Game Entertainment Empire

Chapter 1174 Let You See What a Professional Negotiation Expert Is

2038, August 15th.

After a short period of darkness, Chen Xu saw the game screen appearing in front of him.

He was in an ascending elevator, and the elevator advertising TV next to him showed today's time.

At the same time, the default third-person perspective in the game also allows him to see what his current character looks like.

A very young and handsome young man, wearing a black suit and tie, with a calm expression.

It's just that the circular mark on the temple proves that he is not a human being, but a robot, or a bionic person.

In "Detroit: Become Human", Yang Chen still maintains two different perspectives.

First person and third person.

Two different perspectives are displayed, and the shots in the game are also different.

Especially for an interactive movie game, the announcement of this cost is unusual.

And for the operation method of the brain-computer interface itself, the immersion brought by the first person is far stronger than that of the third person.

But Yang Chen still joined the third-person mode. The main reason was because of the player group.

In third-person mode, some players will not feel dizzy.

But in the first-person mode, there is a feeling of dizziness and nausea, and you can even play yourself until you run to the toilet and vomit.

Considering such a factor, Yang Chen still chose the coexistence of the third person and the first person in terms of perspective.

And as far as games are concerned, there are actually many games, not all of which are suitable for the first person, especially on the VR platform.

After all, it is different from playing through the monitor on the PC platform. In the immersive experience mode brought by VR, the first-person view is like an action game, with a high-speed rotating perspective.

Sometimes even if it is not dizzy, it can make the player feel dizzy.

This is why games of this type on the VR platform usually use third-person perspective.

In the game, Chen Xu was also observing a screen of the game.

It is clear,

This should be a science fiction game.

Just don't know what type.

The elevator was rising continuously, and the young man standing in the middle of the elevator was playing with a coin very flexibly.

When the elevator reached the top floor of the seventieth floor, the young man put away the coins in his hand.

Then straightened his tie, looked straight ahead and waited for the elevator door to open.

After the elevator door opened, a heavily armed soldier with a gun at the door noticed the young man in the elevator.

He glanced at it, then ignored it, and communicated with his superiors by radio.

'Negotiators arrive on the scene'

'Repeat: Negotiators arrive on the scene. '

As he spoke, the special police officer walked towards the inside of the house.

At the same time, Chen Xu also found that he could control the characters in the game.

Different from using a keyboard, mouse, and gamepad, Chen Xu felt the feeling of using a brain-computer interface was very strange.

For example, if he wants to move forward, the character in the game will move forward.

At the same time, if he thought about squatting down, the characters in the game would also squat down.

It was as if his real brain was calling the shots.

This character in the game is like his hands and feet.

It's just that he has a different sense of reality from the hands and feet in reality.

In the game, he was a little unaccustomed to this kind of emptiness that could be reflected.

But more is fun.

Like a child who just got a new toy.

Unlike ordinary games, "Detroit: Become Human" does not directly give the player a hint on how to operate.

Of course, Chen Xu felt that it might be because he chose the option of life mode.

After practicing for a while, Chen Xu quickly discovered some differences.

For example, in a game, only a few actions can be fed back.

Ordinary forwards, as well as simple squat jumps, as for a more complicated action, the game will not respond to the instructions in his mind.

However, it can interact with things around it.

For example, he just controlled the character in the game to put a goldfish on the ground back into the aquarium.

After a short period of novelty, Chen Xu returned his attention to the game.

He took a closer look at the environment in the game.

It should be a mansion with a very large area, and even has a dedicated corridor. On one side of the corridor is a huge aquarium, and on the right is a group photo of the owner's family, as well as some documents and potted plants.

And these things are all interactive.

Thinking about picking it up, Chen Xu found that the characters in the game would actually walk over and pick it up.

Continuing to walk in, there was a painful sound from inside.

I saw a heavily armed soldier leading out a middle-aged woman whose face was full of tears.

"Please, please, you must save my daughter..."

The middle-aged woman seemed to have seen some life-saving straw, and said her request with tears on her face.

But then she noticed the glowing mark on her temple, the mark that represented the android.

After seeing this mark, her expression and attitude changed.

"Wait a moment?"

"Are you going to send bionics?"

"You can't... you can't do this!"

"This will kill my daughter... why don't you send real people?"

"Don't let that thing near my daughter!"

"Why waste time sending an android to negotiate!?"

The wailing of the middle-aged woman came from the ear.

He plays a negotiator, but is also an android.

In an instant, Chen Xu understood his identity.

But at the same time, judging from the appearance of the middle-aged woman, bionics don't seem to be very popular.

Before, it was like seeing a life-saving straw, but after finding out that it was a bionic person, his face changed immediately.

"Who do you look down on? Wait, let me show you what it means to be a real negotiator!"

Thinking of the change in attitude of the middle-aged woman before, Chen Xu was also quite unhappy.

Then Chen Xu looked at a machine-like UI interface that appeared in his sight.

'Looking for Captain Allen to understand the situation'

The bionic UI interface is also a role setting based on the game story.

After all, as a bionic person, it is normal to have a UI interface and command information.

This replaces a quest panel interface in the game.

After all, although it is said to be in the life mode, it does not contain the game UI interface, so it is better to immerse yourself in the game.

But the necessary information is still necessary, otherwise the player may only be able to play in a daze.

And this itself conflicts with the core point of the game "Detroit: Become Human".

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