Game Entertainment Empire

Chapter 120 You are not a version update, you are a remake!

Not only Zheng Wei of Phoenix Games, but the game producer who decided to introduce the zombie mode into his own FPS game in the game circle were all dumbfounded when they saw the news.

Playing with snakeskin!

Your game has only been released for less than a month, and you need to update the version and update the new mode!

Simply!

Countless people looked at the official website of Xingyun Games, and they all had misery.

What is this called?

You agreed to be salted fish together, but you secretly worked hard!

However, compared to game producers in the general industry, this can be said to be very exciting news for players.

A more interesting new mode, richer new content, and it doesn't cost them money, which is simply amazing!

No matter what kind of player it is, they don't want to see the games they bought with money, especially the multiplayer mode that hasn't been updated for 180 years, just those gameplays.

Including competitive games, players actually want to see the launch of new heroes, new guns, and new maps.

Maybe after the launch, this map and gun hero will be very tasteless, but when it is launched, everyone will definitely try it out.

There are also forums in the major game communities, and in the game groups related to "Survival Survival", everyone is discussing this update of the Nebula game.

"Damn it, with so much content, Nebula Games must have blown my liver!"

"What mode is hide-and-seek? And the zombie infection mode and the zombie escape mode have undergone major changes?"

"Haha the new map is online, Jushan Mental Hospital! There is also Umbrella's laboratory!"

"By the way, am I the only one who saw Yang Chen's malice? Four new boxes, dead water, stewardess uniform and white knee socks, who can resist wearing these for Sister Wang!"

Countless people were having heated discussions, and in Nebula Games' office, Yang Chen was observing the feedback of the new version.

There are a lot of updated content, but in fact there are still many things that have not been fully updated, including infrastructure mode, parkour mode, and an alternative hide-and-seek mode called "Dead by Daylight" in Dream Memory.

They are all under development in an orderly manner, in addition to the normal FPS confrontation mode.

The player feedback received from the customer service, and the feedback from the privately invited test team, for the current main modes in the game, zombie infection and zombie escape, because of the novelty of the theme, the feedback from players in the short term is very good .

But there is also a little suggestion in it that Yang Chen feels can be better used for reference, and that is not very cool.

Especially in the zombie infection mode, this feeling is magnified.

Standing at one point, the zombies continue to attack. At this time, the game experience is still very good. The guns hit the zombies and watch the score jump and the zombies' attacks are repelled.

Even if it is enough to be infected by zombies in the end, it will happen in almost every round, that is, it is defending at a point where it is difficult for zombies to attack.

The zombies don't attack this point, but encircle other humans first, and then finally concentrate their firepower to eat the fat.

This caused some players to spend most of their time squatting in a daze at the defensive point, and then waited for the zombies to kill them, and when the zombies came, it was basically the end of the game.

Zombie Infection is obviously not that interesting compared to the thrill of Zombie Escape, which almost everyone can participate in at the beginning.

And this point in the new version, the method Yang Chen adopted was to combine PVE with zombie infection and zombie escape.

In the zombie infection, in addition to the player becoming a zombie, there will also be NPC zombies that already exist in the map and continue to attack.

All players, including infected ones, will become elite zombies with higher blood volume and speed.

Ordinary NPC zombies are basically the fate of a bullet being thrown down. In short, they are the ones given to players to mow grass.

In the zombie escape mode, Yang Chen canceled the setting of simply running away and then being chased by the zombies.

The element of BOSS battle is added, the player flees, and there will be NPC zombies to obstruct along the way. In this case, some people need to repel the chasing zombies played by the players behind, and some people know the NPC zombies.

After arriving at a certain point, a BOSS battle will be triggered within the specified time, such as the previous "Resident Evil" police station map, the player will face the tyrant's BOSS battle, and the surviving humans must kill the tyrant within the specified time , Human beings who are also killed by the tyrant will also become zombies.

In addition, Yang Chen also introduced morale settings in it. The fewer human players, the surviving players will have stronger attack power and movement speed. Among the 62 players, 61 have become zombies. .

The last remaining player is not without a chance of the final victory, although the hope is slim.

Surprised, exciting, and refreshing.

This is what Yang Chen wants to bring to all players in the new version.

As for another new mode of hide and seek, this one is much simpler. The main reason why it took so long to go online is the BUG problem caused by the replacement of the test model.

In order to prevent the situation of players turning their backs on the map, a large number of irrelevant props will be randomly refreshed on the map. At the same time, the objects that players can choose to change in each round are also different.

There is also a scoring system in the game, the less conspicuous the props, the less points you get; the more obvious the items, the higher the points you get for surviving to the end.

At the same time, there will be a 70-second hiding time before the game starts. During this period, all players will not be able to see other people, mainly to prevent cheating by spying on the screen.

For example, two people are blackmailing, one person needs to find someone, and the other person reports to the other party.

In addition, in order to prevent the found players from being bored after death, there will be a mirror battle, and the dead players will enter the mirror battle to spawn zombies.

Referring to the advantages and disadvantages of some games in Dream Memory, Yang Chen can pat his chest and say that he has definitely reached the limit in terms of the player's experience.

Yang Chen has also made changes to the game settings that many authorities are obsessed with and onlookers know.

The biggest problem for a game designer is to make a game mode that looks fun but is actually not the same thing.

But this kind of situation is very easy for Yang Chen to avoid. For example, some models in "Survival Survival" are all successful in the dream memory, and some flaws, Yang Chen can completely stand in the perspective of God. Changes to give players a better gaming experience.

And these game defects, in fact, can not be called defects, but game developers deliberately do not do it in order to make players better.

With the update of the new version of "Survival Survival", players who entered the game after the update were instantly stunned when they saw the new version and content.

You are not a version update!

You have remade the game and changed it!

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