors.

For example, the Cairo Network Linker in the game is shaped like a handcuff.

And this is also a metaphor for a theme in the game.

That's the link.

Use the Cairo linker to link the humans in the game together.

But is this link a real link?

Through a link on the Internet, what is displayed is still a virtual one.

Just like the Internet in reality, it seems to bring people closer to each other, but it also makes people farther apart.

At the same time, the shape in the game is like handcuffs.

Whether putting down the handcuffs represents freedom or losing the connection, these are some metaphors for the players to understand.

Even to express the idea of ​​link, combat is a crucial element in most games.

have been weakened.

When players in the later stage face BT, they will feel that it is simple. Even in high difficulty, there is not much sense of oppression.

This trade-off serves a core concept of the game itself.

It can be said that there are advantages and disadvantages.

As for the lens, it is purely a personal preference of the producer.

Therefore, Yang Chen is also preparing to make some adjustments in this area, such as making the game plot bring a more compact rhythm to the players instead of being fragmented.

Some scenes are suitable for using long lenses, and some scenes are just not suitable for using long lenses.

For example, in God of War, Kui Ye travels to Northern Europe, the one-shot mode is used, just because the perspective of the game stays on Kui Ye from the whole process to the end.

This is not the case in "Death Stranding". The other characters also play a vital role in the plot.

And in most cases, they will appear in the same scene, one by one from the main perspective.

This is not a suitable method in itself.

In the Nebula game, after a scene adjustment, Yang Chen took a temporary rest in the rest area.

Lin Jiayi, who was sitting opposite, handed Yang Chen a cup of green tea, smiled and said, "Mr. Yang, have you paid attention to the topic of online players? Are you guessing what type our new game will be?"

"Then let them speculate for a while. Grayson also secretly asked me whether the new game will support brain-computer interface." Yang Chen also smiled after hearing this.

"It seems that some of them were scared to death." Lin Jiayi said with a smile.

"But it's all about guessing. Let's give some content to the lovely players." Yang Chen stretched and then released a picture that had been edited in advance.

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