Blooming America

Chapter 42: Magic War Chess Series

"You want to start a company? Kate... I heard that right?" Bruce looked at his daughter in disbelief.

   Catherine nodded seriously.

   "But aren't you in that...er, angel costume design company? Miss chairman?"

   "That's the clothing company I started with Lily and the others, but this is a toy company. Also, I'm not the chairman. Dad."

   "That's right, is that what kind of chess?" Bruce also read his daughter's book, but he has to admit that there are indeed people with incomprehensible styles in this world.

   "That's right."

   "But is it necessary to establish a company?" Bruce still doubted.

   "I have money! I can splurge!" Catherine quit.

   Catherine did not want to say so much, she only took out the most "practical" things.

   Bruce shrugged.

   Indeed, Catherine’s money now earns is comparable to her own for ten years. She does have this capital to squander—Bruce doesn’t know that the dollar will depreciate all the way.

   "If you really think so...my dear, let me remind you that doing things is not that simple. This is not your novel. And from recruitment to production to the retail market...do you understand?"

   Catherine looked at each other with hope.

   "Well...I see, but if you lose money, don't cry."

   European and American families are relatively lax in the discipline of their children, or in other words, they support the children to develop their own way. Bill Gates's mother is still an IBM executive, but Bill Gates still dropped out of Harvard to start a company.

   Anyway, under Catherine's offensive, Bruce finally agreed with her idea.

   The company is registered, and then it should start.

   Catherine has long been fond of a "gemous place", that is, Eli in Georgia.

   The laws in different parts of the United States are a little different. After all, this is a federal country. And taxation is also different. Georgia is one of the least taxed states in the United States.

   And this state provides a generous tax exemption policy, basically as long as the recruitment of local workers, a large amount of tax can be exempted. In addition to tax evasion and setting up factories abroad, building a factory in Georgia is the best choice in Catherine's view.

   After tossing for a long time, Hogwarts Magic Factory was finally done.

   As for hiring, Bruce was still a bit worried about his daughter. After all, it is an engineer who has been promoted to deputy manager. He still has some experience in management, and things are quickly settled.

   This is the first time Catherine has discovered that her father is so capable that she even wants to dig a corner.

   The company is established, then it's time to promote its products.

   But Catherine almost did not leave the house, the merchant came to the door-the name "Harry Potter" is already a guarantee of profit.

   You know, now the title of this novel is almost the same as "The Lord of the Rings".

   Of course, this was mainly after Catherine's "Blair the Witch" was released.

People who didn’t read the book, or who ignored the book, suddenly became interested in Catherine and her "Harry Potter" after watching the movie. Suddenly doubled.

   Even the paper book company regrets the change of the original buyout contract with Catherine. But if they don't revise the order, maybe Catherine will choose another book, and they won't make any money. After all, there will be more than this book that will be famous in the future. Catherine wrote "Vampire", anyway, the title of this novel is not bad.

   Brand new things are very cautious for merchants. However, Catherine's ingeniously launched Demo version, but let everyone feel the charm of this game in advance, which is also one of the reasons they found it.

   After having its own factory, the new products are already very exquisite. This is also the result of Catherine's excellence.

  Quality and price, these two are the secrets of winning, no matter what age they are the same.

   As for the sale of game chess, Catherine also thought about a set.

   Specifically, the first thing Catherine sold should be the rule book and game tools, while the model group is to expand the game content with new models and terrain puzzles, as well as some background stories and monster information. In order to ensure that she could kill all men, women and children, Catherine took a lot of thought. Of course, what she pays most attention to is the market for children and teenagers, and at most, the middle-class market with more leisure time. They are the main force in this kind of war chess game.

   And Catherine didn't just want to make a game of war chess, let people play casually.

   What Catherine wants is to create a "cultural" atmosphere, just like Barbie, superheroes and the like.

   Carrying forward from this cultural center is a huge chain of interests.

   For example, Catherine can make a computer game based on this game model, and this is also the future trend. Catherine has always wanted to make an online game like WOW, but unfortunately, the personal computer has not yet been born, but Catherine is working hard. She hopes that the personal computer can be born in her own hands. GameTV is so important to Catherine. , There is an important reason because it is the forerunner of Catherine Pathfinder.

   For this, what Catherine has to do is to expand her magical world into a system.

  Since Hogwarts has become an American magic school, then his own "pattern" cannot be confined to Europe like Aunt Rowling.

   So, although there are three magic schools in "Harry Potter": Durmstrang School of Witchcraft and Wizardry and Boothbarton School of Witchcraft and Wizardry. But Catherine did not intend to call it that, but to expand the world structure, and promoted the status of these two "national-level" schools. One was in England, where Hogwarts was originally located, but it was in London. Perhaps out of a spoof, she named the school "Timepiece Tower".

   Another school is located in the Middle East-after all, in many rumors, the Middle East is the birthplace of magic.

   These two "maps" Catherine are still in production, and will be sold in the form of modular models in the future.

   One of the things Americans are most keen to do ~www.NovelMTL.com~ is to interpret everything with science.

  Anything, as long as it is labeled "science", it is reasonable. It's like those American comics. Obviously they are all superpowers, but the comic company still has to find a well-founded science fiction background for them. If you look carefully, you will find that among American heroes, the number of magic heroes is far less than the heroes who gained power because of science fiction.

   Although Catherine does not want to interpret this story as a science fiction story, she still feels that this thing needs a reasonable system.

   Catherine thought for a long time, but didn't know what to do, so she just made a mockery and added the "magic circuit" that she didn't know where to look at. This magic circuit is unique to magicians, and a circuit is an attribute point of "magic power". Although it doesn't feel very good, it's okay, at least it's an explanation.

   So, that's it.

   In addition to the official group model, Catherine also provided a separate material, that is, terrain puzzles, allowing players to design their own stories, and even modify the rules and game background.

   Catherine also designed a special award, and each year an award for the best creativity and the best game are selected.

   The prize was designed by Catherine himself-well, this is from WOW-the gold-encrusted dragon.

   Such a game may not be able to bring huge benefits to Catherine, but for Catherine, it is of great significance.

  With the cultural chain and the expansion of the industry, the profits will increase by hundreds or thousands of times!

   Barbie and Transformers are examples of this.

   And think about it, 20 years later, Americans all grew up playing their own games. What a sense of accomplishment!

  ……

   ask for votes...

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