Chatty Hollywood

Chapter 478 The Rules of the Game

Charlotte's words were not lies.

He was indeed toying with the idea of ​​forming a virtual Quidditch league.

Just like the Premier League.

In a video game way, of course.

On the one hand, Charlotte feels that she can really try to tap into the value of the Quidditch rules and trick system that Alexis has assembled with the wisdom of Premier League generals.

——It’s always good to make more money.

On the other hand, Charlotte wanted to try out whether she could use the game to collect magic power to improve her spells, just like in the movie.

——As the new millennium approaches, Charlotte knows that the time she has to freely use magic is getting less and less.

Under this situation, even though his palace was deep, he began to feel worried.

Now, Charlotte has completely understood why the Lord of Hell stopped contacting him after he gave her the ruby ​​that contained Dracula's power.

Because there is no need!

——As time goes by, Charlotte will inevitably consider his proposal to transform into a half-ghost when faced with the pressure of no longer being able to use spells freely.

That ruby ​​is the bait placed there.

In fact, Charlotte did consider it.

However, he always felt that he should have a better way to solve the problem.

Moreover, the proposal made by the Lord of Hell is probably full of evil intentions.

Therefore, Charlotte is still studying her own methods, and in this process, it is very important to increase her mana.

After all, just like poverty, lack of mana can also limit people's imagination.

**********

In fact, Charlotte had considered this issue when discussing the licensing of "Harry Potter and the Philosopher's Stone" with EA.

However, after all, Charlotte cannot give direct orders to EA like she can to her employees.

Moreover, there are too many magical things in the entire "Harry Potter" world, which prevents people's fantasy power from being concentrated on one point for Charlotte's use.

Therefore, this time he chose a concentrated breakthrough point-flying!

Flying has been a long-standing dream of mankind. Even though airplanes are now commonplace, people still dream of being able to soar in the sky with their own bodies and listen to the sound of the wind whistling past their ears.

It is precisely because of this that in Hollywood movies, flying motorcycles, one-man rocket vehicles, anti-gravity boots and other fantasy equipment about flight emerge in endlessly.

The broomsticks and Quidditch in "Harry Potter" are also a fantasy direction.

What Charlotte hopes now is actually to gather the fantasy power of a large number of fans and game fans to see if she can provide herself with more mana.

——And the ability to fly into the sky.

That's why he chose Quidditch, which is mainly about flying, as the direction of game production.

Of course, because there are no horror elements in this game, it cannot make players feel emotions like fear. It may be troublesome for Charlotte to collect magic power and convert it into mana.

But he still wanted to give it a try after all.

He has even formulated a comprehensive plan——

First of all, this Quidditch game will be a sports game similar to "FIFA" or "NBA".

Players will control an entire team and compete against computer AI or other players.

Taking into account the current network and hardware levels, this game will be mainly stand-alone at first, compatible with online battles, and will be released on console platforms.

There is nothing we can do about this.

Considering that the character and scene models that Spectre Studio can provide are basically 3D.

In order to express the three-dimensional sense of flying and speed experience of Quidditch, it is also necessary to make it into a 3D game.

But before the new millennium, computer hardware levels did not develop explosively.

At this time, it is still difficult to play 3D games with ordinary personal computer configurations.

It is a game console that has been optimized for games.

Supporting 3D games is not a problem at all.

In this case, the host platform naturally became Charlotte's inevitable choice.

Of course, when computer games and Internet games develop further in the future, Charlotte will also try to withdraw from subsequent versions and follow the development wave of the gaming industry.

But for now, turning Quidditch into a 3D version of a console game and supporting online play is enough for the time being.

As for the Quidditch League he plans to launch, it will be launched in the form of e-sports, similar to WCG.

But whether it can go as smoothly as expected depends on whether the game is really popular.

************

Charlotte knows that whether a game can become popular depends on many factors besides its own quality.

It can be said that the element of chance is very high.

Fortunately, with the IP bonus of "Harry Potter", even if this game cannot become a hit, it should still be able to have a certain influence.

At this level, at least Charlotte can experiment with collecting mana through games.

And if everything goes well, he is also planning to set up a real league background story in this Quidditch game, and even make up a background for each player to make them more like living people.

Even every season, the players' abilities will be adjusted, and some optional new players will even be added.

——Just like the "FIFA" series or the "NBA" series, all real-life stars are used, so there is this change.

The reason why Charlotte approached Rowling, the original author, to talk about this matter was because she hoped to get Rowling's help——

On the one hand, it is authorization, and on the other hand, it is the hope that Rowling can add some background stories to the set Quidditch players that are consistent with the world of "Harry Potter".

At the same time, if possible, he hopes that once Quidditch stars are mentioned in Rowling's subsequent "Harry Potter" novels, the characters set in the game will be used as much as possible.

This will give people who play the game a wonderful sense of immersion.

- This would both be good for the game's sales and make it easier for Charlotte to collect magic through it.

In short, Rowling naturally agreed to such a good thing.

However, her original goal with David Heyman to lobby Charlotte to continue directing the "Harry Potter" series of movies was still not achieved.

"I don't want to be tied to one series for ten years! In that case, my status as a first-line director may decline."

It was important for Charlotte to say it directly, and one of the reasons it was easiest for Rowling and David Heyman to understand.

Faced with this reason, the two of them were helpless.

In the end, this meeting only confirmed the intention of Specter Studio to entrust EA to develop a console game about Quidditch.

——Different from authorized development, in commissioned development, it can be said that the requirements for the game are all determined by Spectre Studio, and EA only earns an OEM fee.

To this end, Spectre Studio also has to prepare some game designers to refine the development requirements and conduct final checks at the same time.

Fortunately, several of the special effects departments of the previous studio came from the video game industry, so it was not too difficult to collect a few good designers through them.

As for what to do if a follow-up series is released in the future once this game becomes popular?

Charlotte has already thought about it——

Dig people!

Just dig it from the project team that developed this game at EA. If everything goes well, it won't be a big deal if the whole team comes together.

This kind of thing is actually very common in business cooperation, and Charlotte doesn't think there's anything wrong with it.

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