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One hundred and fifty-one: ET's mecha is no longer

With excitement and anticipation, Liu Chang also sat in his newly purchased Gundam exclusive game cabin and started the game!

At the beginning of the game is the familiar voice-over: "In the 70th year of the cosmic calendar, the tragedy of Bloody Valentine's Day has led to the already tense relationship between the earth and the planetary country, which has completely escalated into a conflict of force..."

Along with this voiceover, a shocking battle scene appeared in front of Liu Chang's eyes. Although these pictures have also been seen in cartoons, the visual effects of cartoons are incomparable to those presented in games.

Now this opening animation presents a more realistic picture, and the visual and auditory effects are extremely shocking, making him feel like he is in the cruel and ruthless battlefield, watching those tall mechas fight each other, and the sky is tearing apart the earth with artillery fire. ,

The opening plot of the game, like the comics, starts from Heliopolis, a colonial satellite of the neutral country Orb, but the plot of the game cuts in faster and simply shows the interaction and dialogue between the protagonist and a few friends After the plot, it quickly cut into the war in Heliopolis - Zaft invaded the colonial satellite and seized the five Gundams secretly developed by the Earth Union Army on Heliopolis.

When Hua En, the protagonist played by Liu Chang, sat on the driver's seat of the Assault Gundam and tried to control the Gundam, he felt that the blood in his body instantly boiled. , galloping the battlefield.

But now in the game, the fantasy has become a reality. The game cabin is a one-to-one restoration of the Gundam cockpit, the same instrument panel, the same seat, the same control handle, a realistic picture, and a real audition. As if immersed in the scene, he was completely immersed in the game in a trance.

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However, the following plot is also compact and the rhythm is very fast. The game has simplified the animation plot, especially some lengthy character descriptions and psychological activities, etc., to highlight more combat links and richer gameplay.

As the plot unfolded, the lively and exciting battles made Liu Chang completely immersed in the game. , to look at this game objectively and impartially, the emotions have completely followed the ups and downs of the plot, or tension, or joy, or excitement, or sadness.

The game of "Gundam" did not disappoint Liu Chang, and was even full of surprises. Although the game was adapted from the "Gundam" anime plot as the main plot and story background, the plot was designed with multi-line plots.

Many plot nodes have set the right for players to choose, and different choices of plots will go in different directions, extending a lot of plots other than anime, and the design is very reasonable.

It also presents a broader universe background, larger maps, richer characters, and more battles than the anime.

And according to Liu Chang's speculation, the last few clues may reunite again at a certain point in the plot, or they may develop completely in parallel with the main plot, and may eventually lead to a completely different ending. That is to say, the game may make up for many of the animations. Unfortunately, Mu's sacrifice can be avoided, and even a plot development line that is completely different from the anime can be found.

This makes people look forward to it, and greatly increases the playability and appeal of the game.

After a few hours of playing, Liu Chang can be said to be hearty and unfinished. Although he has not finished playing all of it, he has basically confirmed his guesses. However, because the game is so fun, even the studio owner has no control over him. Stay, forget about business.

Previously, he told everyone not to get too excited, but he left the business behind, and forgot to record many of the gameplay and details that needed to be highlighted.

Fortunately, all the game process was recorded. He reviewed the game process again, reviewed the specific details of the previous game, and then held a meeting with others, quickly sorted out the evaluation copy, and then divided the labor and cooperated to start making evaluation videos.

Like Liu Chang, countless self-media studios and media companies around the world, and even some players, all spontaneously produce "Gundam" game-related content and upload them to major media platforms, almost forming an overwhelming information torrent. It swept the entire Internet and appeared in front of all netizens around the world, bringing more traffic to the "Gundam" game and attracting more players.

Also concerned about the quality of the copy of "Gundam" are Zhengfeng Interactive Entertainment's counterparts, especially ET.

"How are the test results and the quality of the game?" Mike Pierce, who had just finished his work, asked eagerly when he saw Crichto walk into the office.

To be honest, the appearance of "Gundam" really made ET a little panicked. After all, "Gundam" is an anime based on mecha warfare, and it depicts mechas with different styles and unique characteristics, which is also the real meaning. on the mech.

The mechas created by "Gundam" have led a new aesthetic trend, formed their own distinctive and unique style, and have accumulated huge popularity in the world.

More importantly, the "Gundam" anime is really too popular. Now that the "Gundam" copy is online, it will definitely have a huge impact on their ET mecha props.

"Zhengfeng Interactive Entertainment's game quality is still as high as ever. This time Gundam is also full of surprises, multi-line plots, half of the plots are plots that do not appear in the anime, and they have also created a lot of animations that also appear in the anime. Mecha that didn't appear!" Crichto said with praise.

"Hey—" Mike Pierce leaned back in his chair in a slump. The last thing he wanted to hear was this result. He had hoped that the game adaptation of "Gundam" would not adapt to the environment, or Zhengfeng Mutual Entertainment directly copied the original in order to save trouble. The animation plot did not surprise the players, was criticized, and then affected the word of mouth.

In this way, the threat of "Gundam" to their ET will be much less, but now it is clear that the last hope is gone.

Mike Pierce is very clear that the "Gundam" mecha will completely change the market pattern of mecha props in infinite time and space.

Although the appearance of Iron Man at the beginning brought a refreshing feeling to the category of mecha props in infinite time and space, it also broke the category of mecha props monopolized by their ET, and even broke the price ceiling of mecha props.

But in fact, strictly speaking, the steel battle suit cannot be regarded as a real mecha, and a single category cannot really compete with the huge mecha prop system created by ET.

Especially after the update of the new version, the expansion of the interstellar map, the mecha of the interstellar war category has become more popular, and their mecha props under ET have regained the majority of the market share of the mecha category.

And the whole "Gundam" anime depicts a lot of mechas, forming a complete and huge mecha category system, which will inevitably form a strong confrontation with ET's mecha, and may even snatch away their ET mecha props country.

This is what worries Mike Pierce the most.

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